Orcs are ravaging the lands and threatening your caves and families! Can you defeat the ravaging orcs and bring back peace and prosperity to your people?
In Caverna: Frantic Fiends, the second large expansion for Uwe Rosenberg's Caverna: The Cave Farmers, you have to face these hostile plunderers. Luckily, you can either use your proven axes to teach them a lesson or build traps to keep them away from the cave entrances altogether. You can even push them into these traps with stone or bribe them with wood to weaken their strength. Defeating orcs will bring precious rewards, but if you fail to drive them off, all your plans might be in jeopardy.
Julkaisupäivä on 2. joulukuuta. Tilauksesi lähetetään meiltä matkaan päivää ennen, 1. joulukuuta.
In this third expansion to Wingspan, we welcome new species to our habitats by exploring the vibrant, intriguing, and magnificent birds of Asia. These birds were chosen from the over 2,800 species that live in Asia.
Wingspan Asia is several different things: A stand-alone game for 1 player or 2 players (Duet mode that can be used with any bird/bonus cards), a card expansion to the original Wingspan (any bird/bonus cards across any Wingspan game or expansion can be combined), and a 6-7 player expansion via the new Flock mode (for which the player components from the core game are necessary).
Meadow: Downstream is an expansion for Meadow inspired by the fascinating nature of aquatic environments. Start a new journey to observe flora, fauna and landscapes connected with rivers, streams and lakes. Go kayaking down the river and compete with others on the new fields of exploration.
Meadow: Downstream includes over 80 new cards depicting wildlife living in an aquatic environment and a new thematic envelope to discover. Kayaking mechanism allows players to score extra points for progressing down the river. Adjust the level of competition with two-sided river board. Choose between a fast stream and calm river to explore two faces of nature.
Our planet has run out of resources, and we are forced to move. We have discovered a series of planets and sent our rovers to test their environment with the hope of colonization. Our rovers have confirmed 1-6 viable colonization options.
Planet Unknown is a competitive game for 1-6 players in which players attempt to develop the best planet. Each round, each player places one polyomino-shaped, dual-resource tile on their planet. Each resource represents the infrastructure needed to support life on the planet. Every tile placement is important to cover your planet efficiently and also to build up your planet's engine. After placing the tile, players do two actions associated with the two infrastructure types on the tile. Some tile placements trigger "meteors" that make all planets harder to develop and prevent them from scoring points in the meteor's row and column.
Planet Unknown innovates on the popular polyomino trend by allowing simultaneous, yet strategic turn-based play via the Lazy S.U.S.A.N. space station in the center of the table.
Strange disappearances haunt the city of Arkham, Massachusetts. With each object, building, or person that vanishes, they are erased not just from physical existence, but from history and memory as well. Only a select few investigators remember those that disappeared–or so they believe. Before long, the mystery unravels into an international conspiracy, and our wary investigators find themselves recruited by a shadowy government agency whose sole purpose is the collection and research of paradimensional implements they call “Keys.” However, they aren’t the only ones searching for them…
In The Scarlet Keys Campaign Expansion, one to four investigators are sent on a dangerous assignment comprising up to ten scenarios all across the globe. Travel around a map of the world and chart your path to discover eldritch Keys before they are found by members of the mysterious and deadly Red Coterie…or work together with your foes to stop an even greater threat that lurks in the shadows. But can you really trust them?
This expansion contains the entirety of The Scarlet Keys campaign. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story.
A new King of Game rises: King of Monster Island
We have detected irregular movement on the Monster Island. The volcano is erupting like never before. Monsters from all around the world are gathering on the Island, what is happening? They don’t even fight each other anymore!
Because is a greater menace is lurking. Something big enough to threaten every monster and make them fight together against the same enemy…
Was this in the script? Wait… Is this a cooperative King of game?
To be continued…
Pachacuti’s leadership allows the people of Cuzco to build their empire faster, better, and further than it was possible ever before. A new class of citizenry emerges: nobles, supporting their great leader with their wisdom and riches. If you hope to be Pachacuti’s successor and maintain the level of prosperity currently known to our people, keep these nobles happy and build them palaces worthy of their status! Sounds of your constructions will echo far and wide beyond the mountain ranges of Antikuna, inspiring newcomers to travel east to bask in your glory. While the priests debate whether they should follow the path of Ruruy (growth, fruit bearing) or Simpa (braiding, entwining) to worship the sun god Inti, your advisors tell you to look to the four suyu (region) you’ve conquered. Not just for plunder, but to learn from these vassal nations, and use their expertise to bring glory to the Inca. Do you have what it takes to be the leader of the Realm of the Four Parts in this Golden Age?
This expansion contains 4 modules:
- The “Way of the Sun” module introduces two alternative layouts for the Sun Temple.
- The “Vassals of the Inca” module introduces a new secondary action that lets you utilize the specialties of the other nations your armies (or other players’ armies) conquer.
- The “Nobles and Newcomers” module is the largest of the new modules, and it introduces a number of new features: a new Building type, newcomer workers, and several new Passive Buildings
- The “Pachamama” module is an improved and streamlined solo opponent for the game, based on (and replacing) Axomamma.
- Additionally, this expansion contains 8 new Passive Buildings, that can be added to the game regardless of playing with any of the modules or not.
Official full colour insert compatible with Lacrimosa®.
The design provides both efficient storage and improved game play. Many of the trays can be utilised during the game, and they greatly aid set-up and clear-away times. The rules and boards act as a lid on top of the trays.
The trays are arranged in up to two layers as shown. All the trays feature a full colour print, inside and out. There is space for all cards to be sleeved with quality sleeves.
Emperor Qin Shi Huang has passed away. To protect him in the afterlife, a great army in the form of statues of faithful warriors must be assembled to stand guard in the Emperor's tomb. You will be among those tasked with building this magnificent army.
In Terracotta Army, you represent talented craftsmen and artists laboring to build the wondrous assembly of statues. During the game, you collect resources, upgrade your workers, and seek favor with the Emperor's advisors. Your goal is to play a crucial role in the process of creating the terracotta army, and your success is measured in victory points (VPs). During the game, you and your fellow players build the army together, but after the fifth round of the game is over, only one of you — the one with the most points — will stand as the winner.
During the game, you place warrior miniatures within the mausoleum, forming groups. A group's miniatures may belong to multiple players as denoted by the player bases on those miniatures. Multiple separate groups consisting of the same type of miniature may exist within the mausoleum.
You will have many opportunities to score points based on domination and presence. To achieve domination, you must be the only player with the most of the specific resource or type of statue currently being scored. (If you are the only player, you have domination.) To have presence, you must have at least one of the specific resource or type of statue currently being scored.
At the end of the fifth round, the player with the most VPs wins.
Frodo Baggins and his companions have only just begun their legendary quest to destroy the One Ring and defeat Sauron. The journey is fraught with danger, from the brutal Uruk-hai to the terrifying Balrog, to say nothing of the dreaded Nazgûl that hound them at every step. But even in the face of such peril, Frodo and the others must press on—the fate of the world depends on it!
Experience the beginning of the journey to destroy the One Ring in The Fellowship of the Ring Saga Expansion for The Lord of the Rings: The Card Game! This expansion contains six scenarios that recreate the adventures featured in the first part of the legendary The Lord of the Rings saga. You’ll also find over 50 hero and player cards, which can be used to build or enhance your decks for any The Lord of the Rings: The Card Game scenario or campaign!
Note: For longtime fans of The Lord of the Rings: The Card Game, this expansion combines all of the contents from The Black Riders and The Road Darkens. If you already own those two expansions, you will not find any new cards or content in this product.
Beer & Bread is a multi-use card game for two players. Its clever structure of alternating rounds puts a fascinating twist on player interaction, card drafting, and resource management.
Founded on the fruitful lands of an erstwhile monastery, two villages have held up the dual tradition of brewing beer and baking bread. While sharing fields and resources, they still find pride in their friendly rivalry of besting each other’s produce.
Each of you represents one of these villages. Over the course of six years - which alternate between fruitful and dry - you must harmonize your duties of harvesting and storing resources, producing beer and bread, selling them for coins and upgrading your facilities.
However, in order to win, you must maintain the balance between your baked and liquid goods. Because, after the sixth year, you only score the coins collected from the type of good - beer or bread - for which you earned less. The village with the higher score wins.
Welcome, one and all!
Join us in the marvelous and magnificent Mojoverse, a terrifically televised realm of nonstop entertainment and jaw-dropping drama. We have a really special show for you tonight, folks: a bunch of upstart heroes think they can triumph over the trials before them, but will they actually manage to make a scene? Or will they drop off the charts like a bunch of has-beens? Stay tuned to find out!
This 78-card scenario pack introduces three brand-new scenarios to the game, each featuring a different member of the Mojoverse. These scenarios can be played standalone or sequentially as the game’s very first three-part mini-campaign. Also included are six new modular encounter sets that can be added to any Marvel Champions scenario, expanding the game’s customization options to starry new heights. Do you have what it takes to survive the most dangerous reality TV ever?
Once worshipped as a goddess for her ability to control the weather, Ororo Munroe left that life behind when she answered Charles Xavier’s call for help. Now, Ororo uses her powers to defend mutants around the world as one of the mighty X-Men, Storm, and she’s soaring her way into players’ games of Marvel Champions: The Card Game! Storm can literally shape the climate of the battle with special weather cards that affect both friends and foes alike. With this Hero Pack, players will find Storm, her fifteen signature cards, her special weather deck, and a full assortment of Leadership cards inviting them to bolster their allies to victory. This pack also includes a bonus modular encounter set featuring the devious Shadow King!
For players eager to challenge Magneto and his Brotherhood of Mutants, they can get started with the Storm Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box.
Not a standalone product. A copy of the Marvel Champions: The Card Game core set is required to play.
Gifted with a powerful healing factor and armed with adamantium claws that can cut through anything, the hero known as Wolverine is a force to be reckoned with. Though trained as a killer by Weapon X, Wolverine has dedicated his life to helping others as one of the X-Men, and now he tears his way into players’ games of Marvel Champions: The Card Game! Wolverine is a combat-focused hero that can pay for attacks with his hit points and unleash a relentless assault upon the villains’ forces. With this Hero Pack, players will find Wolverine, his sixteen signature cards, and a full assortment of Aggression cards inviting them to tear through their enemies. This pack also includes a bonus modular encounter set featuring the dangerous Lady Deathstrike!
For players eager to challenge Magneto and his Brotherhood of Mutants, they can get started with the Wolverine Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box.
Not a standalone expansion. A copy of the Marvel Champions: The Card Game core set is required to play.
What would ORLÉANS be without Joan of Arc? In the Draw&Write variant of the classic ORLÉANS, 2 - 5 players compete in direct exchange or at a distance for the best person tokens so that their chosen strategy will lead them to victory.
In contrast, in the solo game, the heroic Joan of Arc tries everything to leave the field as the winner against you - the successful fighter will not make it easy for you!
The Draw & Write game JOHANNA offers a completely new take on the classic ORLÉANS - consisting of an A4 pad printed on both sides, henchmen tokens, the usual ORLÉANS bag, pens and place cards - 1-5 players can compete with each other - either in direct exchange or via video conference if everyone has a playing pad.
In the solo game JOHANNA, on the other hand, the individual player* tries to defeat the heroic fighter and can choose between 3 different difficulty levels.
As always, the design is by the fantastic Klemens Franz, and Ryan Hendrickson and Reiner Stockhausen are responsible for the game.
In Tiletum, you and fellow players take on the roles of rich merchants traveling throughout Europe, from Flanders to Venice, during the Golden Age of the Renaissance.
You will travel to various cities to acquire trade contracts for wool and iron, as well as a collection of their coats of arms. You must collect the required resources to fulfill contracts, invest in the construction of monumental cathedrals, gain the favor of noble families, and participate in important fairs where your main business occurs. You will also use the services of notable people who will be welcomed into your houses. You will thus gain prestige that will make you the most famous merchant of the Renaissance.
Tiletum is a dice management game in which dice have a dual function: gaining resources and performing actions. A certain number of dice will be rolled each round. On your turn, choose a die to gain the number of corresponding resources equal to the value of the die, then perform the associated action. The power of the action is inversely proportional to the value of the die, so the fewer resources you gain, the more powerful the actions you take and vice versa.
Confront your rival guild in a race for victory. Take Gem and Pearl tokens from the common board, then purchase cards, gather bonuses, royal favours, and prestige.
Discover new twists and strategic opportunities derived from Splendor, the original best-selling game. Acquire cards with impressive powers, take advantage of special Privileges, and fight over scarce access to Pearls.
Splendor Duel is a two-player only standalone game based on Splendor that retains some of the main gameplay mechanisms of that design, while being a bit more complex, dynamic, interactive, rich, tense, and mean.
The game features a main board shared by both opponents, card powers, and three victory conditions.
The Atiwa Range is a region of southeastern Ghana in Africa consisting of steep-sided hills with rather flat summits. A large portion of the range comprises an evergreen forest reserve, which is home to many endangered species. However, logging and hunting for bushmeat, as well as mining for gold and bauxite, are putting the reserve under a lot of pressure.
Meanwhile, in the nearby town of Kibi, the mayor is causing a stir by giving shelter to a large number of fruit bats in his own garden. This man has recognized the great value the animals have in deforested regions of our planet: Fruit bats sleep during the day and take off at sunset in search of food, looking for suitable fruit trees up to sixty miles away. They excrete the seeds of the consumed fruit, disseminating them across large areas as they fly home. A single colony of 150,000 fruit bats can reforest an area of up to two thousand acres a year.
Just like that mayor, in Atiwa, you know that fruit bats — once scorned and hunted as mere fruit thieves — are in fact incredibly useful animals, spreading seeds over large areas of the country. By doing so, they help to reforest fallow land and, in the medium term, improve harvests. This realization has led to a symbiotic co-operation between fruit bats and fruit farmers. The animals are kept as "pets" to increase the size of fruit farms more quickly. Tall trees are left as roosts, providing shelter for them rather than hunting them for their scant meat. However, if you have a lot of fruit bats, you need a lot of space...
In the game, you will develop a small community near the Atiwa Range, creating housing for new families and sharing your newly gained knowledge on the negative effects of mining and the importance that the fruit bats have for the environment. You must acquire new land, manage your animals and resources, and make your community prosper. The player who best balances the needs of their community and the environment wins.
The construction of St. Basil’s Cathedral is going at a steady pace. The moment has arrived to seek out the best specialists of each guild and to apply their skills and knowledge to turn this monument into something that will even surprise the Tsar himself. It’s necessary to send contractors to the far reaches of Russia to be able to stand out from the competition and achieve victory.
Contractors is the first expansion of The Red Cathedral, the hit game from Shei Santos and Isra Cendrero in which players construct Moscow’s St. Basil’s Cathedral and compete to make the most memorable contribution and win the favor of the Tsar. The expansion is also illustrated by Pedro Soto and Chema Román, two artists inspired by the work of Ivan Bilbin, the Russian artist renowned for his majestic representation of Slavic folklore in his works. The Red Cathedral stands out among recent games for its original rondel mechanism, winning the hearts of thousands of gamers around the world.
The expansion comes in a box that contains almost as much content as the original game and takes the experience into another dimension. In Contractors we find 10 new guilds that can be combined with those from the basic game, 6 additional blueprint cards, and a new card for the solo mode. Many of these new guilds use the Contractors module, which among other things, adds a new board containing a map of Russia. We Will send our contractors throughout Russia to recruit the talent of the best specialists and artisans of the country to aid in the construction of the cathedral.
As in the original game, each of these guilds contains 3 different cards, of which one per guild can be included into the game, meaning that Contractors offers 30 new different ways to play The Red Cathedral. And among other highlights are a black die that can be used alongside the 5 existing dice used to obtain resources, diamonds which serve as a wild-card form of resource, and the contractors, which are Cossack meeples that incorporate a worker placement element into the game.
Sidereal Confluence: Bifurcation includes variations on each of the nine original species, providing entirely new mechanisms, new strategies, and new avenues for negotiation! These variants represent different aspects or factions within their societies — from Deep Unity to the Zeth-Charity Syndicate. The alternate versions may be freely intermixed with the originals, but both versions of a species may not be used in the same game.
This expansion features iconography and graphic design that match the Remastered Edition of Sidereal Confluence; however, since so few components in the game are randomized, you should be able to use it with the original edition without too much difficulty.
The noble kingdom of Rohan has a long history of war, and the aftermaths of those wars can still be felt today in the unquiet dead of the marshes to the East and in the grudge held by the Dunlendings to the West. Now, an avaricious enemy has set plans in motion from the shadows, and you and your fellow heroes must uncover the conspiracy before Rohan is plunged into war once more…
The Scourges of the Wastes Figure Pack for The Lord of the Rings: Journeys in Middle-earth can enhance both the Spreading War campaign and the Poison Promise downloadable campaign. This pack contains three beautifully-sculpted new miniatures of the primary villains of the two campaigns, as well as five new item cards and a new role that can be used in any Journeys in Middle-earth adventure. No collection would be complete without it!
Spaceship Unity takes gaming to a whole new level, transforming your home into a spaceship! As recruits of the IPA, i.e. the Interplanetary Alliance, the players experience an extraordinary story full of action and adventure and have to steer their own spaceship, with the fan turning into a jet engine, the blinds into a protective shield, the bookshelf into a diplomatic database, and much more!
In Spaceship Unity – Season 1.1, the focus is on the story. As in a TV series, the story continues over several episodes (five in this case). Each of them is divided into multiple chapters with branching story paths for a different experience. As in real life, the story keeps going no matter how the crew performs. However, that doesn't mean the mission is to be taken lightly! After all, the players are the last hope for galactic peace, and the course of the story will change depending on the players' success or lack thereof, for better or for worse.
One of the five original X-Men and a powerful psychic, Jean Grey was chosen as host for the cosmic Phoenix Force. As Phoenix, she uses her telepathy and telekinesis to protect mutants and humans alike, but she must always take care to not let the power of the Phoenix Force overcome her. Now, Phoenix blasts her way into players’ games of Marvel Champions: The Card Game! Phoenix is a psionic powerhouse that can draw on the unfathomable power of the Phoenix Force to face down any foe. With this Hero Pack, players will find Phoenix, her sixteen signature cards, and a full assortment of Justice cards inviting them to thwart the villain’s schemes.
Phoenix is a psionic powerhouse that can draw on the unfathomable power of the Phoenix Force to face down any foe. With this Hero Pack, players will find Phoenix, her sixteen signature cards, and a full assortment of Justice cards inviting them to thwart the villain's schemes. For players eager to challenge Magneto and his Brotherhood of Mutants, they can get started with the Phoenix Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box.
As Charles Xavier’s first student, nobody is more dedicated to the Professor’s dream of peaceful coexistence than Scott Summers, better known as the hero Cyclops. Armed with powerful optic beams and tactical genius, Cyclops leads his fellow X-Men on their missions as a brilliant field commander.
This commander of the X-Men blasts his way into battle with this expansion pack, which introduces Cyclops as a new playable hero along with his fifteen signature cards. With a pre-built Leadership deck ready to play from the get-go, you’ll be able to lead the X-Men’s charge into battle from the moment you open the box. With his powerful optic blasts and tactical brilliance, Cyclops is a natural leader and a fantastic addition to any team.
-description from publisher
Fifty years ago, humanity began mining the Moon and the asteroids, and for decades that task was firmly kept in the hands of the World Government. But the turmoils of recent years have caused this enterprise to collapse. Now, adventurous companies and private investors take to the sky to revive this mining network.
As investors, you try to earn the most CrypCoin over the course of seven rounds. You do this by investing mined resources in companies and by spreading their outposts. You can improve your earnings by supporting your scientists’ research and by having them collect precious helium-3.
The heart of Skymines is a unique card programming and hand management system that requires careful and clever planning. It provides deep player interaction by letting you invest in any of the four companies as you see fit.
And as the combination of company abilities changes each game, there are endless synergies and strategies to explore.
Artisan dragons, the smaller and magically talented versions of their larger (and destructive) cousins, are sought by shopkeepers so that they may delight customers with their flamecraft. You are a Flamekeeper, skilled in the art of conversing with dragons, placing them in their ideal home and using enchantments to entice them to produce wondrous things. Your reputation will grow as you aid the dragons and shopkeepers, and the Flamekeeper with the most reputation will be known as the Master of Flamecraft.
In Flamecraft, 2-5 players take on the role of Flamekeepers, gathering items, placing dragons and casting enchantments to enhance the shops of the town. Dragons are specialized (bread, meat, iron, crystal, plant and potion) and the Flamekeepers know which shops are the best home for each. Visit a shop to gain items and a favor from one of the dragons there. Gathered items can be used to enchant a shop, gaining reputation and the favors of all the dragons in the shop. If you are fortunate enough to attract fancy dragons then you will have opportunities to secure even more reputation.
Based on simple and intuitive hand management, Heat: Pedal to the Metal puts players in the driver's seat of intense car races, jockeying for position to cross the finish line first, while managing their car's speed if they don't want to overheat. Selecting the right upgrades for their car will help them hug the curves and keep their engine cool enough to maintain top speeds. Ultimately, their driving skills will be the key to victory!
Drivers can compete in a single race or use the "Championship System" to play a whole season in one game night, customizing their car before each race to claim the top spot of the podium. They have to be careful as the weather, road conditions, and events will change every race to spice up their championship. Players can also enjoy a solo mode with the Legends Module or add automated drivers as additional opponents in multiplayer games.
Deal with the Devil is a deeply thematic competitive Eurogame set in a fantasy medieval era. Each of the four players takes on a secret role of a mortal, a cultist, or even the Devil. Due to the asymmetrical roles, players experience the same game but with different game goals every play.
During the blind trading phase, players can offer their resources in exchange for money from another player. The Devil will tempt mortals with goods for a piece of their soul, while the cultist's nature is to sell their soul easily. Only the accompanying app knows who is trading with whom.
But beware! Showing off how well you are doing can attract unwelcome attention and the suspicion of other players. It also may pique the interest of the Inquisition, which is eager to punish those who cannot prove their souls remain intact.
There are many dynamic strategies to experiment with across each playing. Will you sell pieces of your soul early on to boost your city-building prowess at the risk of future punishment from the Inquisition? Or will you carefully manage loan and debt repayment while waiting for others to inadvertently reveal their nefarious nature? Every choice has a consequence, and each role has its own unique strategic approach to explore.
Welcome aboard and congrats on the promotion! Your "new" starship is ready to embark on its first big voyage. Just scrape off some of the rust, and she'll do fine. And that crew? Might look a little green around the edges, but they're your crew now. Make us proud.
The stars are calling...and adventure awaits!
As newly promoted Starship Captains, players are in command of their first starship and hungry to prove themselves in a galaxy full of space pirates, grumpy old androids, ancient artifacts, and interplanetary adventures.
In this 1-4 player Eurostyle game, which mixes action selection and engine building, you'll manage a diverse crew of cadets, ensigns, androids, and officers — each with different special roles and capabilities. By earning medals, you can promote and train your crew for even greater effectiveness. Similarly, you can upgrade your ship with powerful engine building technology for maximum synergy.
What will you do with this enhanced crew and ship? Explore an ever-shifting galaxy full of dangerous pirates and interplanetary missions in order to boost your reputation with three distinct galactic factions for bountiful rewards.
Do you have what it takes to deftly command your crew and become the best captain in the cosmos? We'll see!
In Woodcraft, you play as forest people running competing workshops in the woods, with you gathering wood and crafting goods for your customers. Along the way, you hire helpers, improve your workshop, and buy different types of wood and other tools to create the best workshop you can.
During the game, players complete their projects with wood (dice) that can be cut down to size, glued back together, and adjusted using dice manipulation to be as efficient as possible with their resources.
Whoever builds the best, most successful workshop wins.