Card Games

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  • Number of Players: 3 Players
  • Number of Players: 5 Players
  • The Jam

    €5.95

    Ahh, jam, a favorite treat from childhood! A bright sunny day – scarlet strawberries, sweet-scented raspberries, tasty apples, still warm pink scum, the humming of bees... Or a winter evening – cold outside, warm inside, a burning lamp, tea is ready – all that's left to choose is cherry or peach? Gooseberry or currant? Why not open a few jars and taste some of each. Of and it would be lovely to bake some pies with jam...

    Now you can not only eat jam, you can play The Jam. In this game you need to make all sorts of jam and bake pies. At the start of the game each player has a hand of four cards and a task sheet; the sheet shows different combinations of jam and pies that you need to make to earn extra points at the end of the game. Players receive points by completing tasks, and also for each jam they make and each pie they bake. The one who has the most points at the end of the game wins.

    All cards in the game can be used as either an Ingredient (the image at the bottom of the card) or a Recipe (jam, pies or fruit salad – the upper part of the card). At the beginning of the game the top eight cards are placed on the table face up, forming the Basket with Ingredients, fruits and berries.

    How do we make jam? A player plays a jam Recipe from his hand, then places the necessary Ingredient on top of it, which he takes from the Basket ("Raspberry jam" from the hand + Raspberry from the Basket and so on). Fruit salad and pies are made a similar way, only to make a pie you need to use a completed jam Recipe (by yourself or one you received from trade) instead of taking it from the Basket.

    The game is turn-based, and each player's turn has a few phases:

        Draw a card – take the top card from the deck.
        Trade – players can trade Recipes they made with other players.
        Play a card – you can make jam, bake pies, make a fruit salad; you can use one of the special rules; finally you can play a card as an Ingredient and place it in the Basket.
        Discard – you must discard Ingredients used to make a Recipe on your previous turn.

    The game has a few special cards with special features:

        "The Bear" goes to the player with the most baked pies and awards him 10 points – but eats one of the pies.
        "Karlsman" goes to the player who can offer him the most jam; he grants 7 points but eats the jam.
        "Cone jam" can be made using any Ingredient, and can then be used to make any pie.

    The game ends once all the cards are used, including cards in the players' hands. Points are counted to see who the winner is. Different players complete the tasks on their task sheets differently: Some try to make "Winter jam" or bake "Pies for granny", while others collect "Favorite fruit". At the end of the game it becomes clear who made the correct choices that led to sweet victory!

  • Treachery in a Pocket

    €9.95

    In Treachery in a Pocket, players try to manipulate the position of various characters, according to their secret agendas. Using one of their four available actions each turn, they move the character cards up or down on their status grid, wounding or killing them if necessary. At the end of the game, the player who most effectively moved their allies to a high position and lowered their enemies wins.

  • Origami Legends

    €8.95

    The greatest origami masters face off for the title, using their magic to make origami creations come to life! Can your knowledge of the art of folding paper impress the judges and earn you the title of "Best Origami Artist"?

    Origami: Legends is a fast, fun card game for everyone! During the game, you collect folds to play origami cards, scoring additional points when you use special abilities. The game includes four animal card families: polar animals, exotic animals, dinosaurs, and legendary creatures. The game also includes twenty new character cards. When a player puts a character into play, they can choose one origami from the draw line and play it without paying its cost with folds as a bonus action — but as long as the character is in play, it modifies the rules of the game for all players.

    Origami: Legends can be played on its own, or the card families can be mixed and matched with those in the original Origami card game.

  • Poo Card Game Revised Edition

    €9.95

    In space, no one can hear you fling poo!

      

    Space Poo is a fast-paced game where players take on the role of monkeys on a space station in the middle of a poo fight. Your goal is to be the last monkey standing, who is also the cleanest one. Each turn, each player gets to draw and play a card, usually to either fling poo or clean himself off. Out of turn, players have the opportunity to play cards to foil other players' poo flinging. If you get covered in too much poo, you're out of the game and the last monkey standing wins. But watch out! Things can go wrong on the station and they spell disaster if you don’t deal with them.

  • Bargain Quest: Chaotic...

    €11.95

    Bargain Quest: Chaotic Goods introduces thirteen new heroes and nine new employees to Bargain Quest, with you replacing all the duplicate heroes from the base game when you use this expansion.

  • The Mind (Nordic)

    €12.95

    The Mind is more than just a game. It's an experiment, a journey, a team experience in which you can't exchange information, yet will become one to defeat all the levels of the game.

    In more detail, the deck contains cards numbered 1-100, and during the game you try to complete 12, 10, or 8 levels of play with 2, 3, or 4 players. In a level, each player receives a hand of cards equal to the number of the level: one card in level 1, two cards in level 2, etc. Collectively you must play these cards into the center of the table on a single discard pile in ascending order but you cannot communicate with one another in any way as to which cards you hold. You simply stare into one another's eyes, and when you feel the time is right, you play your lowest card. If no one holds a card lower than what you played, great, the game continues! If someone did, all players discard face up all cards lower than what you played, and you lose one life.

    You start the game with a number of lives equal to the number of players. Lose all your lives, and you lose the game. You start with one shuriken as well, and if everyone wants to use a shuriken, each player discards their lowest card face up, giving everyone information and getting you closer to completing the level. As you complete levels, you might receive a reward of a shuriken or an extra life. Complete all the levels, and you win!

    For an extra challenge, play The Mind in extreme mode with all played cards going onto the stack face down. You don't look at the cards played until the end of a level, losing lives at that time for cards played out of order.

  • Shards of Infinity: Relics...

    €14.95

    When the Infinity Engine was destroyed, reality warping shards rained down from the sky, wiping out civilization and forever altering the world. From the ashes, rose the descendants of mankind. You are a leader among these peoples, a mighty warrior, forever bound to a powerful shard.

    It’s time to make a choice: Is it your fate to lead your people to victory or will you become the relic of some forgotten future? Choose wisely.

    Shards of Infinity: Relics of the Future is the first expansion to the popular deck-building game, Shards of Infinity. This expansion includes powerful cards known as relics that can only be leveraged by each of the leaders of the four factions when the player reaches 10 Mastery points.; when this happens, the player gains one of their two relics, with the other one being forgotten in time. The set also includes cards that can be used by any player, but when matched with the player's designated faction leader, the card receives an additional effect!

    In addition, this set includes three new ways to play the game. A three player mode known as "Bloodbath": any damage dealt goes to both opponents rather than just one. In 2v2 Team Attack mode, players pair up to take on an opponent's team. A full solitaire mode, known as "Nemesis", pits solo players against the game.

  • Sushi GO! (Nordic)

    €14.95

    In the super-fast sushi card game Sushi Go!, you are eating at a sushi restaurant and trying to grab the best combination of sushi dishes as they whiz by. Score points for collecting the most sushi rolls or making a full set of sashimi. Dip your favorite nigiri in wasabi to triple its value! And once you've eaten it all, finish your meal with all the pudding you've got! But be careful which sushi you allow your friends to take; it might be just what they need to beat you!

    Sushi Go! takes the card-drafting mechanism of Fairy Tale and 7 Wonders and distills it into a twenty-minute game that anyone can play. The dynamics of "draft and pass" are brought to the fore, while keeping the rules to a minimum. As you see the first few hands of cards, you must quickly assess the make-up of the round and decide which type of sushi you'll go for. Then, each turn you'll need to weigh which cards to keep and which to pass on. The different scoring combinations allow for some clever plays and nasty blocks. Round to round, you must also keep your eye on the goal of having the most pudding cards at the end of the game!

  • Marvel Champions: The Card...

    €14.95

    Raised in the Soviet brainwashing program known as the Red Room, Nadia van Dyne spent the first years of her life in training as a deadly elite assassin. After she escaped with the help of a Pym Particle sample, Nadia immigrated to the United States, where she built her own Wasp suit and joined the Avengers, using her powers to fight villains of any size!

    Drawing on the same size-changing foundation as Ant-Man in the Wasp Hero Pack for Marvel Champions: The Card Game, Wasp nevertheless boasts her own unique strategies, preferring to set up the perfect strike and execute her plans flawlessly. This Hero Pack includes a 40-card pre-built deck featuring the Aggression aspect that’s ready to play right out of the pack, and whether you’re most excited to jump into action as Wasp or add new cards to your other heroes, you’ll find plenty to enjoy within this expansion.

  • Marvel Champions: The Card...

    €14.95

    The Quicksilver Hero Pack allows you to take on villains as the speedy superhero in Marvel Champions games. Like every Hero Pack, the Quicksilver Hero Pack for Marvel Champions: The Card Game comes with a pre-built deck, giving you the chance to start playing and right out of the box.

  • Marvel Champions: The Card...

    €15.95

    Saturated by deadly gamma rays while saving his best friend from the detonation of an experimental bomb, the genius Dr. Bruce Banner has transformed into the towering, muscle-bound Hulk. Though Hulk's unbridled rage can make him unpredictable, he is one of the world's strongest heroes. Whether he's angry or not, you'll definitely want the Incredible Hulk on your side with the Hulk Hero Pack for Marvel Champions: The Card Game!

    If you've ever wanted to tap into your anger and leap into the fight with the Incredible Hulk, this is where you start. Like every Hero Pack, the Hulk Hero Pack comes with a 40-card pre-built deck, giving you the chance to start playing and smashing the villain right out of the box.

  • Marvel Champions: The Card...

    €15.95

    With his iconic shield made of pure vibranium, Captain America can lead the charge against even the most fearsome of foes, inspiring those around him with legendary valor.

    Like all Hero Packs, the Captain America Hero Pack includes a fully-playable deck right out of the box that includes 15 Hero cards, 17 cards from the Leadership aspect, and 8 basic cards. Additionally, look for Captain America's signature obligation and nemesis set, and three copies of one new card for each of the other aspects! This deck brings Captain America to the forefront of the action with his trusty shield, as he assists the heroes around him while calling on new Avengers to join the fight!

  • Marvel Champions: The Card...

    €15.95

    With his iconic shield made of pure vibranium, Captain America can lead the charge against even the most fearsome of foes, inspiring those around him with legendary valor.

    Like all Hero Packs, the Captain America Hero Pack includes a fully-playable deck right out of the box that includes 15 Hero cards, 17 cards from the Leadership aspect, and 8 basic cards. Additionally, look for Captain America's signature obligation and nemesis set, and three copies of one new card for each of the other aspects! This deck brings Captain America to the forefront of the action with his trusty shield, as he assists the heroes around him while calling on new Avengers to join the fight!

  • Marvel Champions: The Card...

    €15.95

    The Scarlet Witch Hero Pack allows you to take on villains as the mystical superhero in Marvel Champions games. Like every Hero Pack, the Scarlet Witch Hero Pack for Marvel Champions: The Card Game comes with a pre-built deck, giving you the chance to start playing and right out of the box.

  • Marvel Champions: The Card...

    €15.95

    When renowned surgeon Doctor Stephen Strange sought to fix his broken hands through magical means, he found a new calling in life. Utilizing mystic forces beyond our mortal understanding, Doctor Strange now protects our dimension as the Sorcerer Supreme!

    Doctor Strange calls upon forces beyond our understanding, represented within the game by a unique Invocation deck. As the defender of our dimension, the Doctor Strange Hero Pack offers a fully pre-built deck using the Protection aspect to ensure your team of heroes can defend against any attack, from this mortal realm or beyond!

  • Marvel Champions: The Card...

    €15.95

    KGB assassin, agent of S.H.I.E.L.D., villain, hero: Natasha Romanoff has taken on many roles, and played many sides in a life shrouded in mystery. But throughout every new stage of life, Natasha has developed a unique set of skills that she now uses in the role of the Black Widow, international super-spy. Soon, you'll be able to make use of these skills as you battle villains from across the Marvel Universe.

    The Black Widow Hero Pack includes a pre-built deck for Black Widow utilizing the Justice aspect, the Taskmaster nemesis set, and additional cards to help increase your deck building options! With well-rounded base stats and a Preparation card for every occasion, Black Widow is always ready for what’s coming next!

  • Marvel Champions: The Card...

    €16.95

    Already struggling with who she was, and who she wanted to be, teenager Kamala Khan just wanted a simple life. But when Kamala was trapped in a Terrigen Mist enveloping New Jersey, her life got a lot more complex! After emerging from the mist, Kamala discovered she was able to morph her body into nearly anything! Inspired by her idol Carol Danvers, Kamala took on the name Ms. Marvel and New Jersey gained its very own teenage crime fighter!

    Fantasy Flight Games is proud to announce the Ms. Marvel Hero Pack for Marvel Champions: The Card Game!

    Ms. Marvel is one of the most flexible heroes in the game, able to fit into whatever role is needed while learning to be a hero and protecting her friends from harm!

  • Adventure Games: The...

    €17.95

    Explore places, combine items, and experience stories in Adventure Games, a series of co-operative games from German publisher KOSMOS. In each of these titles, players are presented with a mysterious story that they must unravel over the course of play. Working together, players explore common areas, talk to people, look for clues, and combine various items to reveal the secret of the story. Depending on what decisions the players make, the course of history changes and there is no going back!

    Unlike the co-operative EXIT: The Game series, titles in this series focus on the telling and discovery of the story with no time pressure. That said, many different paths can be experienced during play, with more than one correct resolution to the story waiting to be discovered. Each title consists of three chapters, each taking about 75 minutes to play. Nothing is destroyed, so the games can be played multiple times.

    In The Volcanic Island, you slip into the roles of four students on a volcanic island who face mysterious events. Like a thriller, you need to solve puzzles, make decisions, track traces, and analyze and use objects. You will experience a story together. Gameplay is variable and different in each group.

    Admin note: The first edition of the German edition of The Volcanic Island contains an error for which KOSMOS has released a PDF correction that you'll find in the files.

  • Ultimate Werewolf

    €17.95

    Ultimate Werewolf is an interactive game of deduction for two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undiscovered while they slowly eliminate the Villagers one at a time. A Moderator (who isn't on a team) runs the game.

    Ultimate Werewolf takes place over a series of game days and nights. Each day, the players discuss who among them is a Werewolf, and vote out a player. Each night, the Werewolves choose a player to eliminate, while the Seer learns if one player is a Werewolf or not. The game is over when either all the Villagers or all the Werewolves are eliminated.

    Ultimate Werewolf, a new edition of the award-winning, best-selling werewolf title from Bézier Games, has been reimagined to allow new players to quickly get up and running, with a larger box, totally rewritten and simplified rules, and a guide for the included roles. With all-new art and a great new card design, it's the perfect way to introduce groups of 7-30 people to Werewolf.

  • 50 Clues: The Pendulum of...

    €17.95

    Maria is locked up in a psychiatric ward and must escape finding her son before it’s too late. The Pendulum of the Dead is the first episode of the murderous trilogy about Maria.

    50 Clues is an immersive puzzle game that offers the experience of an escape room, but in a format that can be played at home. You combine objects, solve puzzles and decipher codes to complete the story. A smartphone or tablet keeps track of the solutions and provides multistep hints if the need arises.

  • 50 Clues: White Sleep

    €17.95

    Maria is on the run with her son while also preparing for the big showdown. But will she make it? White Sleep is the second episode of the murderous trilogy about Maria.

    50 Clues is an immersive puzzle game that offers the experience of an escape room, but in a format that can be played at home. You combine objects, solve puzzles and decipher codes to complete the story. A smartphone or tablet keeps track of the solutions and provides multistep hints if the need arises.

  • 50 Clues: The Fate of Leopold

    €17.95

    Maria has gathered enough strength to confront Leopold, but first, she must track him down. The Fate of Leopold is the third episode of the murderous trilogy about Maria.

    50 Clues is an immersive puzzle game that offers the experience of an escape room, but in a format that can be played at home. You combine objects, solve puzzles and decipher codes to complete the story. A smartphone or tablet keeps track of the solutions and provides multistep hints if the need arises.

  • Dale of Merchants 3

    €17.95

    Dale of Merchants is a series of deck building games developed by Snowdale Design. The games are set in Daimyria, a world of animalfolks.

    Dale of Merchants 3 is a standalone game which introduces six new animalfolk decks. It can be played by itself and combined with other games from the Dale of Merchants series.

    Each deck is themed around different animalfolks with a different gameplay focus and mechanics. For example, Sharing Short-beaked Echidnas borrow cards from other players while Prepared Grizzled Tree-kangaroos are good at protecting their own valuables.

  • Adventure Games: The Dungeon

    €17.95

    Explore places, combine items, and experience stories in Adventure Games, a series of co-operative games from German publisher KOSMOS. In each of these titles, players are presented with a mysterious story that they must unravel over the course of play. Working together, players explore common areas, talk to people, look for clues, and combine various items to reveal the secret of the story. Depending on what decisions the players make, the course of history changes and there is no going back!

    Unlike the co-operative EXIT: The Game series, titles in this series focus on the telling and discovery of the story with no time pressure. That said, many different paths can be experienced during play, with more than one correct resolution to the story waiting to be discovered. Each title consists of three chapters, each taking about 75 minutes to play. Nothing is destroyed, so the games can be played multiple times.

    In The Dungeon, the players awaken in a prison cell in the middle ages with no memory of how they got there. What happened? What strange things are taking place in this dungeon? And most importantly, how can they get out? Over three chapters, players will jointly explore rooms, combine objects, and perhaps even encounter creatures that lurk in the dark rooms of the old castle...

  • Adventure Games: Monochrome

    €17.95

    Explore places, combine items, and experience stories in Adventure Games, a series of co-operative games from German publisher KOSMOS. In each of these titles, players are presented with a mysterious story that they must unravel over the course of play. Working together, players explore common areas, talk to people, look for clues, and combine various items to reveal the secret of the story. Depending on what decisions the players make, the course of history changes and there is no going back!

    Unlike the co-operative EXIT: The Game series, titles in this series focus on the telling and discovery of the story with no time pressure. That said, many different paths can be experienced during play, with more than one correct resolution to the story waiting to be discovered. Each title consists of three chapters, each taking about 75 minutes to play. Nothing is destroyed, so the games can be played multiple times.

    In Monochrome Inc., players have been instructed to break into the research building named in the game's title, and once they get inside this tower's mirrored windows, they are left on their own. What they find there, what conclusions they draw from these items, and how this nerve-wracking story ends is entirely in their hands. Only by co-ordinating their team will they avoid potential pitfalls, carry out their mission, and solve the mystery of this building.

  • Shards of Infinity

    €17.95

    One-hundred years ago, The Infinity Engine was shattered and its reality-bending shards have destroyed most of the world. Now, it falls upon you to gather your forces, defeat your adversaries, and rebuild the Infinity Engine! Will you survive?

    Shards of Infinity combines an unprecedented level of strategy and customization into one small box. Rather than competing for points, players must outlast their opponents and reduce their health to zero, which can be done in a number of ways. Each player starts the game with a basic deck of cards, and they can acquire new cards from a central display of six cards (as in Ascension) and add these new cards to their deck or use them immediately, depending on what they are.

    Every character starts with fifty health and zero mastery. On each turn, you can spend one gem (a.k.a., money) to gain a mastery point. The more mastery you have, the more powerful your cards become. This lets even the weak cards in your starting deck become more powerful as the game progresses. If you reach a total of thirty mastery, you can activate your Infinity Shard, which instantly defeats your opponent.

    As you acquire new cards, you can employ allies and champions to craft your strategy. Mercenary cards can be added to your deck as in other deck-building games or they can be played immediately from the center row for their ability; this adds even more drama to each player's turn as a key mercenary flip can alter the very outcome of the game!

  • Startups

    €18.95

    There are six companies that will change the world as we know it! You can be part of their success and be a investor. Try to become rich by making the right decisions!

    Only the one biggest investor can get money out of each company. You must try to read the next steps of your rivals and use your capital and your three hidden cards to win against them and become the biggest shareholder!

    You have to be lucky in this game but you must also think about your moves and analyze your rivals! You can play this card game with only a few players but also with many!

  • Shards of Infinity: Shadow...

    €18.95

    The fate of the world is in your hands...

    In Shards of Infinity: Shadow of Salvation, the third installment of the award-winning deck-building game, players can choose one of two modes to play! Play a classic game of Shards using the hero Rez's new Relics and Allies to take down your opponents in player vs. player battles OR heed the warning of the time-traveling Rez and play co-operatively in a new campaign mode to battle through a series of bosses with up to four of your friends!

    In co-operative mode, you read from the innovative "Battle Book", which tells a branching story. As the time-traveling Rez, you must decide which threat to take on with your team. Every choice has a consequence, as does your success or failure against these growing threats.

  • Codenames (English)

    €18.95

    Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.

    In Codenames, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin.

    Codenames: Win or lose, it's fun to figure out the clues.

  • Codenames (Finnish)

    €18.95

    Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.

    In Codenames, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin.

    Codenames: Win or lose, it's fun to figure out the clues.

  • Insider

    €18.95

    Do we really have free will? Who decides this? Are we controlled by what we hear and what we see, even while thinking we decide freely? Insider is a game that deals with these questions. While communicating to others, you have to find the right answers to a quiz or find the "insider" who is manipulating the discussion. The insider will do everything to hide their identity while misleading the others.

    In more detail, players are assigned roles at random. One player is the "master", and they secretly select a word from a set given in a deck of cards. (In a variant given in the rulebook, they can freely select and write down a word.) The "insider" player, whose role is not known to the other players, will then secretly view the word. The rest of the players are known as "commons". The commons then have approximately five minutes in which to ask the master "yes" or "no"-type questions so that they can deduce the secret word. The insider attempts to secretly lead the commons towards the correct word. If the commons fail to guess the correct word, everyone loses.

    If, however, the word is correctly guessed in the allowable time, the master flips the sand timer, and the commons and master have until the sand runs out to discuss the game and deduce the identity of the insider. If they guess correctly, they win the game together; if they do not, the insider wins.

  • Exploding Kittens (Nordic)

    €23.95

    This is a card game for people who are into kittens and explosions and laser beams and sometimes goats.

    Exploding Kittens is a highly strategic kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let you avoid exploding by peeking at cards before you draw, forcing your opponent to draw multiple cards, or shuffling the deck.

    The game gets more and more intense with each card you draw because fewer cards left in the deck means a greater chance of drawing the kitten and exploding in a fiery ball of feline hyperbole.

  • SpongeBob Fluxx

    €19.95

    You probably already know who lives in a pineapple under the sea, but now you can join the whole Bikini Bottom gang in SpongeBob SquarePants Fluxx, an undersea version of Fluxx! You can steal Mr. Krab's Money or Squidward's Clarinet, and give a Krabby Patty to Plankton; you can even drive off in the Invisible Boatmobile! If nautical nonsense be something you wish, you don't have to use your imaaaagination — just play Fluxx like a fish!

    Fluxx is a game about change. It begins simply with a couple of core rules, then gradually becomes more complex as cards are played that change the rules. Even how you win will be constantly shifting, so you're never sure who will win until someone does. With the perfect blend of luck and strategy, every game is different!

  • Aeons End Return to Gravehold

    €19.95

    A small expansion for the cooperative deck builder Aeon's End consisting of two new mages, two new nemeses, new market cards, and new treasures for Expedition

  • Aeons End Southern Village

    €19.95

    Promos from the "Aeon's End: Outcasts" campaign that were not Kickstarter exclusive went into the "Southern Village" expansion. This expansion includes 1 new nemesis, 2 new mages, new market cards, and new treasures for Expedition Mode.

  • After the Virus

    €19.95

    The zombie apocalypse is here! The world has been hit by a virus killing 90% of the population. Most of the survivors have turned into zombies, while the rest are left weak and defenseless. You must rescue as many as you can while gearing up to hold off the ever-increasing number of zombies.
    After the Virus is a cooperative deckbuildning game where ever increasing numbers of zombies are added to your deck while you work to complete mission goals.

    Gear up! Save survivors! Mow down hordes of zombies!

  • The Resistance (Nordic)

    €19.95

    The Empire must fall. Our mission must succeed. By destroying their key bases, we will shatter Imperial strength and liberate our people. Yet spies have infiltrated our ranks, ready for sabotage. We must unmask them. In five nights we reshape destiny or die trying. We are the Resistance!

    The Resistance is a party game of social deduction. It is designed for five to ten players, lasts about 30 minutes, and has no player elimination. The Resistance is inspired by Mafia/Werewolf, yet it is unique in its core mechanics, which increase the resources for informed decisions, intensify player interaction, and eliminate player elimination.

    Players are either Resistance Operatives or Imperial Spies. For three to five rounds, they must depend on each other to carry out missions against the Empire. At the same time, they must try to deduce the other players’ identities and gain their trust. Each round begins with discussion. When ready, the Leader entrusts sets of Plans to a certain number of players (possibly including himself/herself). Everyone votes on whether or not to approve the assignment. Once an assignment passes, the chosen players secretly decide to Support or Sabotage the mission. Based on the results, the mission succeeds (Resistance win) or fails (Empire win). When a team wins three missions, they have won the game.

    Rule Correction:

    For first printing (2010 purchases), the expansion rules should read: "Games of 5-6 players use 7 plot cards, games with 7+ players use all 15 Plot Cards." and "...each Round, the leader draws Plot cards (1 for 5-6 players, 2 for 7-8 players, and 3 for 9-10 players)" - This has been corrected in the subsequent printings.

  • Resistance Avalon (Nordic)

    €19.95

    The Resistance: Avalon pits the forces of Good and Evil in a battle to control the future of civilization. Arthur represents the future of Britain, a promise of prosperity and honor, yet hidden among his brave warriors are Mordred's unscrupulous minions. These forces of evil are few in number but have knowledge of each other and remain hidden from all but one of Arthur's servants. Merlin alone knows the agents of evil, but he must speak of this only in riddles. If his true identity is discovered, all will be lost.

    The Resistance: Avalon is a standalone game, and while The Resistance is not required to play, the games are compatible and can be combined.

  • Cat Lady: Box of Treats

    €19.95

    New challenges await you and your fellow cat lovers in Cat Lady: Box of Treats.

    You need your base game to play, but now you get to manage new items, boxes, and cat treats! Plus there's even more cats to feed with the addition of new stray cats and gray cats! Box of Treats also expands the game to be played with up to six players, so now you'll have to outmaneuver more players to be crowned as the best cat lady in town. Compete for goals, try new strategies, and, as always, keep your cats fed!

  • Res Arcana: Lux & Tenebrae

    €19.95

    In a dark cathedral, a mage harnesses the power of demons to enhance her spells. In an alchemical laboratory, a diviner inscribes a scroll of destruction. Meanwhile, a bard and beastmaster seek out the prismatic dragon and golden lion to keep these forces of darkness at bay.

    Res Arcana: Lux et Tenebrae adds 4 new Places of Power, 12 artifacts, 4 mages, 4 monuments, and 2 magic items to Res Arcana. It also extends the game to five players, adds scaling rules for fewer players, and introduces two new things: scrolls and demons.

  • Arkham Horror: The Card...

    €20.95

    Think of this as a test of the human will...

    The Labyrinths of Lunacy is a unique, 80-card standalone scenario for Arkham Horror: The Card Game. You and your fellow investigators are the prisoners of a mysterious mastermind — locked into a terrifying dungeon and forced to complete a series of twisted riddles to find your way to freedom. This scenario debuted at Gen Con 2017 and can accommodate as many as twelve investigators in its Epic Multiplayer Mode. Additional rules support standard tables and allow you to experience The Labyrinth of Lunacy as a three-part mini campaign.

  • Marvel Champions: The Card...

    €21.95

    To many citizens of the Marvel Universe, Norman Osborn is an eccentric billionaire. A man who has put his demons behind him. The truth of the matter is Norman Osborn is always teetering on the brink of a relapse into the villainous Green Goblin. With advanced technology, superhuman strength, and regenerative healing, the Green Goblin is one of the Marvel Universe’s most frightening villains, and a longtime nemesis to Spider-Man.

    But Norman Osborn rarely makes public appearances as the Goblin. As one of the richest men in the world, Osborn himself is virtually untouchable, making his human just as effective as the sadistic goblin. Can any team of heroes truly stand up to the might of Norman Osborn and the Green Goblin?

    Continue your adventures in the Marvel Universe with The Green Goblin Scenario Pack for Marvel Champions: The Card Game! This 78-Card pack introduces two new scenarios and four modular encounter sets showcasing the devious Norman Osborn and his sadistic alter-ego, the Green Goblin.

  • Marvel Champions: The Card...

    €21.95

    Since the four members of the Wrecking Crew decided to join forces, they’ve been a thorn in the side of every great Marvel hero from Thor to the Defenders. Not just common thugs, the Wrecking Crew’s greatest asset stems from the magic imbued in team leader Wrecker’s Crowbar, which grants each member immense physical strength and a mystical link between them.

    Now, The four members of The Wrecking Crew are breaking out of prison, and only you can stop them!

    Fantasy Flight Games is proud to announce The Wrecking Crew Scenario Pack for Marvel Champions: The Card Game!

    With 73 brand-new cards, this single scenario puts four villains in play at once, each with their own side scheme and deck. Can your heroes withstand the assault from Wrecker, Piledriver, Bulldozer, and Thunderball?

  • Clank in Space! Apocalypse!

    €21.95

    The deck-building adventure of Clank! In! Space! continues in Clank! In! Space! Apocalypse! Small pockets of resistance continue to oppose Lord Eradikus, but the evil cyborg now plots to wipe them out with one grand and wicked scheme!
    Your challenge? Thwart the efforts of Lord Eradikus! Reap the rewards of noble (and sometimes reluctant) heroism! Save the galaxy…and get rich in the process! Maybe you can avert the Apocalypse! (Or at least escape with the treasure while someone else does!)

    This expansion requires Clank! In! Space! to play.

    Game Box Contains:

    2 Double-sided Game Board Modules
    35 Adventure Deck Cards
    8 Large Scheme Cards
    1 Haldos Boss Marker

  • Marvel Champions: The Once...

    €21.95

    Prepare yourselves, mortal heroes! You have been tested before by the likes of Green Goblin or the Wrecking Crew, and you’ll soon be able to take on Hydra with The Rise of Red Skull campaign expansion. But you have never faced a villain with the futuristic technology, awe-inspiring intellect, and time-altering powers of Kang the Conqueror!

    Few villains have challenged you in the same way as the indomitable Kang will in The Once and Future Kang scenario pack for Marvel Champions: The Card Game. You’ll face Kang in the present day and across the multifarious timestreams, battling his incarnations through the centuries in a scenario that’s unlike any other. With expert versions of Kang to swap in if you’re looking for a greater challenge and three modular encounter sets that you can pull into this scenario or any other, The Once and Future Kang promises to push you and your fellow heroes to their limits.

  • It's a Wonderful World -...

    €21.95

    This expension is a campaign allowing players to live an adventure scripted in 5 scenarios which brings, collectively during the game, players to make choices that will tip the story towards Peace or World War.

    At the start of a game, players open an envelope containing the story, the special rules of the scenario and the extra cards for this scenario. Then, at the end of the game, each player receives different rewards depending on whether he won or lost and according to his own choices during the game (depending on the scenario).

    Thus, each one builds his Heritage over the 5 scenarios. The winner of the campaign is the one who wins the last scenario.

    The campaign offers 6 scenarios in all because there is a branch, depending on the choice of players in scenario 4.

    During the campaign and after the campaign, the players will unlock cards which can come to enrich the basic game definitively. The Heritage campaigns therefore offer players to live a story and gradually unlock a mini-extension to the base game offering a new mechanic, a bit like a Legacy, but totally replayable because there is no alteration of equipment.

    The campaign is also playable solo.

  • The Crew: The Quest for...

    €21.95

    In the co-operative trick-taking game The Crew: The Quest for Planet Nine, the players set out as astronauts on an uncertain space adventure. What about the rumors about the unknown planet about? The eventful journey through space extends over 50 exciting missions. But this game can only be defeated by meeting common individual tasks of each player. In order to meet the varied challenges, communication is essential in the team. But this is more difficult than expected in space.

    With each mission, the game becomes more difficult. After each mission, the game can be paused and continued later. During each mission, it is not the amount of tricks, but the right tricks at the right time that count.

    The team wins only if every single player is successful in fulfilling their tasks.

  • Exploding Kittens NSFW...

    €22.95

    Originally an expansion for Exploding Kittens, the most successful Kickstarer project ever, that contained cards that were too horrific and/or incredible to be included in a kid safe version. As a stretch goal this was turned into a stand alone game that can be combined with the standard Exploding Kittens deck. If you combine the two decks, you can go up to 9 players. 10 with Imploding Kittens

  • Human Punishment: Social...

    €24.95

    Human Punishment is a combination of social deduction, social experiment and party game for 4-16 players. Each player takes on the role of a Human, a Machine or an Outlaw in a distant future. Players must investigate others to figure out who is on their side, grab one of the four different weapons and eliminate the enemies. Stay focused.... maybe there are hidden enemies on your Team! Find your team, trust no one!

    The brand new Traitor mechanism will evolve the table into a social experiment.

    Awards
    - Popular Mechanics "ONE OF THE BEST NEW BOARD GAMES!"
    - One of BGG's most anticipated party games of 2018
    - Vivid_Board_Games badge of "AWESOME GAME ART"
    - Austrian Boardgamer 'Hot Die Award'
    - Brettspielblog 'bronze seal'

  • Escape Tales: The Awakening

    €24.95

    Escape Tales: The Awakening is a card game based on the escape room concept, but you're not limited by time when it comes to finishing this adventure as the game is focused on the story and your exploration of it, while engaging the puzzles within and making choices that will immerse you deeply. As for the story, here's the set-up:

    Players take on the role of Sam, whose daughter has been in a coma for over two months and whose doctors still cannot explain how this happened or what caused it. According to them, everything is fine with the girl; she's healthy and shouldn't be in this condition. Sam is desperate and looks for answers everywhere he can, which leads to a weird meeting with Mark.

    Mark's son was once in a similar situation, and his father was able to help wake the boy up. He has given Sam a scary-looking book and said that inside this book he will find a ritual called "The Awakening". But Mark warned Sam that he needs to prepare himself mentally since this ritual will transfer him into another dimension, where he should be able to find his daughter and understand what is the cause of this state. If Sam's lucky enough, then he will be able to wake her up as well. Sam has held onto the book for more than a week. Finally, he's ready to go into the basement and perform a ritual. Are you ready, too?

    Content warning: suicide

  • Clank! Legacy: Acquisitions...

    €24.95

    Some thieving jobs deserve a professional approach. When you absolutely must acquire it, call Acquisitions Incorporated! This renowned multi-planar corporation has years of experience snagging all the loot that isn’t nailed down. Each Upper Management character comes with a unique deck reflecting their talents. Use them in the original Clank! A Deck-Building Adventure, or with a franchise established in Clank! Legacy: Acquisitions Incorporated!

  • Bargain Quest - Sunk Costs

    €24.95

    It's sink or swim in Sunk Costs, the latest expansion for Bargain Quest that brings the game to the Seven Seas!

    This expansion introduces a variety of nautical heroes, monsters, and items for your shops, as well as the brand new "supply ships" game mode. Try not to go overboard!

  • Cat Lady

    €24.95

    In Cat Lady, players are cat ladies, part of an elite group of people including Marie Antoinette and Ernest Hemingway. During the game, you and your fellow cat ladies will draft cards three at a time, collecting toys, food, catnip, costumes, and of course lovable cats. But watch out! Make sure you have enough food for all of your feline friends or your hungry cats will subtract points from your score. The player with the highest total victory points wins the game!

  • Wingspan Oceania Expansion

    €24.95

    Wingspan: Oceania Expansion focuses on birds in Australia and New Zealand. It's designed by Elizabeth Hargrave and features birds illustrated by Natalia Rojas and Ana Maria Martinez.

  • Clank! Adventuring Party

    €25.95

    Expand your game to include 6 players, with 6 new asymmetrical starting decks with thieving identities!

    The thieves’ guild is recruiting! Clank! Adventuring Party expands your merry band to include up to six players in your dungeon run! Want a new thieving identity? Shuffle up as one of six unique characters, each with their own starting deck and special abilities!

    Lead trusty companions as the Dwarf Agnet
    Build wonderous collections as the Elf D’allan
    Smash hordes of enemies as the Orc Garignar
    Sling arcane spells as the mage Lenara
    Amass primate power as the MonkeyBot Prime
    Or stir up a paw full of trouble as the devious cat Whiskers
    But beware: the ravenous hydra Hexavultus won’t give up his treasures easily...

  • Ultimate Werewolf: Inquisition

    €26.95

    A terrible thing is happening in a local village: Werewolves are responsible for the deaths of many villagers. Unable to determine who amongst themselves are werewolves, they've called in a group of master inquisitors to help sort out this mess before it's too late. That's where you and your team come in. No stranger to werewolf infestations, you know that the best thing to do is to start lynching suspects.

    You no sooner get started on this project when you discover that there's a problem – Werewolves have also infiltrated your team of inquisitors! Now you're in a serious pickle: You need to save the village while thwarting the werewolves whom are working alongside you...

    Ultimate Werewolf: Inquisition is a standalone game of deduction, secrets and betrayal with no elimination. Part of the fun is figuring out who the werewolves are on your team, but even then, you've still got to outsmart them!

    More specifically, the humans need to rid the town of werewolves in order to win, while the werewolf players need to eliminate human villagers so that the werewolves can overrun the town. To do this, each round players either use the power of a villager's hut or take two votes from the supply. Each player then places one vote on a resident, and the resident with the most votes against him is lynched, with him and his hut being taken out of play. The werewolf players then secretly choose to kill a resident – but only one of those chosen by the Grand Inquisitor, a role that passes hands each round. Who will live? Who will die? It's in your hands...

  • Majesty (Nordic)

    €27.95

    The crown is up for grabs to whoever can build the richest domain and seize it from their rivals. It'll take a whole kingdom's worth of people to accomplish this monumental task. Rally your citizens, grow your power, and reign supreme in Majesty: For the Realm, a game of strategically selecting who you want to work your lands set during the Middle Ages. Each game, you recruit characters to perform jobs that generate gold for your kingdom. Some characters work better with others, opening many paths to victory. Whether you choose to be a silver-tongued monarch who rules with mercy, or an iron-fisted tyrant who crushes their rivals, the fate of the land rests with you.

    From the humble Miller to the elegant Noble, all of your loyal subjects will play a decisive role in your new kingdom. Some might grow the food needed to feed your many subjects, while others lead attacks on other kingdoms and weaken your rivals. They all help generate gold in their own way, but your decisions will determine how well they work together. It is up to you to find the combination that helps your kingdom rise while stymying your opponents' efforts. Raise your banners, fill your coffers, and stake your claim for the realm!

  • Unlock! Escape Adventures...

    €27.95

    Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc.

    Unlock! Escape Adventures includes three separate scenarios for you to explore:

        In The Formula, you enter a secret laboratory to recover a mysterious serum that has been developed by a scientist. Will you solve all the riddles and get out in less than an hour?
        In Squeek & Sausage, you need to thwart the plans of the despicable Professor Noside!
        In The Island of Doctor Goorse, you must visit the island of an eccentric antique collector billionaire and overcome its traps!

  • Fort

    €27.95

    Fort is a 2-4 player card game about building forts and following friends.

    In Fort, you're a kid! And like many kids, you want to grow your circle of friends, collect pizza and toys, and build the coolest fort.

    By doing this cool stuff, you'll score victory points, and at the end of the game, the player with the most victory points wins! Your cards not only let you take actions on your own turn, but also let you follow the other players' actions on their turns. Will you devote yourself to your own posse, or copy what the other kids are doing?

    But be careful as your carefully constructed deck might start losing cards if you don't actually use them. After all, if you don't play with your friends, why should they hang out with you anymore?

  • Splendor (Nordic)

    €28.95

    Splendor is a game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops—all in order to acquire the most prestige points. If you're wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige.

    On your turn, you may (1) collect chips (gems), or (2) buy and build a card, or (3) reserve one card. If you collect chips, you take either three different kinds of chips or two chips of the same kind. If you buy a card, you pay its price in chips and add it to your playing area. To reserve a card—in order to make sure you get it, or, why not, your opponents don't get it—you place it in front of you face down for later building; this costs you a round, but you also get gold in the form of a joker chip, which you can use as any gem.

    All of the cards you buy increase your wealth as they give you a permanent gem bonus for later buys; some of the cards also give you prestige points. In order to win the game, you must reach 15 prestige points before your opponents do.

  • Century: Golem Edition

    €34.95

    Centuries have passed since the first humans arrived on Caravania.  Legends have been shared from one generation to the next explaining Caravania's most exotic and rare mysteries – the soul crystals.  Legend has it that the souls of the planet's original inhabitants were so pure that after death they were preserved as mesmerizing and powerful crystals.  Simply holding a soul crystal, one could feel the essence of life radiating from deep inside.  It wasn't long after the discovery of the soul crystals' power that humans used them to build and activate towering golems.  After many forgotten centuries, those pure souls are able to breath life once again.  In Century: Golem edition, players serve as traders attempting to collect crystals to create the most ornate and powerful of golems. 

  • Cities of Splendor (Nordic)

    €28.95

    Cities of Splendor is a quartet of expansions for use with the Splendor base game. Each expansion is added to the basic game and they should be played separately.

    The Cities replaces the noble tiles with 3 different city tiles (randomly taken from a pool of 14). The city tiles are objectives (in prestige points and/or development cards) and you need to fulfill one of them in order to win.

    The Trading Posts are special bonuses you earn by acquiring an array of development cards: more prestige points from the 1st noble tile you receive, an extra token when you choose the "Take 2 gem tokens of the same color" action, and so on.

    The Orient adds three decks of cards (one for each level of development cards). They are added on the right side of the regular cards and you place two of them face-up on the table for each level. The new cards have special powers (like double bonus cards or joker cards which take the color of one of the developments you already own).

    The Strongholds expansion gives each player three towers (strongholds). When you acquire a new card, you must put a stronghold on an face-up card on the table. You're now the only player able to purchase/reserve it. You may also move one of your strongholds from one card to another one or remove another player's stronghold. When your three strongholds are on the same card, you can buy it after your regular action, allowing you to make two acquisitions in the same turn or buying that card after taking your tokens!

  • Arkham Horror: The Card...

    €29.95

    You thought the cases were closed, relegated to a past that was best left forgotten. Beginning with a search for two missing Miskatonic University professors, your inquiries in The Dunwich Legacy launched you on a campaign that led from the decrepit streets of Dunwich to the infamous Clover Club and realms beyond. But questions from these strange investigations still linger, compelling you to board the train to Dunwich once more.

    Return to the Dunwich Legacy invites you to re-open your old cases and experience the first full-length campaign for Arkham Horror: The Card Game with fresh eyes as you encounter new challenges and new surprises. Across this expansion’s 81 new scenario cards and 23 new player cards, you’ll explore new locations, face more ghastly treacheries, and enhance your investigator’s abilities as you face even more unspeakable terrors. Finally, Return to the Dunwich Legacy also features a premium box and thirty-two divider cards to conveniently store your complete campaign in one place.

  • Dark Souls: Forgotten Paths...

    €29.95

    The myriad paths of this sprawling world are legion, each one branching out into a thousand others. Many of these paths are peaceful, untouched by the wars that rage around them. This journey, however, will take you to far darker places.

    These are the paths, shattered and crumbling, which have fallen from memory and sight of the Flame. These are the paths, dismal and cursed, where traps and ruin lie around every corner. These are the paths, chilling and treacherous, which are paced only by the monstrous tread of things best left forgotten.

    These are the paths you must walk.

    Forgotten Paths is an expansion for Dark Souls: The Card Game. This expansion features exciting new encounters, powerful new enemies, and all-new rules for terrain and traps to ensure that every battle is a fresh challenge. Four distinctive, unique bosses and a brand-new exploration board provide thrilling adventure for even the most experienced players of the core game.

    To aid you in conquering these trials, this expansion also includes brand-new, powerful weapons and equipment as well as providing two completely new characters to play, the Pyromancer and the Thief, both of which bring their own play style to enhance your Dark Souls experience.

    A copy of Dark Souls: The Card Game is required to play with this expansio

  • Arkham Horror: The Card...

    €31.95

    Judgement. Temperance. Justice. The Tower.

    The soothsayer’s tarot wove a tale of a grim future, hard to put out of your mind. But when you learn that four people have disappeared without a trace from an estate in French Hill, you begin to wonder if this cruel fate is meant only for you, or for the entirety of Arkham…

    The Circle Undone is the fourth deluxe expansion for Arkham Horror: The Card Game. Here, your team of investigators delve into the mysteries of Arkham’s past, uncovering its macabre history and the motives of those who dwell in its shadows. This expansion contains a playable prologue, first two scenarios of The Circle Undone campaign, as well as new investigator and player cards to further customize your investigations in the world of H. P. Lovecraft’s Mythos.

  • Arkham Horror: The Card...

    €31.95

    "I cannot forget Carcosa where black stars hang in the heavens; where the shadow of men’s thoughts lengthen in the afternoon, when the twin suns sink into the lake of Hali; and my mind will bear for ever the memory of the Pallid Mask." –Robert W. Chambers, The King in Yellow

    A new theater production is coming to Arkham all the way from Paris. Unsurprisingly, it's been all the rage in conversations among Arkham's socialites. But in your efforts to learn more about the play, you've uncovered a darker history. Disappearances. Suicides. Delusions. Insanity. Wherever The King in Yellow is performed, madness follows close behind…

    In The Path to Carcosa, the second deluxe expansion for Arkham Horror: The Card Game, it becomes your task to uncover the secrets of this unusual play. The expansion's two scenarios kick off The Path to Carcosa campaign with a trip to the Ward Theatre and an invitation to the formal dinner party hosted by cast and crew. But with every answer you gain and every clue you uncover, you only find yourself falling deeper into mystery and madness.

    Along with its new scenarios and encounter cards, The Path to Carcosa introduces six new investigators and sixty-two player cards (including a complete playset of each) that afford you new ways to explore and enjoy the game—even as they challenge you to overcome new weaknesses.

  • Arkham Horror: The Card...

    €31.95

    The Dunwich Legacy is a deluxe expansion for Arkham Horror: The Card Game.

    Several months ago, three Miskatonic University professors armed themselves with secret knowledge, traveled to Dunwich, and brought an end to the strange and terrifying creature that had been terrorizing the secluded village. Their heroic efforts brought peace to the region—for a while—but also left the men scarred by the horrors they had witnessed. Now, one of those professors, Dr. Armitage, has need of your assistance. His colleagues have gone missing, and he fears the worst…

    With five mini cards and 156 full-size cards, The Dunwich Legacy challenges you to find the missing professors and launches you into a campaign that leads to Miskatonic University, the notorious Clover Club, and beyond. Five new investigators arrive to offer their services, armed with fifty-nine new player cards (including a complete playset of each) that allow you to pursue new deck-building strategies and new styles of play. Finally, you'll find all manner of new terrors arrayed against you—from backroom thugs and bad luck to arcane hexes and wholly unnatural abominations.

  • Gangster's Dilemma

    €31.95

    In Gangster's Dilemma, you play a gangster eager to satisfy the Mob Boss' demands. Each round, you will secretly choose to loot one of the city's hot spots, in hopes of eluding the cops, avoiding other gangsters, and grabbing crates, art, jewels, gin, and cash when possible. But the cops are on patrol at all times and they randomly search those same hot spots. If caught in the presence of another gangster, do you pay bribes to the cops, stay silent, or rat out your fellow gangsters? What a dilemma!

  • Arkham Horror: The Card...

    €31.95

    There is a hidden realm outside the world of the waking: a realm of wonder, imagination, and nightmares. After occult author Virgil Gray writes about his adventures in these “Dreamlands,” you decide to set forth and learn the truth for yourself. What is real, and what is fiction? And what secrets await in the dark, forbidden places beyond the gates of sleep?

    The Dream-Eaters is the fifth deluxe expansion for Arkham Horror: The Card Game. In this expansion, 1–2 players take on the roles of either a group of investigators venturing into the Dreamlands or their companions who have been left in the waking world. This expansion contains the first two scenarios of The Dream-Eaters cycle; one scenario for each of these two groups. This expansion also contains new investigator and player cards that increase the customization options for the game.

  • Arkham Horror: The Card...

    €31.95

    “Once more I ventured within those brooding ruins that swelled beneath the sand…”
    – H.P. Lovecraft, “The Nameless City”

    We think we know the history of the Earth, but there are secrets that lie beyond our reckoning and truths that could undo our entire understanding of the universe. When renowned historian Alejandro Vela discovers one of these secrets, the ruins of an ancient and forgotten Aztec city, it sets into motion a plot that could unravel the very fabric of time.

    The Forgotten Age is the third deluxe expansion for Arkham Horror: The Card Game. Here, your team of investigators embark on a scientific expedition to the rainforests of Southern Mexico in two new scenarios, each of which can be played as a standalone adventure or can act as the beginning of a new campaign for your team. This expansion introduces five new investigators to Arkham Horror: The Card Game along with sixty-four player cards and eighty-seven encounter cards, including an all new exploration deck that presents new challenges for you to overcome as you find yourself falling into The Forgotten Age.

  • Arkham Horror: Dead of Night

    €31.95

    Kate Winthrop pulled the collar of her long coat tight against her neck to ward o the creeping chill of a damp autumn night. With a squeal of tires, a long black car raced by, pursued closely by a police wagon. Kate pressed herself up against the iron railing of the bridge over the Miskatonic to keep clear of the chaos.

    She’d read in the papers about the recent upsurge in violent crime and felt the increasing tension all around the city. As the nights grew longer, she noticed a deeper darkness lurking in the shadows around Arkham, and the instruments in her research lab at the university were responding to some influence that she couldn’t observe.

    Something was coming.

    Step into a world of horror with Dead of Night, a new expansion for Arkham Horror Third Edition!

    In Dead of Night, investigators explore the facets of Arkham best left unseen in the light of day. Organized crime builds a strong foothold in the city, secret cults labor for a dark master, an alien moon hangs overhead, and unknowable horrors stalk the night. is expansion includes two all-new scenarios, new encounters for every location in Arkham, new monsters and anomalies, and four new investigators to face these fresh horrors, armed with new spells, items and allies.

  • Star Scrappers: Cave-in

    €33.95

    Star Scrappers: Cave-in is a game for 2 up to 4 players who take roles of Galactic entrepreneurs - some of rival mining bosses who compete in this difficult, sometimes even merciless, industry. Your job is to excavate the Hexis crystals.

    The goal of the game is to get as many victory points as possible before the mine collapses!

    To overcome your competition you will have to recruit mercenary labourers, use their skills, and collect precious artefacts. However, you’ll have to keep looking over your shoulder! Your competition is only waiting for a chance to buy your trusted men off and steal the bounty from under your nose!

    Every turn you can perform two out of four possible actions:

        recruiting mercenaries
        sending mercenaries to collect crystals
        sending mercenaries to find artefacts
        using special action of a chosen mercenary

    Mechanics of Cave-in can be described as "discard building game". With every action players put mercenaries into their discard. Now, the order of the discard also matters, because your top discarded card gives you a special action at the beginning of your next turn. But beware! If your discard grows too interesting, another player may forfeit their entire turn just to steal the discard from you!

    The player that collects most Victory Points wins.

  • Gizmos

    €34.95

    The smartest minds of our generation are gathering together at the Great Science Fair. Everyone's been working hard on their creations, but only one will be crowned champion. Contestants have to think on the fly to build their machines quickly and efficiently. Whose project will be the best?

    In Gizmos, you want to build engines — engines within the game to get things done faster. Using the four types of energy marbles, plucked from the 3D marble dispenser, you purchase and construct new additions to your works. As you build, new attachments can trigger chain reactions, letting you do even more on your turn. Whoever builds the greatest machine and collects the most victory points wins!

  • Cards Against Humanity -...

    €36.95

    A party game for horrible people."

    Play begins with a judge, known as the "Card Czar", choosing a black question or fill-in-the-blank card from the top of the deck and showing it to all players. Each player holds a hand of ten white answer cards at the beginning of each round, and passes a card (sometimes two) to the Card Czar, face-down, representing their answer to the question on the card. The card czar determines which answer card(s) are funniest in the context of the question or fill-in-the-blank card. The player who submitted the chosen card(s) is given the question card to represent an "Awesome Point", and then the player to the left of the new Card Czar becomes the new Czar for the next round. Play continues until the players agree to stop, at which point the player with the most Awesome Points is the winner.

    This, so far, sounds like the popular and fairly inoffensive Apples to Apples. While the games are similar, the sense of humor required is very different. The game encourages players to poke fun at practically every awkward or taboo subject including race, religion, gender, poverty, torture, alcoholism, drugs, sex (oh yes), abortion, child abuse, celebrities, and those everyday little annoyances like "Expecting a burp and vomiting on the floor".

    In addition, there are a few extra rules. First, some question cards are "Pick 2" or cards, which require each participant to submit two cards in sequence to complete their answer. Second, a gambling component also exists. If a question is played which a player believes they have two possible winning answers for, they may bet an Awesome Point to play a single second answer. If the player who gambled wins, they retain the wagered point, but if they lose, the player who contributed the winning answer takes both points.

  • Thunderstone Quest: At the...

    €38.95

    Each Quest consists of a selection of dungeon tiles and monster cards that create an engaging storyline. Each Quest includes rules for selecting Village and Dungeon cards to create a variety of Adventures. After you've mastered each Quest you use random setups of Quest cards to create new Dungeons and Villages - build your own Quests and Adventures!

    Contains 6 dungeon tiles, 25 dividers, randomizers, and 243 cards, including 6 heroes, 6 monsters, 12 support items, treasure and three versions of the Guardian, each of slightly different difficulty, meaning that different Adventures within the Quest have a scaling challenge.