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    Aeon's End: Legacy of...

    €99.95

    Aeon’s End: Legacy of Gravehold is the second legacy game in the Aeon’s End line of games. Legacy of Gravehold has a deeper, more immersive narrative with branching paths. After each game, players will receive experience. They will spend that experience on enhancement stickers, those along with player cards will allow the players to become more powerful. However, the nemeses that players will face grow stronger and stronger with each battle.

    Legacy of Gravehold has more than twice as many mages as all previous base sets, and more than twice as many nemeses as well.

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    Wingspan Revised Edition...

    €49.95

    The Swift-Start Promo Pack includes first-round walkthrough guides and specific new bird cards to use with them. For those who already own Wingspan, the swift-start guides are still helpful for teaching new players, and the 10 new cards can be shuffled into the bird deck.

    Wingspan is a competitive, medium-weight, card-driven, engine-building board game from Stonemaier Games.

    You are bird enthusiasts—researchers, bird watchers, ornithologists, and collectors—seeking to discover and attract the best birds to your network of wildlife preserves. Each bird extends a chain of powerful combinations in one of your habitats (actions). These habitats focus on several key aspects of growth:

    Gain food tokens via custom dice in a birdfeeder dice tower
    Lay eggs using egg miniatures in a variety of colors
    Draw from hundreds of unique bird cards and play them

    The winner is the player with the most points after 4 rounds.

    Featured Components:

    170 unique bird cards (57x87mm)
    26 bonus cards (57x87mm)
    16 Automa cards (57x87mm)
    103 food tokens
    75 egg miniatures
    5 custom wooden dice
    5 player mats
    1 birdfeeder dice tower
    2-piece Game Trayz custom tray
    1 goal mat
    8 goal tiles
    1 first-player token
    40 action cubes (8 per player)
    4 clear plastic resource containers
    1 scorepad (50 sheets; 1 sheet used for all players each game)
    3 rulebooks (core, Automa, and Appendix)

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    The Hunger

    €47.95

    https://renegadegamestudios.com/the-hunger/

    The Hunger is a race in which each vampiric player must optimize their card deck, hunt humans to gain victory points, fulfill secret missions, and eventually acquire a rose and return to the castle before sunrise. The more you hunt, the slower both you and your deck become, which will make it harder and harder to get back before daybreak. Can you become the most notorious vampire without burning to ashes at sunrise?

    During the game, players spend "speed" to move their vampires around the map, hunt humans worth victory points, and add new cards to their deck.

    The game ends at dawn, after which the surviving player with the most victory points on their cards wins!

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    Abyss

    €46.95

    The Abyss power is once again vacant, so the time has come to get your hands on the throne and its privileges. Use all of your cunning to win or buy votes in the Council. Recruit the most influential Lords and abuse their powers to take control of the most strategic territories. Finally, impose yourself as the only one able to rule the Abyssal people!

    Abyss is a game of development, combination and collection in which players try to take control of strategic locations in an underwater city. To achieve this, players must develop on three levels: first by collecting allies, then using them to recruit Lords of the Abyss, who will then grant access to different parts of the city. Players acquire cards through a draft of sorts, and the Lords of the Abyss acquired on those cards grant special powers to the cardholder — but once you use the cards to acquire a location, that power is shut off, so players need to time their land grabs well in order to put themselves in the best position for when the game ends.

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    So, You've Been Eaten...

    €44.95

    So, you've been eaten.

    Don't worry, this is simply an occupational hazard. In fact, it is fairly common among Deep Space Miners (5th class), and some say that it is almost unavoidable. And, well, it is. Especially since the crystals that you seek happen to be inside giant space beasts. To mine them, you need to, well, be eaten.

    But, no reason to panic. We are here to help you deal with the physical and mental challenges of being eaten. This handy simulation/survival guide is standard issue for all recruits and will eventually lead to a productive, if not potentially brief, career in space mining.

    Should you achieve your objective and mine enough crystals to meet your quota, it is then cost-effective for the company to activate your jet pack and extricate you from the proverbial belly of the beast. While the beast's immune response was not enough to prevent its demise, its contribution to human progress and corporate profitability are most definitely appreciated.

    In the eventuality that the bacteria present in the beast overwhelm you and you are digested, do not worry. Your non-organic parts will ultimately provide much utility to future space miners. In fact, you may encounter some such pieces of equipment in your expedition, remains of attempts by evidently less-than-qualified recruits.

    Finally, it could transpire that you do not collect the necessary crystals by the time you reach the end of the beast's digestive tract. In this case — the so-called "ending #2" — you will then exit the beast from the other end than the one you entered: alive, yet forever changed. In this case, and after a thorough decontamination and quarantine period, we will have to evaluate your performance versus that of the beast's efforts to consume you.

    In So, You've Been Eaten., the Miner and the Beast face off against one another. The Miner earns points by collecting crystals, and the Beast earns points by developing immune responses and by its bacteria attacking the Miner.

    The Miner wins instantly by collecting all eight different crystals, and the Beast wins instantly by digesting the Miner after the attack of four bacteria of the same type. Of course, there's always the possibility that the Miner will simply pass through the Beast's system, in which case the player with the most points wins!
    So, You've Been Eaten. can be played as:

        A game for 2 players, with a Miner player against a Beast player.
        A game for 1 player, with the Miner player against a sleeping Beast.
        A game for 1 player, with the Beast player against a robot Miner.
        A game for 0 players, with a sleeping Beast against a robot Miner.

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    7 Wonders: Architects...

    €41.95

    https://www.rprod.com/en/games/7-wonders-architects

    In 7 Wonders: Architects, 2-7 players race to become a leader of the ancient world by completing an architectural wonder that will last through the ages.

    Players receive an unconstructed wonder at the beginning of the game and must collect resources to build their society, develop military might to navigate conflicts, oversee resource management, research science improvements, and collect civil victory points as they race to leave their mark on world history.

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    Star Realms Box Set

    €39.95

    Forge your own star realm! Build up your military through shipping and trade, then use your mighty fleet of warships to protect what’s yours and take what isn’t!

    Designed by Magic hall-of-famers Darwin Kastle and Rob Dougherty, Star Realms combines the fun of deckbuilding games with the interactivity of trading card game-style combat. As you play, use trade to add new ships and bases to your deck. When played, those ships and bases generate powerful effects, additional trade, and combat to attack your opponent and their bases. If you reduce your opponent’s score to zero, you win!

    This Star Realms Box Set includes all of the cards from the Star Realms Core Set and Gambit Set, plus a game board and two additional starting decks, providing awesome gameplay for 2-4 players. And the Nemesis Beast and the Pirates of the Dark Star challenge cards provide additional solo and cooperative play options! Each box is a complete 4-player game containing rules and 162 cards.

    Contents:
    • Folding game board
    • Four pairs of score cards
    • Four 10-card starting decks
    • 16 Explorer cards
    • 83-card main deck
    • 13 Gambit cards
    • 2 Oversized Challenge Cards
    • Rulebook

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    Cards Against Humanity -...

    €39.95

    A party game for horrible people."

    Play begins with a judge, known as the "Card Czar", choosing a black question or fill-in-the-blank card from the top of the deck and showing it to all players. Each player holds a hand of ten white answer cards at the beginning of each round, and passes a card (sometimes two) to the Card Czar, face-down, representing their answer to the question on the card. The card czar determines which answer card(s) are funniest in the context of the question or fill-in-the-blank card. The player who submitted the chosen card(s) is given the question card to represent an "Awesome Point", and then the player to the left of the new Card Czar becomes the new Czar for the next round. Play continues until the players agree to stop, at which point the player with the most Awesome Points is the winner.

    This, so far, sounds like the popular and fairly inoffensive Apples to Apples. While the games are similar, the sense of humor required is very different. The game encourages players to poke fun at practically every awkward or taboo subject including race, religion, gender, poverty, torture, alcoholism, drugs, sex (oh yes), abortion, child abuse, celebrities, and those everyday little annoyances like "Expecting a burp and vomiting on the floor".

    In addition, there are a few extra rules. First, some question cards are "Pick 2" or cards, which require each participant to submit two cards in sequence to complete their answer. Second, a gambling component also exists. If a question is played which a player believes they have two possible winning answers for, they may bet an Awesome Point to play a single second answer. If the player who gambled wins, they retain the wagered point, but if they lose, the player who contributed the winning answer takes both points.

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    Call to Adventure: The...

    €39.95

    Call to Adventure: Stormlight is a 120-card standalone game containing everything you need to play. Based on the works of Brandon Sanderson, this expansion, and others to follow, add new challenges, new destinies, and new paths to follow.

    Call to Adventure is a hero-crafting game that combines strategy and storytelling. It's similar to some "tableau-building" games in which you're creating a kingdom or civilization, but in this game you're building a character. Each player begins with cards that define your hero's origin, motivation, and destiny. Over the course of the game, you overcome challenges and gain traits. It's a game with points and a clear winner, but the highlight of every game is telling your hero's story at the end.

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    Bargain Quest

    €39.95

    Bargain Quest is a game of adventure and capitalism for 2-6 players. Players will take the role of shopkeepers in an adventuring town plagued by monsters. Players must draft items and then secretly choose which items to place in their windows to attract wealthy heroes to their shops.

    Once all heroes have been equipped, they battle against monstrous threats, earning money and adding prestige to whichever item shop they most recently visited. Throughout the game players will encounter new heroes and monsters while upgrading their shops and hiring employees. Once the third monster is defeated the player who has earned the most gold and prestige is the winner.

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    Thunderstone Quest: At the...

    €38.95

    Each Quest consists of a selection of dungeon tiles and monster cards that create an engaging storyline. Each Quest includes rules for selecting Village and Dungeon cards to create a variety of Adventures. After you've mastered each Quest you use random setups of Quest cards to create new Dungeons and Villages - build your own Quests and Adventures!

    Contains 6 dungeon tiles, 25 dividers, randomizers, and 243 cards, including 6 heroes, 6 monsters, 12 support items, treasure and three versions of the Guardian, each of slightly different difficulty, meaning that different Adventures within the Quest have a scaling challenge.

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    Disney Villainous

    €37.95

    In Villainous, each player takes control of one of six Disney characters, each one a villain in a different Disney movie. Each player has their own villain deck, fate deck, player board, and 3D character.

    On a turn, the active player moves their character to a different location on their player board, takes one or more of the actions visible on that space (often by playing cards from their hand), then refills their hand to four cards. Cards are allies, items, effects, conditions, and (for some characters) curses. You need to use your cards to fulfill your unique win condition.

    One of the actions allows you to choose another player, draw two cards from that player's fate deck, then play one of them on that player's board, covering two of the four action spaces on one of that player's locations. The fate deck contains heroes, items, and effects from that villain's movie, and these cards allow other players to mess with that particular villain.


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    Furnace

    €36.95

    Furnace is an engine-building Eurogame in which players take on the roles of 19th-century capitalists building their industrial corporations and aspiring to make as much money as they can by purchasing companies, extracting resources, and processing them in the best combinations possible.

    Each player starts the game with a random start-up card, the resources depicted at the top of that card, and four colored discs valued 1-4.

    The game is played over four rounds, and each round consists of two phases: Auction and Production. During the auction, 6-8 company cards are laid out with their basic sides face up. Players take turns placing one of their discs on one of these cards, but you cannot place a disc on a card if a disc of the same value or color is already present. Thus, you'll place discs on four cards.

    Once all the discs are placed, the cards are resolved from left to right. Whoever placed the highest-valued disc will claim this card, but first anyone with a lower-valued disc on this card will gain compensation, either the resources depicted multiplied by the value of their disc or a processing ability (exchange X for Y) up to as many times as the value of their disc.

    Once all the cards have been claimed or discarded, players enter the production phase, using their cards in the order of their choice. Each company card has one action — either production or processing — on its basic side and two actions on its upgraded side. During the production phase, you can use each of your cards once to gain resources, process those resources into other resources or money, and upgrade your cards.

    At the end of four rounds, whoever has the most money wins.

    Furnace also includes capitalist cards that contain unique effects, and if you want, you can choose to deal one out to each player at the start of the game. For an additional challenge, you can require players to create a "production chain", with each newly acquired company card being placed somewhere in that chain and locked in position for the remainder of the game.

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    Imperium: Classics

    €34.95

    Formidable adversaries are arrayed against you. Your people stand ready. History beckons.

    In your hands lies the destiny of one of history's great civilizations. Under constant threat of attack, you must conquer new lands, oversee dramatic scientific and cultural advances, and lead your people into the era of empire. Expand too rapidly, and unrest will bring your civilization to its knees; build up too slowly, however, and you might find yourself a mere footnote of history. As one of eight radically asymmetric civilizations, you will compete to become the most dominant empire the world has ever seen.

    Imperium: Classics is a standalone game that contains the Carthaginian, Celt, Greek, Macedonian, Persian, Roman, Scythian, and Viking civilizations and an individual solo opponent behaving as each nation. It is also fully compatible with Imperium: Legends for players wanting to expand their pool of civilizations even further.

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    Imperium: Legends

    €34.95

    Formidable adversaries are arrayed against you. Your people stand ready. History beckons.

    In your hands lies the destiny of one of history's great civilizations. Under constant threat of attack, you must conquer new lands, oversee dramatic scientific and cultural advances, and lead your people into the era of empire. Expand too rapidly, and unrest will bring your civilization to its knees; build up too slowly, however, and you might find yourself a mere footnote of history. As one of eight radically asymmetric civilizations, you will compete to become the most dominant empire the world has ever seen.

    Imperium: Legends is a standalone game that contains the Arthurian, Atlantian, Egyptian, Mauryan, Minoan, Olmec, Qin, and Utopian civilizations and an individual solo opponent behaving as each nation. It is also fully compatible with Imperium: Classics for players wanting to expand their pool of civilizations even further.

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    Star Scrappers: Cave-in

    €33.95

    Star Scrappers: Cave-in is a game for 2 up to 4 players who take roles of Galactic entrepreneurs - some of rival mining bosses who compete in this difficult, sometimes even merciless, industry. Your job is to excavate the Hexis crystals.

    The goal of the game is to get as many victory points as possible before the mine collapses!

    To overcome your competition you will have to recruit mercenary labourers, use their skills, and collect precious artefacts. However, you’ll have to keep looking over your shoulder! Your competition is only waiting for a chance to buy your trusted men off and steal the bounty from under your nose!

    Every turn you can perform two out of four possible actions:

        recruiting mercenaries
        sending mercenaries to collect crystals
        sending mercenaries to find artefacts
        using special action of a chosen mercenary

    Mechanics of Cave-in can be described as "discard building game". With every action players put mercenaries into their discard. Now, the order of the discard also matters, because your top discarded card gives you a special action at the beginning of your next turn. But beware! If your discard grows too interesting, another player may forfeit their entire turn just to steal the discard from you!

    The player that collects most Victory Points wins.

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    Century: Spice Road (Nordic)

    €31.95

    Discover the beauties of the spice trading road and its colorful markets with the amazing artwork by international renowned artist Fernanda Suárez. 

    Wrap your mind around simple and pure game mechanics combined with a touch of deck-building system that lead

    to endless strategies and decisions. Century Spice Road is truly an outstanding game. One you will play over and over and... over again ! 

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    Alderquest

    €32.95

    High councils of Aleron have initiated a four-seasons tournament with an urgent summons to the many houses of the realm. Guilds local to the Great Tree Aiyana have convened at her watershed to take part in the first contest, as autumn slowly expires.

    Rival guilds of animal heroes and minions will square off in a competition that blends area control, tile placement, hidden information, bluffing, and traditional match-3. The team that gathers the most acorns before the start of winter is the contest's victor.

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    Abyss: Leviathan

    €31.95

    News from the outpost is worrying. The Leviathans, these terrifying sea monsters, are converging towards the border and threatening the Kingdom. Will the Allies and the conscripts, mandated by each of the Guilds, contain them? Exploring is now dangerous: fighting is not easy, and fleeing can be even more dangerous — but the opportunity is unique to prove your worth and use this influence to gain access to the throne.

    In Abyss: Leviathan, the threat track is replaced by the border board on which Leviathan cards will be placed. When you explore the depths, if the revealed card is a monster, you can fight a Leviathan on the border. Some new lords and some allies will help you fight, using their power. The player who has killed the greatest number of sea monsters takes the statue and wins 5 extra points at the end of the game — and if you do not fight, you may get injured...

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    Arkham Horror: Dead of Night

    €31.95

    Kate Winthrop pulled the collar of her long coat tight against her neck to ward o the creeping chill of a damp autumn night. With a squeal of tires, a long black car raced by, pursued closely by a police wagon. Kate pressed herself up against the iron railing of the bridge over the Miskatonic to keep clear of the chaos.

    She’d read in the papers about the recent upsurge in violent crime and felt the increasing tension all around the city. As the nights grew longer, she noticed a deeper darkness lurking in the shadows around Arkham, and the instruments in her research lab at the university were responding to some influence that she couldn’t observe.

    Something was coming.

    Step into a world of horror with Dead of Night, a new expansion for Arkham Horror Third Edition!

    In Dead of Night, investigators explore the facets of Arkham best left unseen in the light of day. Organized crime builds a strong foothold in the city, secret cults labor for a dark master, an alien moon hangs overhead, and unknowable horrors stalk the night. is expansion includes two all-new scenarios, new encounters for every location in Arkham, new monsters and anomalies, and four new investigators to face these fresh horrors, armed with new spells, items and allies.

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    Dark Souls: Forgotten Paths...

    €29.95

    The myriad paths of this sprawling world are legion, each one branching out into a thousand others. Many of these paths are peaceful, untouched by the wars that rage around them. This journey, however, will take you to far darker places.

    These are the paths, shattered and crumbling, which have fallen from memory and sight of the Flame. These are the paths, dismal and cursed, where traps and ruin lie around every corner. These are the paths, chilling and treacherous, which are paced only by the monstrous tread of things best left forgotten.

    These are the paths you must walk.

    Forgotten Paths is an expansion for Dark Souls: The Card Game. This expansion features exciting new encounters, powerful new enemies, and all-new rules for terrain and traps to ensure that every battle is a fresh challenge. Four distinctive, unique bosses and a brand-new exploration board provide thrilling adventure for even the most experienced players of the core game.

    To aid you in conquering these trials, this expansion also includes brand-new, powerful weapons and equipment as well as providing two completely new characters to play, the Pyromancer and the Thief, both of which bring their own play style to enhance your Dark Souls experience.

    A copy of Dark Souls: The Card Game is required to play with this expansio

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    It's a wonderful Kingdom

    €29.95

    https://www.laboitedejeu.fr/en/its-a-wonderful-kingdom/

    It's a Wonderful Kingdom is a standalone solo or 2-player game in a Low-Fantasy universe.

    Inspired by the core mechanics of its predecessor "It's a Wonderful World", this new game offers more interaction, a bluff mechanism and new challenges.

    The game is played using modules, each different and offering mechanical twists. Each game, players will choose one of the different modules to compete against each other.

    The game is divided into 4 rounds. Each round having 3 phases.

    1/ Split & Trap
    Players take turns placing their cards on two piles at the center of the table.
    One player picks 2 cards from his hand and place it either on the same pile, or split it among the two piles. The other player chooses a pile. This step is repeated alternatively until the players have placed all the cards from their hands.
    Furthermore, each player has 2 Trap tokens which can be used to place face down cards.

    2/ Planification
    Each player chooses, for the cards he has collected, which ones to build and which ones to recycle in order to accelerate the development.

    3/ Sequential Production
    Each player produces the resources of his Kingdom in a sequential way. The resources being produced in a certain order, it is necessary to anticipate the sequences to optimize the production and development.

    At the end of the 4th round, the player with the most victory points wins the game.

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    Splendor (Nordic)

    €28.95

    Splendor is a game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops—all in order to acquire the most prestige points. If you're wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige.

    On your turn, you may (1) collect chips (gems), or (2) buy and build a card, or (3) reserve one card. If you collect chips, you take either three different kinds of chips or two chips of the same kind. If you buy a card, you pay its price in chips and add it to your playing area. To reserve a card—in order to make sure you get it, or, why not, your opponents don't get it—you place it in front of you face down for later building; this costs you a round, but you also get gold in the form of a joker chip, which you can use as any gem.

    All of the cards you buy increase your wealth as they give you a permanent gem bonus for later buys; some of the cards also give you prestige points. In order to win the game, you must reach 15 prestige points before your opponents do.

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    Arkwright The Card Game

    €27.95

    In the late 18th century, the Industrial Revolution starts. The first factories were founded by businessmen like Richard Arkwright, who ran the first factory for spinning wool with machines like the "Spinning Jenny" and the water frame.

    In "Arkwright: The Card Game", you run a business and will employ workers in your different factories to produce and sell goods. The more workers, the more goods that can be sold — but be prepared for crises and some stiff competition.

    The game is played over three decades (1770/1780/1790), split up into four rounds per decade. On your turn, you play new cards from your hand to open factories and upgrade existing ones, select improvements, improve factory quality, build machines, and employ new workers. You can also pay money to improve your shareholdings, and take out loans if you require more money for production costs. After the actions phase, you can improve your abilities by advancing your development markers on your player board, or take one of the available development cards.

    Then, the production phase starts, where every player who owns a factory of the current good produces those goods. The market fluctuates with the general demand, so the demand may be lower than the value of your current good, lowering your profit. Workers must be paid, and machines need regular maintenance, so you can possibly lose money instead of turning a profit. Selling enough of one good improves your share value, and there are bonuses for having the highest appeal. Lastly, if you can’t sell your goods to the home market, you can ship them overseas or store them for future rounds.

    After the final round of the last decade, the game ends. Players then sell all goods left in their storehouses, reduce the number of shares they hold by the number of loans they took, and reduce their share value based on their personal shipping track. Each player then multiplies the number of their shares by their share value to determine their end score. The player with the highest end score wins the game.

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    Unlock! Escape Adventures...

    €27.95

    Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc.

    Unlock! Escape Adventures includes three separate scenarios for you to explore:

        In The Formula, you enter a secret laboratory to recover a mysterious serum that has been developed by a scientist. Will you solve all the riddles and get out in less than an hour?
        In Squeek & Sausage, you need to thwart the plans of the despicable Professor Noside!
        In The Island of Doctor Goorse, you must visit the island of an eccentric antique collector billionaire and overcome its traps!

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    Fort

    €27.95

    Fort is a 2-4 player card game about building forts and following friends.

    In Fort, you're a kid! And like many kids, you want to grow your circle of friends, collect pizza and toys, and build the coolest fort.

    By doing this cool stuff, you'll score victory points, and at the end of the game, the player with the most victory points wins! Your cards not only let you take actions on your own turn, but also let you follow the other players' actions on their turns. Will you devote yourself to your own posse, or copy what the other kids are doing?

    But be careful as your carefully constructed deck might start losing cards if you don't actually use them. After all, if you don't play with your friends, why should they hang out with you anymore?

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    Unlock!: Mythic Adventures

    €27.95

    Unlock! is a series of escape adventures for up to six players. With one hour on the clock, players work through a deck of sixty cards as a team, searching for clues, combining objects, and solving puzzles. The free Unlock! companion app runs the timer while also providing clues, offering hints, and confirming successes. Once the team has reached a solution and entered the correct code into the app, they will escape and win the game! Unlock!: Mythic Adventures contains three scenarios revolving around these themes (not the official name of the scenarios): Around the World in Eighty Days Greek Mythology A Noside story sequel

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    Escape Tales: The Awakening

    €24.95

    Escape Tales: The Awakening is a card game based on the escape room concept, but you're not limited by time when it comes to finishing this adventure as the game is focused on the story and your exploration of it, while engaging the puzzles within and making choices that will immerse you deeply. As for the story, here's the set-up:

    Players take on the role of Sam, whose daughter has been in a coma for over two months and whose doctors still cannot explain how this happened or what caused it. According to them, everything is fine with the girl; she's healthy and shouldn't be in this condition. Sam is desperate and looks for answers everywhere he can, which leads to a weird meeting with Mark.

    Mark's son was once in a similar situation, and his father was able to help wake the boy up. He has given Sam a scary-looking book and said that inside this book he will find a ritual called "The Awakening". But Mark warned Sam that he needs to prepare himself mentally since this ritual will transfer him into another dimension, where he should be able to find his daughter and understand what is the cause of this state. If Sam's lucky enough, then he will be able to wake her up as well. Sam has held onto the book for more than a week. Finally, he's ready to go into the basement and perform a ritual. Are you ready, too?

    Content warning: suicide

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    Port Royal: Big Box

    €24.95

    Port Royal: Big Box contains the Port Royal, the first expansion Just One More Contract..., the second expansion The Adventure Begins..., the Gambler promo card, and the standalone game Port Royal: Unterwegs!.

    This edition of the game features new graphics and art.

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    Exploding Kittens NSFW...

    €22.95

    Originally an expansion for Exploding Kittens, the most successful Kickstarer project ever, that contained cards that were too horrific and/or incredible to be included in a kid safe version. As a stretch goal this was turned into a stand alone game that can be combined with the standard Exploding Kittens deck. If you combine the two decks, you can go up to 9 players. 10 with Imploding Kittens

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    The Crew: Mission Deep Sea

    €21.95

    In the trick-taking card game The Crew: Mission Deep Sea, you and the other players work together to search for the lost continent of Mu. This new adventure takes your crew deep down into the abyss on a search for the fabled sunken land. How far you get depends entirely on how well you work together as a team. Card by card, trick by trick, your search party will discover the challenges that lie ahead and forge a path to Mu.

    This new version of The Crew has the same innovative co-operative trick-taking mechanism as the highly lauded original game — but
    with some exciting new surprises! While communication between your crew members is severely limited by your submerged state, it is also critical to your success; finding the hidden land in the murky depths depends not only on winning tricks, but also on carefully negotiating the order in which they are won. If things don't go as planned, you might just be able to salvage the operation, but it will take near flawless execution and perhaps a little luck to finally reach Mu.

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    It's a Wonderful World -...

    €21.95

    This expension is a campaign allowing players to live an adventure scripted in 5 scenarios which brings, collectively during the game, players to make choices that will tip the story towards Peace or World War.

    At the start of a game, players open an envelope containing the story, the special rules of the scenario and the extra cards for this scenario. Then, at the end of the game, each player receives different rewards depending on whether he won or lost and according to his own choices during the game (depending on the scenario).

    Thus, each one builds his Heritage over the 5 scenarios. The winner of the campaign is the one who wins the last scenario.

    The campaign offers 6 scenarios in all because there is a branch, depending on the choice of players in scenario 4.

    During the campaign and after the campaign, the players will unlock cards which can come to enrich the basic game definitively. The Heritage campaigns therefore offer players to live a story and gradually unlock a mini-extension to the base game offering a new mechanic, a bit like a Legacy, but totally replayable because there is no alteration of equipment.

    The campaign is also playable solo.

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    Aeons End Return to Gravehold

    €19.95

    A small expansion for the cooperative deck builder Aeon's End consisting of two new mages, two new nemeses, new market cards, and new treasures for Expedition

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    Exploding Kittens (Nordic)

    €23.95

    This is a card game for people who are into kittens and explosions and laser beams and sometimes goats.

    Exploding Kittens is a highly strategic kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let you avoid exploding by peeking at cards before you draw, forcing your opponent to draw multiple cards, or shuffling the deck.

    The game gets more and more intense with each card you draw because fewer cards left in the deck means a greater chance of drawing the kitten and exploding in a fiery ball of feline hyperbole.

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    The Resistance (Nordic)

    €19.95

    The Empire must fall. Our mission must succeed. By destroying their key bases, we will shatter Imperial strength and liberate our people. Yet spies have infiltrated our ranks, ready for sabotage. We must unmask them. In five nights we reshape destiny or die trying. We are the Resistance!

    The Resistance is a party game of social deduction. It is designed for five to ten players, lasts about 30 minutes, and has no player elimination. The Resistance is inspired by Mafia/Werewolf, yet it is unique in its core mechanics, which increase the resources for informed decisions, intensify player interaction, and eliminate player elimination.

    Players are either Resistance Operatives or Imperial Spies. For three to five rounds, they must depend on each other to carry out missions against the Empire. At the same time, they must try to deduce the other players’ identities and gain their trust. Each round begins with discussion. When ready, the Leader entrusts sets of Plans to a certain number of players (possibly including himself/herself). Everyone votes on whether or not to approve the assignment. Once an assignment passes, the chosen players secretly decide to Support or Sabotage the mission. Based on the results, the mission succeeds (Resistance win) or fails (Empire win). When a team wins three missions, they have won the game.

    Rule Correction:

    For first printing (2010 purchases), the expansion rules should read: "Games of 5-6 players use 7 plot cards, games with 7+ players use all 15 Plot Cards." and "...each Round, the leader draws Plot cards (1 for 5-6 players, 2 for 7-8 players, and 3 for 9-10 players)" - This has been corrected in the subsequent printings.

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    Resistance Avalon (Nordic)

    €19.95

    The Resistance: Avalon pits the forces of Good and Evil in a battle to control the future of civilization. Arthur represents the future of Britain, a promise of prosperity and honor, yet hidden among his brave warriors are Mordred's unscrupulous minions. These forces of evil are few in number but have knowledge of each other and remain hidden from all but one of Arthur's servants. Merlin alone knows the agents of evil, but he must speak of this only in riddles. If his true identity is discovered, all will be lost.

    The Resistance: Avalon is a standalone game, and while The Resistance is not required to play, the games are compatible and can be combined.

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    Aeons End Southern Village

    €19.95

    Promos from the "Aeon's End: Outcasts" campaign that were not Kickstarter exclusive went into the "Southern Village" expansion. This expansion includes 1 new nemesis, 2 new mages, new market cards, and new treasures for Expedition Mode.

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    Clank! In Space! Pulsarcade

    €19.95

    https://renegadegamestudios.com/clank-in-space-pulsarcade/

    In Clank! In! Space! Adventures: Pulsarcade, you attempt to set high scores on Lord Eradikus' collection of vintage arcade cabinets, facing new settings inside his ship.

    In game terms, this expansion features six new modules, each with their own rules. You might:

    RANSACK a vault, then spend your loot at the black market.
    RESEARCH new science, or even clone yourself.
    ENTERTAIN a bloodthirsty audience in the Danger Theater, or enter a high-stakes race.
    PROVE your skill in the PULSARCADE to claim your artifact on the path you've chosen.

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    Codenames (Finnish)

    €18.95

    Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.

    In Codenames, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin.

    Codenames: Win or lose, it's fun to figure out the clues.

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    50 Clues: The Pendulum of...

    €17.95

    Maria is locked up in a psychiatric ward and must escape finding her son before it’s too late. The Pendulum of the Dead is the first episode of the murderous trilogy about Maria.

    50 Clues is an immersive puzzle game that offers the experience of an escape room, but in a format that can be played at home. You combine objects, solve puzzles and decipher codes to complete the story. A smartphone or tablet keeps track of the solutions and provides multistep hints if the need arises.

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    50 Clues: White Sleep

    €17.95

    Maria is on the run with her son while also preparing for the big showdown. But will she make it? White Sleep is the second episode of the murderous trilogy about Maria.

    50 Clues is an immersive puzzle game that offers the experience of an escape room, but in a format that can be played at home. You combine objects, solve puzzles and decipher codes to complete the story. A smartphone or tablet keeps track of the solutions and provides multistep hints if the need arises.

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    50 Clues: The Fate of Leopold

    €17.95

    Maria has gathered enough strength to confront Leopold, but first, she must track him down. The Fate of Leopold is the third episode of the murderous trilogy about Maria.

    50 Clues is an immersive puzzle game that offers the experience of an escape room, but in a format that can be played at home. You combine objects, solve puzzles and decipher codes to complete the story. A smartphone or tablet keeps track of the solutions and provides multistep hints if the need arises.

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    For Sale (Nordic)

    €16.95

    https://www.iello.fr/co.uk/news/for-sale-is-back-in-our-mini-games-collection

    Re-discover one of the greatest bidding games! For Sale is an accessible and yet stragegic game, a major piece that rightfully belongs to the mini games collection: GREAT games in small boxes (Schotten Totten, Time Bomb…).

    In 'For Sale', you are real estate agents. Your goal: buy houses for the least amount of money, then sell them and make huge profits! It’ll be up to you to guess the value of the properties to get the biggest cheques!

    The game can be divided in two separate phases:

    Let’s buy!

    During the buying/bidding phase, as many houses as there are players are placed on the table. You have to overbid one after the other for the houses that are for sale in front of you. Each time a player passes, they get the smallest card of the lot and get half of their money back. The last player gets the biggest card, sure… but also loses all their money!

    Once this is over, new houses are revealed until the deck is empty.

    Now let’s sell!

    You then have to sell the houses you obtained in order to earn a large added value.

    This time, cheques are revealed (as many as the number of players) in the middle of the table.

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    HMS Dolores

    €14.95

    Eric M. Lang and Bruno Faidutti have joined forces to create the ultimate prisoner's dilemma game. Do you cooperate and risk getting outsmarted by a greedy player? Or do you compete and risk losing everything?

    You are pirates who just looted a ship and must negotiate how to split the treasure. There are seven types of loot with values from 1 to 3. At the end of the game, you only score the treasure types you have the most and least of.

    On each turn, open four new treasures: two in front of you and two in front of your neighbour. Simultaneously decide how to split them. Choices:

        Peace (I want the 2 in front of me)
        War (I want them all)
        First pick (I want just one, pick first)

    If both players choose peace, split the loot evenly. If both choose war, lose all treasure. If both choose first pick, lose all treasure and one of your gained treasure columns.

    The game continues until the Dawn Card is drawn. 15 minutes!

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    Bargain Quest: Solo Mode

    €9.95

    Bargain Quest: Solo Mode is a Bargain Quest expansion pack that contains twenty competitor cards and all the rules needed to enjoy Bargain Quest as a solo experience!

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    The Jam

    €5.95

    Ahh, jam, a favorite treat from childhood! A bright sunny day – scarlet strawberries, sweet-scented raspberries, tasty apples, still warm pink scum, the humming of bees... Or a winter evening – cold outside, warm inside, a burning lamp, tea is ready – all that's left to choose is cherry or peach? Gooseberry or currant? Why not open a few jars and taste some of each. Of and it would be lovely to bake some pies with jam...

    Now you can not only eat jam, you can play The Jam. In this game you need to make all sorts of jam and bake pies. At the start of the game each player has a hand of four cards and a task sheet; the sheet shows different combinations of jam and pies that you need to make to earn extra points at the end of the game. Players receive points by completing tasks, and also for each jam they make and each pie they bake. The one who has the most points at the end of the game wins.

    All cards in the game can be used as either an Ingredient (the image at the bottom of the card) or a Recipe (jam, pies or fruit salad – the upper part of the card). At the beginning of the game the top eight cards are placed on the table face up, forming the Basket with Ingredients, fruits and berries.

    How do we make jam? A player plays a jam Recipe from his hand, then places the necessary Ingredient on top of it, which he takes from the Basket ("Raspberry jam" from the hand + Raspberry from the Basket and so on). Fruit salad and pies are made a similar way, only to make a pie you need to use a completed jam Recipe (by yourself or one you received from trade) instead of taking it from the Basket.

    The game is turn-based, and each player's turn has a few phases:

        Draw a card – take the top card from the deck.
        Trade – players can trade Recipes they made with other players.
        Play a card – you can make jam, bake pies, make a fruit salad; you can use one of the special rules; finally you can play a card as an Ingredient and place it in the Basket.
        Discard – you must discard Ingredients used to make a Recipe on your previous turn.

    The game has a few special cards with special features:

        "The Bear" goes to the player with the most baked pies and awards him 10 points – but eats one of the pies.
        "Karlsman" goes to the player who can offer him the most jam; he grants 7 points but eats the jam.
        "Cone jam" can be made using any Ingredient, and can then be used to make any pie.

    The game ends once all the cards are used, including cards in the players' hands. Points are counted to see who the winner is. Different players complete the tasks on their task sheets differently: Some try to make "Winter jam" or bake "Pies for granny", while others collect "Favorite fruit". At the end of the game it becomes clear who made the correct choices that led to sweet victory!