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The fog creeping its way through the streets of London envelopes you in mist. The streets are lined with gas lit lamps, highlighting the various shops and other establishments. Victorian London is known for its greatness, but within the dark streets, devious acts of crime are committed far too often. Outcries from the beautiful Queen’s Park can be heard, warning all that are within earshot that something is perpetually amiss. Whispers in dark taverns mention the mysterious Carlton House Mansion—the crimes that have been committed inside are both unspeakable and incredibly difficult to solve. However, even the most difficult cases to crack are only but a mere game for the world’s greatest detective: Sherlock Holmes.
Space Cowboys is proud to present a brand new standalone collection of 10 cases to solve in the Sherlock Holmes Consulting Detective game line, with Carlton House & Queen’s Park. Some of these cases include the long out-of-print expansions from the original game by Ystari, both updated and revised.
Sherlock Holmes Consulting Detective: Jack the Ripper & West End Adventures is a standalone expansion to Sherlock Holmes Consulting Detective with updated graphics that features ten more cases to be solved in Sherlock Holmes' Victorian-era London, England. A "London Directory", map, and newspaper archives are included with the cases.
Included are six independent "West End Adventures" cases (redesigned and updated from the 1995 expansion), and a series of four new cases based on the Jack the Ripper murders.
Jack the Ripper Cases:
Mary Ann Nichols
Elizabeth Stride, Catherine Eddowes
Mary Jane Kelly
West End Adventures:
The Strange Case of Dr. Goldfire
The Murder of Sherlock Holmes
A Case of Identity
The Death of a Transylvanian Count
A Royal Huggermugger at the Savage Club
A Simple Case of Murder
In Sherlock Holmes Consulting Detective, you are presented with a mystery to solve, and it is then up to you to trace the threads of evidence through the byways and mansions of nineteenth century London. You will interview suspects, search the newspapers for clues, and put together the facts to reach a solution.
Why were two lions murdered in Hyde Park? Who is responsible for the missing paintings from the National Gallery? Who murdered Oswald Mason and why? These are just a few of the cases that will challenge your ingenuity and deductive abilities.
This is not a board game: No dice, no luck, but a challenge to your mental ability. The game has been thoroughly researched for Holmesian and Victorian accuracy so as to capture a feeling of that bygone era.
Hoist the T.I.M.E Agency flag and ready yourselves to cross the high seas with Brotherhood of the Coast, the seventh T.I.M.E Stories expansion. Four seasoned T.I.M.E agents have been sent on a mission in the Caribbean in the 17th century, but contact has been cut off and their location remains a mystery. The receptacles in question are four well-known buccaneer brothers, and your help is needed to track them down. Rally your motley crew and ready yourselves for anything is possible in the waters that await you.
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After this adventure, nothing will ever be the same again...
Madame is the tenth scenario for T.I.M.E Stories and promises to shake things up.
Unlock! Heroic Adventures features three "escape room" scenarios that you can play on your tabletop.
Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc. The three scenarios are...
"Sherlock Holmes" — The master detective faces a most bizarre affair and could use your assistance as he pursues his investigation.
"In Pursuit of the White Rabbit" — Discover Wonderland and its strange characters, helping Alice to escape in time.
"Insert Coin" — Complete the levels of a virtual adventure, and avoid "Game Over" to escape!