Living Card Games

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    Arkham Horror - Edge of the...

    61,95 €

    In the far, uncharted reaches of Antarctica, unspeakable horrors dwell on the edge of shadows. They lurk, wait, and watch, and with them comes a secret so ancient and profound that it threatens to tear apart our very understanding of the planet we call home—if it doesn’t tear apart reality itself first. Thus, our intrepid investigators must delve into the mysteries of the great southern ice sheets and, hopefully, uncover the truth before it is too late. Will they save the world? Or will they perish in the icy depths?

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    Arkham Horror - Edge of the...

    39,95 €

    In the far, uncharted reaches of Antarctica, unspeakable horrors dwell on the edge of shadows. They lurk, wait, and watch, and with them comes a secret so ancient and profound that it threatens to tear apart our very understanding of the planet we call home- if it doesn’t tear apart reality itself first. Thus, our intrepid investigators must delve into the mysteries of the great southern ice sheets and, hopefully, uncover the truth before it is too late.

    In the Edge of the Earth Investigator Expansion, you’ll find a treasure trove of player cards the likes of which you’ve never seen in Arkham history. With five investigators and around 250 cards to expand your deckbuilding options, you won’t want to miss this opportunity to strengthen your player card content like never before.

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    Arkham Horror - Scarlet...

    66,95 €

    Strange disappearances haunt the city of Arkham, Massachusetts. With each object, building, or person that vanishes, they are erased not just from physical existence, but from history and memory as well. Only a select few investigators remember those that disappeared–or so they believe. Before long, the mystery unravels into an international conspiracy, and our wary investigators find themselves recruited by a shadowy government agency whose sole purpose is the collection and research of paradimensional implements they call “Keys.” However, they aren’t the only ones searching for them…

    In The Scarlet Keys Campaign Expansion, one to four investigators are sent on a dangerous assignment comprising up to ten scenarios all across the globe. Travel around a map of the world and chart your path to discover eldritch Keys before they are found by members of the mysterious and deadly Red Coterie…or work together with your foes to stop an even greater threat that lurks in the shadows. But can you really trust them?

    This expansion contains the entirety of The Scarlet Keys campaign. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story.

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    Arkham Horror - Scarlet...

    47,95 €

    Myriad dimensions exist layered over our own. Sometimes, when the barrier between these layers is thin, things creep in from the vast beyond. It is up to those with accursed knowledge to stop such entities from tearing our dimension apart.

    The Scarlet Keys Investigator Expansion features six new investigators for Arkham Horror: The Card Game and adds a wealth of new player cards and options for deckbuilding, including new customizable cards that can be upgraded to an investigator’s liking. Support your teammates as the butler, Carson Sinclair; diagnose and treat ailments as the doctor, Vincent Lee; lose tails as the elusive security consultant, Kymani Jones; learn words of eldritch power as the operator, Amina Zidane; capture impossible horrors on film as the photographer, Darrell Simmons; and put together the ultimate task force as the politician, Charlie Kane.

    This expansion is a fantastic addition to any Arkham Horror: The Card Game player’s collection, and the cards within can be used to build or enhance investigator decks for any of the game’s scenarios or campaigns.

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    Arkham Horror: The Card...

    20,95 €

    The sixty-two card, standalone scenario in Carnevale of Horrors transports you to a city of masks and mysteries. While revelers throng the streets of Venice, masked conspirators advance their sinister agendas, shadows envelop the city, and something terrible rises from the lagoon…

    Also playable as a "side-story" that can be added to your ongoing Arkham Horror: The Card Game campaign, Carnevale of Horrors challenges you and your fellow investigators to move swiftly among the masked revelers parading the streets of Venice in order to unravel a dreadful conspiracy. But while the day's festival begins with music, mirth, and merriment, it quickly spirals into abject horror… The sun vanishes, and screams erupt throughout the city. You want to save as many innocents as you can, but everyone is wearing masks. Who are the villains, and who are the victims? You must race to identify and confront the cultists, lest they and their sacrifices summon a being of unfathomable malice!

    Carnevale of Horrors comes with all the act, agenda, location, and encounter cards that you need to enjoy its adventure. Additionally, five player cards—one ally and four Mask assets—enrich your campaign experience after you complete your investigations in Venice.

    This is not a standalone expansion. It requires a copy of the Arkham Horror: The Card Game Core Set to play. This expansion is made available via FFG’s in-house manufacturing.

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    Arkham Horror: The Card...

    21,95 €

    Todista tilinteon päivää Arkham Horror: The Card Gamen Guardians of the Abyss-skenaariopaketin avulla. Teidät on kutsuttu Kairoon ratkomaan lääketieteellinen mysteeri. Lisäosa vie teidät kahden  linkitetyn skenaarion, The Eternal Slumber ja The Night's Usurper, pariin. Nämä skenaariot esiteltiin ensin Gen Con 2018: ssa ja Arkham Nights 2018 -tapahtumassa. Pakkauksessa on 78 kauniisti kuvitettua korttia, joiden avulla voitte uppoutua tarinaan, joka vie Egyptin autiomaahan. Lisäosa haastaa teidät erottamaan faktan fiktiosta, valveillaolon unesta ja terveen mielen hulluudesta. Astu valtakuntaan, joka on mielikuvituksen ulkopuolelle ja estä muinaisen profetian toteutuminen!

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    Arkham Horror: The Card...

    16,95 €

    Heart of the Elders on The Forgotten Age Cyclen kolmas Mythos-paketti.

    The Boundary Beyondin tapahtumien jälkeen sinä ja muu tutkijaryhmä suuntaatte Etelä-Meksikon viidakkoon etsimään muinaista ja unohdettua luolaa. Useiden päivien vaelluksen jälkeen löydätte mahdollisen sisäänkäynnin luolaan, mutta jokin on vialla. Luolan sisäänkäyntiä ympäröi kuusi pilaria, joihin on kaiverrettu outoja merkkejä. Ovatko ne varoitus? Lukko? Joudutte tutkimaan asiaa, mutta aika käy vähiin. Varusteenne alkavat käydä vähiin ja metsien varjoista lukuisat silmäparit seuraavat toimianne. Mitä salaisuuksia ne oikein yrittävät suojella?


    Tässä Mythos Packissa on mukaansatempaava kaksiosainen skenaario, joka vie seikkailunne niin maan alle kuin sen yläpuolelle. Joudutte kohtaamaan välittömästä valintojenne seuraukset, kun skenaario muokkautuu edetessänne luoden teille uusia vaaroja ja epäilyksiä siitä keneen liittolaisistanne voitte lopulta luottaa.

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    Arkham Horror: The Card...

    16,95 €

    Kiljuin ääneen, etten pelkää; en voisi koskaan pelätä; ja muut kiljuivat rinnallani omaksi lohdutuksekseen. Vakuutimme toisillemme, että kaupunki oli edelleen sama ja yhä eläväinen; ja kun kun sähkövalot alkoivat himmetä, me kirosimme sähköyhtiötä yhä uudelleen ja uudelleen. Nauroimme oudoille ilmeille, jotka olivat kasvoillamme.
    – H.P. Lovecraft, “Nyarlahotep”

    Arkham Horror: The Card Gamen Forgotten Age -laajennukessa lähditte tieteelliselle tutkimusmatkalle löytääksenne muinaiset atsteekkirauniot Etelä-Meksikosta. Palasitte kotiin mukananne mittaamattoman kallis artifakti, joten suojelitte hengellänne. Sitten seurasi Threads of Fate, jossa maailmanne ajautui kaaokseen ja kohtasitte useita haasteita tiimalasin hiekan valuessa nopeasti tyhjiin. Nyt, The Boundary Beyondissa pyritte korjaamaan tekemänne virheet, mutta tähän saakka tekemänne valinnat ja uhraukset muuttavat vääjäämättä tehtäväänne - paitsi jos aika ei olekaan niin stabiilli määre kuin uskoitte.

    Ajan verho raottuu The Boundary Beyodissa, joka järjestyksessä toinen Mythos Pack “The Forgotten Age Cycle” -sarjassa. Tutkiessanne Mexico Cityssä löytämäänne outoa reliikkiä, alkaa kaupungin arkkitehtuuri muuttua kuin joksikin historiankirjojen sivuilla nähdyksi. Äkkiä jouduttekin keskittymään pelkästään hengissä pysymiseen. Teidän täytyy astua rajan taakse ja palauttaa aikajana oikeaan uomaansa ennen kuin on liian myöhäistä!

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    Arkham Horror: The Card...

    29,95 €

    Not far from Arkham, the stooped and weathered town of Innsmouth squats on the Atlantic coast. An aura of decrepitude and decay hangs over the city like the ocean fog, from the weirdly glowing windows of the Gilman House to the deserted and toppling Fish Street bridge. Beyond the city limits, the Innsmouth shoreline is pocked with half-flooded tidal tunnels and unnatural coves. Who knows what strange, abyssal trinkets you might find, among the skeletons of fish and rotting seaweed?

    The Innsmouth Conspiracy, the sixth deluxe expansion for Arkham Horror: The Card Game, invites you to take your first steps in a twisting, time-jumping tale, starting with the campaign’s first two scenarios included in this expansion. From the heart of Innsmouth itself to the torturous coastline and beyond, these scenarios tee up an adventure that will continue to unfold across the subsequent six Mythos Packs. Far from including just two new scenarios, however, The Innsmouth Conspiracy brings five new investigators to the table with an undersea trove of player cards to support new types of decks—along with new mechanics for players to sink their teeth into, including keys, flood tokens, bless tokens, and curse tokens!

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    Arkham Horror: The Card...

    57,95 €

    The boundaries between worlds have drawn perilously thin. Dark forces work in the shadows and call upon unspeakable horrors, strange happenings are discovered all throughout the city of Arkham, Massachusetts, and behind it all an Ancient One manipulates everything from beyond the veil. It is time to revisit that which started it all…

    With a revamped system of organization and a number of quality-of-life improvements, this new version of the beloved LCG’s core set is the perfect way for someone to dive into the game. The box comes with everything you need to get your Arkham campaigns started, including enough cards and components for up to three other players to join you in your quest against the Mythos. There is a reason why Arkham Horror: The Card Game has captivated players for almost five whole years!

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    Arkham Horror: The Card...

    16,95 €

    Where do you go for answers when your world is tilting into madness? The answer: Paris. A Phantom of Truth is the third Mythos Pack in "The Path to Carcosa" cycle for Arkham Horror: The Card Game. As you investigate the mysteries behind The King in Yellow, the Mythos Pack's new scenario introduces a new set of clues, along with supernatural terrors that play upon your growing Doubt or Conviction. Amid these horrors, you'll find twenty-two new player cards (two copies each of eleven different cards) to help you stay grounded and pursue the truth

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    Arkham Horror: The Card...

    16,95 €

    Delve into the secrets of The House with No Name in A Thousand Shapes of Horror, the second Mythos Pack in "The Dream-Eaters" cycle for Arkham Horror: The Card Game! After half of your team has seemingly become trapped in the Dreamlands, you decide to force your way into the realm in your physical body instead of traveling there in your sleep. This method comes with plenty of dangers, but it will hopefully prevent you from becoming trapped yourself. But if you wish to enter the Dreamlands, you must first find a key.

    A Thousand Shapes of Horror is Scenario 2–B of "The Web of Dreams" campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in "The Dream-Eaters" cycle to form either a larger four-part or eight-part campaign. Inspired by H. P. Lovecraft’s classic short story “The Unnamable,” this adventure takes you to the most haunted corners of Arkham, where the veil between realm is drawn thin and even the most rational mind may be forced to confront the possibility of a world beyond the one we know. Do you have the composure to hold onto your sanity and save your friends, or will ineffable terrors tear your mind apart?

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    Arkham Horror: The Card...

    16,95 €

    Before the Black Throne on kuudes ja viimeinen Mythos-paketti "Circle Undone" -syklissä Arkham Horror: The Card Game -peliin. Sen jälkeen kun kävitte taistelun sulkeaksesi repeämät todellisuudessa (Clutches of Chaos), olette jättäneet kaupunkinne ja maailmanne taakse. Olette  matkustaneet mittaamattomia etäisyyksiä, ja silti olette pitkän matkan päästä valtaistuimelta, missä perimmäinen vihollisenne heräilee. Kun kohtalo ajaa teitä halki maailmankaikkeuden, saatatte joutua tuomaan "tyhjän tilan" peliin, menettäen pakan päällimmäisen kortin ilmentämään äärettömän tilaa, joka erottaa teidät muusta ihmiskunnasta. Se ei ole paikkai, jonne voisi mennä tai sitä tutkia, ja ainoa tapa palauttaa kadonnut korttisi on täyttää tyhjä tila Cosmos-paikalla. Näillä mahdottomilla lokaatioilla, jotka on vedetty uudesta Cosmos-pakasta, ei ole kiinteitä paikkoja. Pikemminkin jokaisessa Cosmos-kortissa on sijoitusohjeet, joita sinun on noudatettava. Kaikesta irrallaan ollessa voi olla helppo antautua eksistentiaaliselle pelolle, mutta vaikka voisit pelkästään viivästyttää välttämätöntä, taistelu ei ole vielä ohi!

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    Arkham Horror: The Card...

    16,95 €

    Your investigations have led you far from that fateful first showing of The King in Yellow at the Ward Theatre in Arkham. When you could no longer find the answers you needed in Arkham, you voyaged across the Atlantic to France and entered the catacombs of the dead beneath Paris. Now, you travel to the island commune of Mont Saint-Michel, as brooding, dark clouds cover the sky. A storm is coming—and it’s unclear if our world will survive.

    Black Stars Rise offers the latest chapter in The Path to Carcosa cycle, and the latest tale of your own madness. You have looked upon the face of the Stranger. You have beheld the Pallid Mask and the Tattered Cloak. New player cards arrive in this Mythos Pack, cards with palliative names like “Stick to the Plan,” “Narrow Escape,” or “Ward of Protection.” Their names are a lie, dripping with false comfort that only the truly mad will embrace. The darkling spires of Carcosa are breaching the walls between dimensions and Hastur will rule over all…

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    Arkham Horror: The Card...

    16,95 €

    Blood on the Altar on kolmas mythospaketti Dunwich Legacy -syklissä Arkham Horror: The Card Game -pelille.

    Verta alttarilla -skenaariossa tutkimuksenne johtavat Dunwichin kylään. Epäilette, että siellä viime aikoina sattuneet katoamiset voivat liittyä Arkhamin tapahtumiin. Mitä enemmän tutkitte, sitä enemmän saatte vaikutelman, että kaupunkilaiset eivät pidä teistä. Tässä kaupungissa on salaisuuksia, joita sen asukkaat eivät halua jakaa…

    Kuusikymmentä korttia sisältävä Blood on the Altar haastaa kaivamaan esiin Dunwichin salaisuudet. Tutkijoiden on matkustettava ympäri kaupunkia etsimässä johtolankoja ja pysähtyen tutkimaan monia H.P. Lovecraftin klassisesta The Dunwich Horror -tarinasta tuttuja paikkoja.

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    Arkham Horror: The Card...

    19,95 €



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    Arkham Horror: The Card...

    16,95 €

    "All life is only a set of pictures in the brain, among which there is no difference betwixt those born of real things and those born of inward dreamings..." –H. P. Lovecraft, "The Silver Key"

    Embark on a dangerous rescue mission in Dark Side of the Moon, the third Mythos Pack in "The Dream-Eaters" cycle for Arkham Horror: The Card Game! After the man who may hold the key to escaping the Dreamlands is taken by dangerous Corsairs, you follow to a dead world where danger is waiting around every corner. But will you be able to rescue your charge and escape without raising the alarm?

    Dark Side of the Moon can be played on its own in Standalone Mode or combined with the other expansions in "The Dream-Eaters" cycle to form a larger four-part or eight-part campaign. After the events of The Search for Kadath, the investigators in the Dreamlands are drawn even further from the world of the waking than they could have ever thought when Virgil Gray is taken to the cold, distant moon and you have no choice but to follow in the hopes of rescuing him. You must remain even quieter in order to stay hidden long enough to rescue Virgil and escape.

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    Arkham Horror: The Card...

    16,95 €

    Devil Reef is the second Mythos Pack in The Innsmouth Conspiracy cycle.

    The fishing hamlet of Innsmouth may soon be overwhelmed by rising tides and swarming deep ones - but in your fractured memory, you're still putting together the pieces of your time in this mist-shrouded village. As you stare out at the ill-omened shoals and scattered islands of Devil Reef, you can feel a new piece of the puzzle falling into place. You were out there, among the islands, searching for evidence of the Esoteric Order of Dagon...

    Within this Mythos Pack, you'll find the next scenario of the tangled campaign unfolding around the events of The Innsmouth Conspiracy. You'll flashback to your voyage out to Devil Reef three weeks prior—exploring the islands rumored to be haunted by terrible powers, and where you suspect the Esoteric Order of Dagon is hiding something. With the game's first vehicle-driven scenario and an assortment of new player cards for every class, Devil Reef is a gripping next chapter in your unfolding tale of rising tides and encroaching madness.

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    Arkham Horror: The Card...

    16,95 €

    Dim Carcosa on kuudes ja viimeinen Mythos-paketti "Path to Carcosa" -syklin sarjassa Arkham Horror: The Card Gameen.

    Tutkimuksesi salaperäisestä näytelmästä "Keltainen kuningas" on johdattanut sinut ympäri maailmaa ja tuonut hulluuden reunalle. Nyt Carcosaan suuntautuvan polun viimeisessä näytöksessä matkustat maailmankaikkeuden ulkopuolelle maailmaan, joka on kaiken mielikuvituksen ulkopuolella. Edessäsi on vääntynyt, outo kaupunki. Sen kiertyvät kadut ja poikkeava arkkitehtuuri eivät näytä seuraavan mitään järjestystä tai rakennetta. Etäisyydessä synkkä järvi heijastaa kahden auringon säteitä. Tämä on Carcosa - tähtien hulluuden valtakunta, jossa Hastur hallitsee.

    Kaikki paljastuu matkalla Dim Carcosaan, mikä tarkoittaa, että tämän skenaarion lokaatioilla ei ole piilotettua puolta. Sen sijaan niiden kääntöpuolella on tarina, joka vie juonikuviot päätökseensä.

    Tässä kadonneessa valtakunnassa hulluus on väistämätöntä. Mutta vaikka mielesi on murtunut, tutkimuksesi ei lopu tähän. Dim Carcosassa et häviä vaikka kauhusi ylittäisi mielenterveytesi. Sen sijaan matkaat eteenpäin ja vaikka kertoimet sinua vastaan ovat mahdottomat, toivo paluusta hengissä kotiin kantaa eteenpäin.

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    Arkham Horror: The Card...

    16,95 €

    Echoes of the Past on The Path to Carcosa -syklin ensimmäinen mythospakka. Tämä siis on lisäosa Arkham Horror: The Card Gameen.

    Näytelmä “Keltainen kuningas” on tullut Arkhamiin ja käytte se katsomassa. Pian löydätte itsenne outojen voimien ja synkkien tapahtumien hulluksitekevästä verkosta. Kaikki liittyy jotenkin tuohon salaperäiseen näytelmään. Miten ja missä jatkat tutkimuksiasi? Kuinka saat pidettyä kiinni rajallisen mielenterveytesi langoista? Jos näytelmän ja Arkhamin välillä on siteitä, on yksi paikka, josta saatat paljastaa ne - Arkhamin historiallinen seura, maamerkkirakennus, joka kätkee sisäänsä vanhoja salaisuuksia, joista edes sen kuraattori ei tiedä…

    Echoes of the Past  on tietysti jännittävä skenaario, mutta se esittelee myös runsaasti pelaajakortteja, joilla voit viritellä tutkijasi harjoittamia Talent- ja Composure -ominaisuuksia.


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    Arkham Horror: The Card...

    16,95 €

    For The Greater Good on kolmas mythospakka The Circle Undone -syklissä  Arkham Horror: The Card Gameen..

    The Wages of Sin -skenaarion tapahtumien jälkeen olet huolestunut siitä, että Arkhamissa on tehty entistä enemmän omituisia havaintoja ja mikä pahempaa: lisää ihmisiä on kadonnut. Tarvitset apua ja suhteesi Order of the Silver Twilightin kanssa ei voi jatkua enää neutraalina. Sinun on päätettävä, luotatko heihin vai lasketko heidät vihollisten joukkoon. Tämä päätös muuttaa seikkailusi jatkoa määrittämällä siteesi Lodgeen ja siihen, mihin kartanon alueisiin sinulla on pääsy.

    Ensi silmäyksellä monet For the Greater Good -lisäosan pelaajien kortit saattavat tuntua tutuilta. The Secret Name -skenaariossa Arkham Horror LCG mursi rajoja pelaajien hahmoluokkien välillä tuomalla peliin kortteja, jotka kuuluivat useisiin luokkiin. Nyt kun tutkijasi saavat edelleen kokemusta tutkiessaan Arkhamin salaista historiaa, sinulla on mahdollisuus päivittää nämä kortit tehokkaammiksi versioiksi, jotka sopivat klassisiin, yhden luokan hahmoihin. Jokaisessa versiossa näistä päivitetyistä korteista on uusi kuvitus ja kykyjä, jotka auttavat hahmoluokkien ydintehtävissä.

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    Arkham Horror: The Card...

    16,95 €

    Across the five cycles of Arkham Horror: The Card Game, you’ve encountered new investigators in each new deluxe expansion, giving you more and more options for building your decks and exploring the mythos. Now, you have the chance to invite a new face to your games with the Nathaniel Cho Investigator Starter Deck.

    Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign. Perhaps you’re entirely new to Arkham Horror: The Card Game—if your friend has a collection of Arkham Horror: The Card Game, no longer do you need to buy your own Core Set or deluxe expansion to join in a campaign. You can simply pick out your favorite Investigator Starter Deck and start playing immediately.

    Even if you’re a veteran player, there’s plenty of reason to pick up these Investigator Starter Decks. Every starter deck offers a new investigator and a wealth of new cards entering the game for the first time, making these expansions the ideal way to quickly grow your player card collection and discover new ways to play. And of course, they’re perfect for helping a friend get started on their first campaign of Arkham Horror: The Card Game!

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    Arkham Horror: The Card...

    16,95 €

    Innsmouth is overrun! You and Agent Harper just barely escaped from the coastal fishing hamlet, and now, you’re driving quickly toward Falcon Point Lighthouse—where you hope you can draw more connections between the shattered pieces of your memory. You’ve only been on the road for mere moments, however, before you catch sight of headlights in your rearview mirror. You’re not alone on these desolate, winding roads—and it’s a high-speed chase to the finish!

    Strap in for a breakneck race to the finish with the Esoteric Order of Dagon in hot pursuit with Horror in High Gear, the third Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game! Vehicles surge to the forefront in this expansion as you drive your cars along the winding cliffside roads outside of Innsmouth. Alongside this unique scenario, you’ll find a full assortment of player cards for every aspect, unlocking new skills, allies, and more.

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    Arkham Horror: The Card...

    16,95 €

    In the Clutches of Chaos on viides mythospakka The Circle Undone -syklissä  Arkham Horror: The Card Gameen.

    Tutkittuanne kohtalokkain seurauksin Union and Disillusion -lisäosan tapahtumia, kaupungin tilanne huononee entisestään. Todellisuus alkaa repeillä ja Arkhamin kaduilla kuuluu kuin epäsointuista vaskisointinten ääntä. Pelokkaat kaupunkilaiset sulkeutuvat koteihinsa samalla kuin te jatkatte katujen partiointia. Etsitte epätoivoisesti ratkaisua tähän kaaokseen.


    In the Clutches of Chaoksessa tuomiopisteet eivät kerry normaaliin tapaan. Sen sijaan todellisuuden repeämiä syntyy tietyissä paikoissa ja kun tilanne etenee tarpeeksi pahaksi yhdessä kohteessa, siellä alkaa tapahtua huonoja juttuja.

    Pelaajat yrittävät poistaa repeämiä näissä paikoissa, mutta tilanteen pitäminen hallinnassa on hankalaa. Jos tilanne karkautuu käsistä, koko Arkham vajoaa hulluuteen. Teidän on estettävä se!

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    Arkham Horror: The Card...

    16,95 €

    In Too Deep is the first Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game.

    Since awakening in a dank and dismal pit on the Atlantic coast, your memories of your time in Innsmouth have been scattered and difficult to piece together. Why did you come to the town of Innsmouth? What exactly transpired between your arrival and your nightmarish experience in the tidal tunnels? What is the connection between the Esoteric Order of Dagon and the swarming deep ones? These questions and more will have to wait—Innsmouth may already be slipping beneath the waves!

    Within In Too Deep, the first Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, you’ll find the next chapter of the story, drawing you deeper into the tangled web surrounding your visit to Innsmouth. It’s not just a new scenario, however—you’ll find new player cards to support every class, including powerful new Covenants that center on the bless and curse tokens introduced in The Innsmouth Conspiracy deluxe expansion.

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    Arkham Horror: The Card...

    16,95 €

    Into the Maelstrom is the sixth Mythos Pack in The Innsmouth Conspiracy cycle.

    Throughout your Innsmouth investigations, you have ventured into tide-hollowed caves and dripping tunnels - but these watery caverns are only the antechamber of the Deep Ones' domain. A hidden city rests beneath the choppy waves of the North Atlantic, slumbering at the bottom of the ocean. If you're going to protect the world from suffering the same fate as Innsmouth, you'll need to venture into the heart of the storm.

    Within this Mythos Pack, you'll find the final scenario of The Innsmouth Conspiracy cycle, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city - putting an end to this threat forever. Combined with the addition of new player cards to upgrade your decks, Into the Maelstrom is a perfect capstone for a cycle of danger and mystery.

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    Arkham Horror: The Card...

    16,95 €

    Across the five cycles of Arkham Horror: The Card Game, you’ve encountered new investigators in each new deluxe expansion, giving you more and more options for building your decks and exploring the mythos. Now, you have the chance to invite a new face to your games with the Nathaniel Cho Investigator Starter Deck.

    Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign. Perhaps you’re entirely new to Arkham Horror: The Card Game—if your friend has a collection of Arkham Horror: The Card Game, no longer do you need to buy your own Core Set or deluxe expansion to join in a campaign. You can simply pick out your favorite Investigator Starter Deck and start playing immediately.

    Even if you’re a veteran player, there’s plenty of reason to pick up these Investigator Starter Decks. Every starter deck offers a new investigator and a wealth of new cards entering the game for the first time, making these expansions the ideal way to quickly grow your player card collection and discover new ways to play. And of course, they’re perfect for helping a friend get started on their first campaign of Arkham Horror: The Card Game!

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    Arkham Horror: The Card...

    16,95 €

    At the end of "The Dunwich Legacy" cycle, and near the end of your path to abject madness, Lost in Time and Space is the climactic sixth Mythos Pack in the first full-length Arkham Horror: The Card Game campaign!

    Nothing can prepare you for what you'll discover at the cycle's end. As your world dissolves into pathways of sound and color that extend for an eternity in all directions, the lines between objects grow jagged, shifting. Your skin starts to crawl, feeling as though it's turning inside out. Somehow, you must find your way across this foreboding alien landscape. And, somehow, you know you're not entirely alone…

    Lost in Time and Space introduces a new scenario full to bursting with otherworldly chaos, non-Euclidean geometry, and menacing, extra-dimensional entities possessed of incomprehensible powers. You'll find player cards strong enough that you just might have a chance to survive. And for those who play it as the capstone of "The Dunwich Legacy" campaign, the scenario's also littered with effects that call back to the decisions you've made. It is an adventure, a reckoning, and a descent into madness.

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    Arkham Horror: The Card...

    20,95 €

    This new standalone scenario gives us our first look at the city of Arkham in different time periods. Investigators must jump between the 1890s, the 1920s, and the 1950s as they try to solve a mystery of scientists disappearing throughout time.

    Machinations Through Time is the next in line of our special Gen Con scenario releases, similar to The Blob That Ate Everything and War of the Outer Gods. Like those two scenarios, Machinations is compatible with epic multiplayer mode, which means players can work together with other teams to solve this chronological caper.

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    Arkham Horror: The Card...

    21,95 €

    After reports of strange occurrences at Arkham’s most prestigious hotel reach your ears, you are summoned to the location by a mysterious note. You are just beginning to properly conduct your investigation when you suddenly black out. Once you come to, you find yourself standing over a man’s body. Multiple stab wounds perforate his chest and blood covers the floor. What the hell happened? And why can’t you remember a thing? Now as the authorities are on your tail, it is up to your team of investigators to solve the murder and clear your name before you are thrown in prison for the rest of your life. Can you figure out the truth behind this grisly murder? Or will you be the next victim?

    Investigators must solve the Murder at the Excelsior Hotel in this special scenario for Arkham Horror: The Card Game. With the clock ticking and danger around every corner, can you figure out the truth before time runs out? This scenario can be played as a standalone scenario, or inserted into a campaign as a side-story.

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    Arkham Horror: The Card...

    16,95 €

    Across the five cycles of Arkham Horror: The Card Game, you’ve encountered new investigators in each new deluxe expansion, giving you more and more options for building your decks and exploring the mythos. Now, you have the chance to invite a new face to your games with the Nathaniel Cho Investigator Starter Deck.

    Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign. Perhaps you’re entirely new to Arkham Horror: The Card Game—if your friend has a collection of Arkham Horror: The Card Game, no longer do you need to buy your own Core Set or deluxe expansion to join in a campaign. You can simply pick out your favorite Investigator Starter Deck and start playing immediately.

    Even if you’re a veteran player, there’s plenty of reason to pick up these Investigator Starter Decks. Every starter deck offers a new investigator and a wealth of new cards entering the game for the first time, making these expansions the ideal way to quickly grow your player card collection and discover new ways to play. And of course, they’re perfect for helping a friend get started on their first campaign of Arkham Horror: The Card Game!

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    Arkham Horror: The Card...

    31,95 €

    "En voi unohtaa Carcosaa, jossa taivaissa roikkuu mustia tähtiä; missä ihmisten ajatusten varjo pidentyy iltapäivällä, kun kaksoisaurinko uppoaa Hali-järvelle. Mieleni kantaa ikuisesti Kelmeän Naamion muiston." –Robert W. Chambers, keltainen kuningas

    Uusi teatterituotanto on tulossa Arkhamiin aina Pariisista asti. Ei ole yllättävää, että Arkhamin seurapiireissä ei muusta puhutakaan. Pyrkiessänne oppimaan lisää näytelmästä olette paljastanut sen synkeän historian. Katoamisia. Itsemurhia. Harhaluuloja. Hulluutta. Kaikkialla missä Keltaista kuningasta esitetään, hulluus seuraa lähellä...

    Arkham Horror: The Card Game -pelin toisessa deluxe-laajennuksessa  tulee tehtäväksesi paljastaa tämän epätavallisen näytelmän salaisuudet.  Laajennuksen kaksi skenaariota aloittavat Path to Carcosa -kampanjan. Aluksi saatte kuljette Ward-teatteriin ja saatte kutsun näyttelijöiden ja miehistön järjestämään viralliseen illallisjuhlaan. Siellä jokaisella saamallanne vastauksella ja jokaisella paljastuneella vihjeellä löydätte vain enemmän salaperäisyyttä ja hulluutta. Uusien skenaarioiden ja kohtaamiskorttien ohella The Path to Carcosa esittelee kuusi uutta tutkijaa ja kuusikymmentäkaksi pelaajan korttia (joista jokainen sisältää täydellisen pelisetin), jotka antavat sinulle uusia tapoja tutkia ja nauttia pelistä - jopa kun ne haastavat sinut voittamaan uudet heikkoudet.

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    Arkham Horror: The Card...

    16,95 €

    Descend into the dreaded Underworld of the Dreamlands in Point of No Return, the fourth Mythos Pack in The Dream-Eaters cycle for Arkham Horror: The Card Game! After forcing your way through the veil that divides the world of the waking from that of sleep, you must navigate the cavernous Underworld, encountering ghouls and gugs, in the hopes of finding your way to the world above and reuniting with the rest of your team.

    Point of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaterscycle to form a larger four-part or eight-part campaign. Following the events of A Thousand Shapes of Horror, you have finally reached the Dreamlands, but it is not as you expected. No wondrous lands or fabulous cities greet you; merely the dark, barren realm of the Underworld. Perhaps those who brought stories of the Dreamlands to Arkham had never ventured this far underground, or perhaps this place can only be found by those who force their way in. Either way, you are now hopelessly alone in a realm you have never heard of, and the only way out is through.

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    Arkham Horror: The Card...

    29,95 €

    "The reading is not yet complete. Dark machinations once again enshroud the Silver Twilight Lodge, and as the cards spin a new story, you find that you are the key to unlocking its secrets. It is time to reopen this chapter of horrors and put your fate in the hands of fortune once more.

    This upgrade expansion comes oozing with new scenario cards and encounter sets that you can add to each scenario of The Circle Undone, enhancing your investigations with new dangers and new objectives. New player cards, including some upgraded versions of cards from The Circle Undone, give you new tools and options for upgrading your decks, and with a full assortment of card dividers you’ll easily be able to sort and store your entire campaign. On top of that, this expansion comes with a brand-new deck of 22 tarot cards that can be used to enhance any Arkham Horror: The Card Game campaign or scenario!"

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    Arkham Horror: The Card...

    29,95 €

    Luulit, että tapaukset saatettiin päätökseen ja siirrettiin menneisyyteen, joka oli parasta unohtaa. Se mikä alkoi kahden kadonneen Miskatonic University -professorin etsinnästä, johti Dunwichin kapeilta kaduilta pahamaineiseen Clover Clubiin ja paljon kauemmas. Näiden omituisten tutkimusten kysymykset viipyvät edelleen mielessäsi, pakottaen sinut astumaan jälleen kerran Dunwichiin suuntaavaan junaan.

    Return to Dunwich Legacy kutsuu sinut avaamaan vanhat tapauksesi uudelleen ja kokemaan ensimmäisen täyspitkän Arkham Horror: The Card Game -kampanjan tuorein silmin. Kohtaat uusia haasteita ja  yllätyksiä. Tämän laajennuksen 81 uuden skenaariokortin ja 23 uuden pelaajakortin kautta tutkit uusia paikkoja, kohtaat petoksia ja parannat tutkijasi kykyjä kohdatessasi sanoinkuvaamattomia kauhuja.

    Return to Dunwich Legacy sisältää myös premium-laatikon ja kolmekymmentäkaksi arkistointikorttia, jotta koko kampanjasi voidaan tallentaa kätevästi yhteen paikkaan.

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    Arkham Horror: The Card...

    31,95 €

    The flow of time itself is convoluted, and though you thought you had left the jungles of southern Mexico and the depths of Yoth behind you, it appears that they are not as far away as they might seem. Like a snake eating its own tail, the timeline is looping back around itself again…

    With the Return to the Forgotten Age upgrade expansion for Arkham Horror: The Card Game, you’ll find new scenario cards and encounter sets that you can insert into every scenario of The Forgotten Age, mixing up your investigations with new dangers and new objectives. New player cards, representing upgraded versions of cards from The Forgotten Age give you new tools and options for upgrading your decks. And with a full assortment of card dividers, you’ll be able to easily sort and store your entire campaign. Will you venture once more into the jungle?

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    Arkham Horror: The Card...

    26,95 €

    You swore that you would never go back. Yet like a snake eating its own tail, you were always meant to return to where it all began. In the Arkham Horror: The Card Game Core Set, Night of the Zealot presented your first challenge while introducing you to the investigators, mechanics, and environment of Arkham Horror Files, providing a stable foundation from which you built you investigations into the unknown and the unknowable. Now, you are invited to return home and begin a new challenge worthy of your expertise.

    Return to the Night of the Zealot is an expansion for Arkham Horror: The Card Game that enhances and modifies the Night of the Zealot campaign with 46 new Encounter cards and 20 new Player Cards. Additionally, this expansion includes a premium box and 18 divider cards to hold your entire Night of the Zealot campaign.

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    Arkham Horror: The Card...

    33,95 €

    Luulit, että Keltaisen kuninkaan esirippu oli sulkeutunut kohdaltasi.  Kun kirottu näytelmä saapui ensin Arkhamiin, sitä seurasi sarja katoamisia, harhaoja itsemurhia ja hulluutta. Path to  Carcosa -syklin aikana vastausten etsintä vei sinut meren yli Pariisin loistaviin valoihin ja Dim Carcosaan sekä itsensä Hasturin valtaistuimen eteen. Kahdeksan skenaariota testasivat vakaumuksesi, saivat sinut epäilemään aistejasi ja työnsivät sinut hulluuden reunalle. Mutta nyt, hulluus palaa Arkhamiin uusintaesityksen muodossa …

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    Arkham Horror: The Card...

    16,95 €

    Shattered Aeons on kuudes ja viimeinen Mythos-paketti "The Forgotten Age" -syklissä Arkham Horror: The Card Game -peliin.

    The Forgotten Agessa matkusit Keski-Amerikan pimeimpiin kulmiin etsimään kadonnutta atsteekkien kaupunkivaltiota. Se mitä löysit löytöretkesi aikana, voi olla aikamme suurin tieteellinen löytö, mutta se voi olla myös Maapallon loppu.

    Koko The Forgotten Age -syklin ajan olet yrittänyt korjata virheesi, jahdaten tietoa löytämästäsi salaperäisestä esineestä ja sitä jahtaavasta ryhmästä. Matkallasi etelään, olet paljastanut salaisuuksia, jotka uhkaavat koko käsitystäsi maailmasta, ajasta ja ihmiskunnan paikasta maailmankaikkeudessa. Nyt viimeiseen ja suurimpaan kysymykseesi vastataan Shattered Aeonsissa. Mutta ole varovainen, koska pelkien kuolevaisten ei välttämättä ole tarkoitus saada tällaista tietoa ja etsimäsi totuudet voivat tuhota sen vähän mitä järjestäsi on jäljellä.

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    Arkham Horror: The Card...

    16,95 €

    Across the five cycles of Arkham Horror: The Card Game, you’ve encountered new investigators in each new deluxe expansion, giving you more and more options for building your decks and exploring the mythos. Now, you have the chance to invite a new face to your games with the Nathaniel Cho Investigator Starter Deck.

    Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign. Perhaps you’re entirely new to Arkham Horror: The Card Game—if your friend has a collection of Arkham Horror: The Card Game, no longer do you need to buy your own Core Set or deluxe expansion to join in a campaign. You can simply pick out your favorite Investigator Starter Deck and start playing immediately.

    Even if you’re a veteran player, there’s plenty of reason to pick up these Investigator Starter Decks. Every starter deck offers a new investigator and a wealth of new cards entering the game for the first time, making these expansions the ideal way to quickly grow your player card collection and discover new ways to play. And of course, they’re perfect for helping a friend get started on their first campaign of Arkham Horror: The Card Game!

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    Arkham Horror: The Card...

    21,95 €

    The Blob That Ate Everything is the special event quest for Gen Con 2019. It is a one to four player scenario which can be played as a standalone scenario or integrated into any campaign as a side story.

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    Arkham Horror: The Card...

    33,95 €

    Tuomio. Kohtuus. Oikeus. Torni.

    Ennustajan tarot-kortit kutoivat tarinan synkestä tulevaisuudesta, jota sinun oli vaikea saada mielestäsi. Kun huomaat, että neljä ihmistä on kadonnut jälkiä jättämättä French Hill-kukkulan kartanolta, alat ihmetellä, onko ennustettu julma kohtalo tarkoitettu vain sinulle vai koko Arkhamille…

    Circle Undone on Arkham Horror: The Card Game -pelin neljäs deluxe-laajennus. Tutkijaryhmäsi tutkii Arkhamin menneisyyden mysteerejä paljastaen sen makaaberin historian ja sen varjoissa asuvien voimien motiivit. Laajennus sisältää pelattavan prologin, kaksi ensimmäistä skenaariota The Circle Undone -kampanjasta, sekä uusia tutkija- ja pelaajakortteja, joilla voitte kustomoida edelleen seikkailujanne H. P. Lovecraftin kirjoihin perustuvassa maailmassa.

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    Arkham Horror: The Card...

    16,95 €

    The City of Archives on neljäs Mythos-paketti "The Forgotten Age" -syklissä Arkham Horror: The Card Game -peliin.

    Heart of the Elders -lisäosan tapahtumien jälkeen sinä ja tutkijaryhmäsi olette matkalla syvälle luoliin, jossa uusi maailma lepää kätkettynä ulkomaailmalta. Oudot olennot, jotka eivät voi olla tästä maailmasta, ovat näennäisesti asuneet maapallon kuoren alla vuosisatojen ajan. Ne ovat kauhistuttavan näköisiä, mutta ovatko ne vaarallisia? Nyt kun olette heidän valtakunnassaan, voi olla parasta tehdä mitä tahansa he haluava. Mutta kuinka paljon voit luottaa heihin, ja mitä liika naivius voisi maksaa sinulle?

    Tässä Mythos-paketissa on uusi mekanismi, joka tekee tämän skenaarion pelaamisesta kehon ulkopuolisen kokemuksen. Mukana on myös uusia pelaajakortteja tutkijoidesi pelipakkojen kustomointia varten.

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    Arkham Horror: The Card...

    16,95 €

    The Depths of Yoth is the fifth Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game.

    Following the events of The City of Archives, your team of investigators find yourselves trapped deep in the of the Earth and the only way out is...down. Your mission to protect humanity continues, but the threats to your life increase with each level of the descent. There is no telling what monsters have grown in these dark caverns and now pursue your team, but you cannot look back, or you are surely lost.

    This Mythos Pack features new player cards to customize your investigators' decks and treacherous encounter cards to immerse you in the peril of your investigation.

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    Arkham Horror: The Card...

    31,95 €

    There is a hidden realm outside the world of the waking: a realm of wonder, imagination, and nightmares. After occult author Virgil Gray writes about his adventures in these “Dreamlands,” you decide to set forth and learn the truth for yourself. What is real, and what is fiction? And what secrets await in the dark, forbidden places beyond the gates of sleep?

    The Dream-Eaters is the fifth deluxe expansion for Arkham Horror: The Card Game. In this expansion, 1–2 players take on the roles of either a group of investigators venturing into the Dreamlands or their companions who have been left in the waking world. This expansion contains the first two scenarios of The Dream-Eaters cycle; one scenario for each of these two groups. This expansion also contains new investigator and player cards that increase the customization options for the game.

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    Arkham Horror: The Card...

    33,95 €

    he Dunwich Legacy is a deluxe expansion for Arkham Horror: The Card Game.

    Several months ago, three Miskatonic University professors armed themselves with secret knowledge, traveled to Dunwich, and brought an end to the strange and terrifying creature that had been terrorizing the secluded village. Their heroic efforts brought peace to the region—for a while—but also left the men scarred by the horrors they had witnessed. Now, one of those professors, Dr. Armitage, has need of your assistance. His colleagues have gone missing, and he fears the worst…

    With five mini cards and 156 full-size cards, The Dunwich Legacy challenges you to find the missing professors and launches you into a campaign that leads to Miskatonic University, the notorious Clover Club, and beyond. Five new investigators arrive to offer their services, armed with fifty-nine new player cards (including a complete playset of each) that allow you to pursue new deck-building strategies and new styles of play. Finally, you'll find all manner of new terrors arrayed against you—from backroom thugs and bad luck to arcane hexes and wholly unnatural abominations.

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    Arkham Horror: The Card...

    59,95 €

    A monstrous presence once terrorized the secluded village of Dunwich. The season of horror ended only after three professors from Miskatonic University—Dr. Henry Armitage, Dr. Francis Morgan, and Professor Warren Price—ventured to Dunwich, armed with secret knowledge that enabled them to defeat the creature. Now, several months later, Dr. Armitage’s colleagues have gone missing, and he fears the worst…

    Return to the very first cycle of content for Arkham Horror LCG with The Dunwich Legacy Campaign Expansion. Similar to the previously-announced Edge of the Earth expansions, all campaign- and scenario-related cards for this "cycle" can be found in the Campaign Expansion. This is the perfect opportunity for new fans of the game to experience its very first full-length campaign, and for longtime fans to catch up on any parts they may have missed.

    Note: Any longtime fans of Arkham Horror: The Card Game who already own everything from the original The Dunwich Legacy cycle will not find any new cards or content within this expansion.

    Not a standalone product. A copy of the Arkham Horror: The Card Game core set is required to play.

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    Arkham Horror: The Card...

    39,95 €

    A repackaging of the Dunwich Legacy cycle. All of the player cards for the cycle can be found in the Dunwich Legacy Investigator Expansion while all the encounter cards and campaign cards can be found in the Dunwich Legacy Campaign Expansion.
    —user summary

    The Dunwich Legacy is a deluxe expansion for Arkham Horror: The Card Game.

    Several months ago, three Miskatonic University professors armed themselves with secret knowledge, traveled to Dunwich, and brought an end to the strange and terrifying creature that had been terrorizing the secluded village. Their heroic efforts brought peace to the region—for a while—but also left the men scarred by the horrors they had witnessed. Now, one of those professors, Dr. Armitage, has need of your assistance. His colleagues have gone missing, and he fears the worst…

    The Dunwich Legacy challenges you to find the missing professors and launches you into a campaign that leads to Miskatonic University, the notorious Clover Club, and beyond. Five new investigators arrive to offer their services, armed with fifty-nine new player cards (including a complete playset of each) that allow you to pursue new deck-building strategies and new styles of play. Finally, you'll find all manner of new terrors arrayed against you—from backroom thugs and bad luck to arcane hexes and wholly unnatural abominations.

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    Arkham Horror: The Card...

    16,95 €

    Essex County Express on toinen mythos-paketti Dunwich Legacy -syklissä Arkham Horror: The Card Game -peliin. Kuudenkymmenen uuden kortin joukosta löydät kaksikymmentäkahdeksan pelaajakorttia, mukaanlukien neljä kopioita uudesta heikkoudesta.

    Löydät paketista myös jännittävän uuden skenaarion, jossa tutkimuksesi johtavat sinut Arkhamin kaupungin ulkopuolelle. Vaikka ottamasi juna voi tarjota nopeimman tien seuraavalle johtolangalle, se ei välttämättä ole turvallisin… Kun juna kolisee, tärisee ja yllättäen pysähtyy, sinun ja kanssatutkijoidesi on rynnättävä matkustajavaunusta veturiin. Jos et saa junaa nopeasti liikkumaan, sinä ja kaikki muut matkustajat saatatte joutua saaliksi epäluonnollisille olennoille, joita näyttävät ryömivän, mönkivän ja liukuvan vaunusta toiseen, kasvaessaan samalla yhä suuremmaksi.

    Seikkailusi Essex County Expressissä sisältävät satunnaisia sijainteja, mikä parantaa huomattavasti skenaarion uudelleenpelattavuutta. Se tarkoittaa, että tämä painajaismainen junamatka kannattaa tehdä yhä uudestaan ja uudestaan!

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    Arkham Horror: The Card...

    31,95 €

    “Vielä kertaalleen astelin hiekan alla velloviin raunioihin…”
    – H.P. Lovecraft, “Nimetön kaupunki”

    Luulemme tuntevamme maapallon historian, mutta on salaisuuksia joita emme tiedä ja on totuuksia jotka tekisivät koko ymmärryksemme universumista tyhjäksi. Kun tunnettu historioitsija Alejandro Vela saa selville yhden näistä salaisuuksista - muinaisen ja unohdetun atsteekkikaupungin raunioiden sijainnin - hän käynnistää tapahtumasrajan joka voi purkaa itsensä ajan kudelman.


    The Forgotten Age on kolmas deluxe-laajennus Arkhan Horror: The Card Gameen. Tällä kertaa tutkijajoukkonne lähtee tieteelliselle tutkimusretkellä Etelä-Meksikon sademetsiin. Paketissa on kaksi uutta skenaariota, joista kummankin voi pelata yksistään tai ne voi toimia osana uutta kampanjaa.

    Lisäsosassa on viisi uutta tutkijaa, 64 pelaajakorttia, sekä 87 kohtaamiskorttia, mukaan lukien tutkimusretkipakka, jossa tulee uusia haasteita voitettaviksi tutkijoiden vajotessa syvemmälle Unohdettuun aikaan.

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    Arkham Horror: The Card...

    20,95 €

    Ei tarvitse hermostua, tässä suoritetaan nyt tällainen pieni ihmiskoe.

    The Labyrinths of Lunacy on itsenäinen skenaario Arkham Horror: The Card Gameen. Sinä ja toverisi olette joutuneet salaperäisen rikollisneron vangiksi. Teidät on suljettu hirvittävään luolaholviin ja pakotettu suorittamaan kieroja tehtäviä ja arvoituksia päästäksenne vapauteen. Tämä skenaario nähtiin ensimmäisen kerran jenkkien Gen Con messuilla 2017 ja se vetää jopa 12 pelaajaa eeppisessä moninpelimuodossaan. Lisäsäännöt antavat tukea pienemmällä poppoolla pelatessa ja tekevät Hulluuden labyrintistä kolmiosaisen minikamppiksen.

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    Arkham Horror: The Card...

    16,95 €

    The separate timelines of your Innsmouth investigations are quickly converging, as the pieces of your memory begin to click into place. You’ve seen uncanny happenings and sinister meetings, and it’s clear that the Esoteric Order of Dagon lies at the heart of the conspiracy. It’s time for you to step across the nightmare frontier and venture into the Order’s decrepit and crumbling halls… and the tidal caves that lie beneath.

    As The Innsmouth Conspiracy cycle approaches its climactic conclusion, you’ll find the next chapter of the unfolding story within The Lair of Dagon, the fifth Mythos Pack in The Innsmouth Conspiracy, beckoning the investigators deeper into danger and closer to the heart of the sea. You’ll need new tools and skills if you plan to take the Order of Dagon head-on, and fortunately, this Mythos Pack comes filled with an assortment of new player cards for every aspect, giving you the perfect cards to upgrade your deck as you gain more experience and ramp up to the finale of your campaign.

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    Arkham Horror: The Card...

    16,95 €

    The Miskatonic Museum is the first Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game.

    It begins with a book… Somewhere in the Miskatonic Museum, Olaus Wormius’s Latin translation of a book called the Necronomicon lies hidden away, kept locked and secret so that those individuals who shouldn't gain access to it do not. When recent events at the university and the Clover Club lead you to believe that someone may now be searching for this strange and ancient tome—someone who should not be permitted to delve its secrets—you make your way to the Museum. The hour is late, and the front door is locked. But you know you must recover the book before anyone can access its arcane secrets for dark purposes.

    The cards and adventure from The Miskatonic Museum grant you access to the Museum and its many exhibitions. Whether you conduct your investigation as a relatively simple book recovery or incorporate it into the campaign from The Dunwich Legacy, you'll find it marked by a frightening urgency. You aren't alone within the museum's darkened chambers; something else stalks the exhibits…

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    Arkham Horror: The Card...

    16,95 €

    From the streets of Paris to the city's subterranean catacombs, your pursuit of the truth behind The King in Yellow leads you farther and farther from Arkham's familiar landmarks. But the streets, the language, and the eerie, dark tunnels aren't the only foreign elements at play. There's something distinctly otherworldly in the Parisian catacombs…

    In The Pallid Mask scenario, you and your fellow investigators will enter these tunnels in search of a stranger whom you believe must be connected to the events surrounding the performance of The King in Yellow at the Ward Theatre in Arkham. But with each new strange twist and turn, you'll find yourselves only stepping deeper into mystery. Perhaps you can follow the tunnels all the way to the pulsing heart of the play's mysteries, but there's a chance, too, you'll simply find yourselves lost amid the shifting landscape. What begins as a trek through moist and clammy tunnels of stone may become a journey that leads you under the earth, through The Gate to Hell, and straight to your demise at the Well of Souls or some other forgotten chamber.

    Destined to be a fan-favorite, the scenario from The Pallid Mask utilizes the game's locations in a novel way, bringing them into play only as you travel through them, and arranging them in a constantly shifting and unpredictable fashion. Each new step through these labyrinths could be your last.

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    Arkham Horror: The Card...

    59,95 €

    For weeks, the upcoming performance of The King in Yellow has been the talk of the town. But research into the play’s dark history has convinced you that something foul is at work. Disappearances. Suicides. Delusions. Insanity. Wherever The King in Yellow is performed, madness follows close behind. No connection has yet been proven, but that won’t stop you from searching for the truth.

    Return to the second cycle of content for Arkham Horror LCG with The Path to Carcosa Campaign Expansion. Just like with the previous cycle, all campaign- and scenario-related cards for this "cycle" can be found in the Campaign Expansion. This is a fantastic opportunity for new fans of the game to experience its second full-length campaign, and for longtime fans to catch up on any parts they may have missed. Whether you want just one of the expansions or both, no Arkham fan will want to miss The Path to Carcosa!

    Note: Any longtime fans of Arkham Horror: The Card Game who already own everything from the original The Path to Carcosa cycle will not find any new cards or content within these two new expansions.

    Not a standalone product. A copy of the Arkham Horror: The Card Game core set is required to play.

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    Arkham Horror: The Card...

    47,95 €

    For weeks, the upcoming performance of The King in Yellow has been the talk of the town. But research into the play’s dark history has convinced you that something foul is at work. Disappearances. Suicides. Delusions. Insanity. Wherever The King in Yellow is performed, madness follows close behind. No connection has yet been proven, but that won’t stop you from searching for the truth.

    Return to the second cycle of content for Arkham Horror LCG with The Path to Carcosa Investigator Expansion. Just like with the previous cycle, all player cards for this cycle can be found within the Investigator Expansion.

    Note: Any longtime fans of Arkham Horror: The Card Game who already own everything from the original The Path to Carcosa cycle will not find any new cards or content within this expansion.

    Not a standalone product. A copy of the Arkham Horror: The Card Game core set is required to play.

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    Arkham Horror: The Card...

    16,95 €

    Journey across the dreamlands in The Search for Kadath, the first Mythos Pack in The Dream-Eaters cycle for Arkham Horror: The Card Game! After taking your first steps into the Dreamlands, your mind teems with anxiety over the quest ahead, dangers you left in the waking world, and the fate of dreamers who have come before you. Are they also somewhere in these expansive lands? Perhaps if you find the lost castle and return with proof of the Dreamlands, you can save everyone: yourself, your friends, and the other dreamers as well. So, despite the advice of the Dreamlands’ inhabitants, you and your companions seek unknown Kadath, where the gods dwell.

    The Search for Kadath is Scenario 2–A of The Dream-Quest. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream-Eaters cycle to form a larger four-part or eight-part campaign. As your team of investigators becomes separated between the dream and the waking worlds, you will need to work together across realms to earn victory and return home. To help you achieve this, you will find new player cards that create new synergies between investigators, letting you offer aid during your turns or even the Mythos Phase. Discover the meaning behind your dreams and discover the proof you seek!

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    Arkham Horror: The Card...

    16,95 €

    The Secret Name on ensimmäinen Mythos-paketti The Circle Undone -syklissä.

    The Circle Undonen tapahtumien jälkeen olet epätoivoisesti etsinyt lisätietoja Arkhamiin saapuneesta vaarallisesta uudesta salaseurasta. Tällaista tietoa on vaikea saada edes Arkhamin kaltaisessa paikassa, mutta olet kuullut noidasta, jonka tarinaa on kerrottu lähes kaksisataa vuotta: Keziah pakeni Salem Gaolista 1600-luvun lopulla. Hänen haamunsa väitetään edelleen kummittelevan French Hillillä sijaitsevassa talossa. Koska sinulla on paljon kysymyksiä ja vain vähän vastauksia, sinulla ei ole muuta vaihtoehtoa kuin jahdata Arkhamin menneisyyden aaveita.

    Uuden syklin alkaessa, tarvitset uusia työkaluja, joiden avulla voit taistella näitä epäpyhiä voimia vastaan. Jotkut The Secret Namen uudet pelaajakortit auttavat sinua tämän tehtävän suorittamisessa ja kuuluvat useampaan kuin yhteen hahmoluokkaan. Nämä kortit, jotka voidaan tunnistaa kultaisella sävyllä ja kaksoisluokkakuvakkeilla kortin oikeassa yläkulmassa, voidaan lisätä tutkijapakkoihin, jos sinulla on pääsy jompaan kumpaan kortissa luetelluista luokista.

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    Arkham Horror: The Card...

    16,95 €

    Näin oli aina tarkoitus tapahtua ... olet lopulta matkalla mielisairaalaan.

    The Unspeakable Oath on toinen Mythos-paketti "Path to Carcosa" -sykliin. Se vie sinut Arkhamin mielisairaalan  syvyyksiin. Löydät itsesi lukittujen ovien takana, epäonnistuneena ja sekopäiden ympäröimänä. Ja silti, saat vihjeitä vielä syvemmästä ja synkemmästä salaisuudesta.

    Skenaario syventää pelin ulottuvuuksia perinteisen roolipelin ja korttipelikokemuksen välillä. Kaksikymmentäneljä pelaajakorttia (kaksi kopiota kahdestatoista erilaisesta kortista) antaa sinulle pääsyn useisiin varakkaisiin suojelijoihin ja antaa mahdollisuuden "oppia" virheistä.

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    Arkham Horror: The Card...

    16,95 €

    Matkallanne Etelä-Meksikon sademetsiin teitte elämänne löydön. Kotiin palattuanne on aika rentoutua – mutta lepo jääkin haaveeksi. Kutsumaton vieras väittää, että löytämänne artefakti ei ole lainkaan mitä luulette –  itse asiassa olette saattaneet koko maailmaan suureen vaaraan. Saatanan tunarit.

    Tyypin väitteet tuntuvat käyvän toteen ja maailma ajautuu kaaokseen. Nyt tarttis tehrä kolme juttua aika lailla yhtä aikaa: katsoa että se pahanilman reliikki ei joudu vääriin käsiin, selvittää ystävän katoaminen ja päättää luotetaanko tuohon mysteerivieraaseen. Panokset on korkealla ja aika kortilla, mitä teette?

    Threads of Fate aloittaa The Forgotten Age Mythos Pack -kokonaisuuden (terveisiä kielitoimistolle!). Tämä on siis lisäosa tuohon mainioon Arkham Horror: The Card Gameen. Uusi seikkailu vie tutkijat kolmivaiheiseen seikkailuun, joita pelataan kolmesta pakasta yhtä aikaa. Johtolankoja ja aikaa on rajoitetusti, joten siitä vaan tekemään tiukkoja päätöksiä. Päätösten seuraukset nähdään kampanjan aikana, joten valitkaa nyt herrantähren viisaasti.

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    Arkham Horror: The Card...

    16,95 €

    Asiat ovat ehdottomasti menossa outoon suuntaan Undimensioned and Unseen -skenaariossa. Tämä on Dunwich Legacy -syklin neljäs Mythos-pakka Arkham Horror: The Card Game -peliin.

    Siihen mennessä, kun kahden kadonneen professorin etsintäsi on johtanut sinut Undimensioned and Unseen -skenaarioon, olet jo matkustanut kauaksi Arkhamin tutuista mukavuuksista. Olet nähnyt asioita, joita kukaan ei tule uskomaan. Olet sotkeutunut kultisteihin ja heidän uhrauksiinsa, joihin on upotettu tietoa "Suurista muinaisista" ja epäpyhistä rituaaleista.  Löydät itsesi tilanteesta, jossa sinun on yhtäkkiä pakko tuhota kauhistuttavia hirviöitä, jotka ovat lähes immuuneja kaikelle arsenaalissasi...

    Undimensioned ja Unseen on mysteeri arvoituksen sisällä. Se voi tuoda sinut askeleen lähemmäksi lopullista tavoitettasi, mutta sinun on ensin jäljitettävä kaikki tiedot tai voimat, jotka voivat auttaa sinua taistelussasi näitä lähes haavoittumattomia hirviöitä vastaan. Se myös vaatii, että suoritat tutkimuksen nopeasti - mahdollisesti hyödyntämällä tämän Mythos Packin mukana tulevia uusia pelaajan kortteja - ehkä metsästetystä voisi niillä tulla metsästäjä!

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    Arkham Horror: The Card...

    16,95 €

    Union and Disillusion on neljäs Mythos-paketti Circle Undone -syklissä Arkham Horror: The Card Game -peliin.

    Oltuanne tekemisissä Silver Twilight Lodgen kanssa For the Greater Good -tarinassa, matkaatte Miskatonic-joen rannoille etsimään neljää sielua, jotka katosivat yhdestä Lodgen järjestämästä tapahtumasta. Kahden joen ylittävän sillan välissä on Unvisited Isle. Sumuiset rannat ovat karuja ja epämiellyttäviä, ja kun siirrytte lähemmäksi, yritätte olla hiljaa, ikään kuin ette haluaisi joen itsensä huomaavan teitä. Missään ei näy sieluakaan tullessanne lähemmäksi saarta. Kaukana edessä spektraalienergian pylväs nousee pilviin ja sitä ympäröi yliluonnollinen sumupyörre

    Tutkiessanne saarta, löydätte eri paikkoihin hajalleen sijoitettuja rituaalihiilipannuja, joita voitte joko sytyttää tai sammuttaa uuden Circle-toimintakyvyn avulla. Näiden pannujen valaistus voi auttaa  voimakasta sumua vastaan, mikä antaa teidän tutkia saarta edelleen, mutta se voi myös olla tärkeä askel jo aloitetun rituaalin loppuun saattamiseen. Kuinka pitkälle voitte työntää Arkhamin kaaoksen rajalle, ilman että luovutatte kaupungin pimeille voimille.

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    Arkham Horror: The Card...

    16,95 €

    The Wages of Sin on toinen Mythos-paketti The Circle Undone -syklissä Arkham Horror: The Card Game -peliin.

    Et ole enää turvassa tässä kaupungissa.

    Matka alkoi ensin ennustaja synkällä profetialta, ja se on johtanut sinut Josef Meigerin kartanon vaarallisiin saleihin ja French Hill -kukkulan rappeutuneeseen noitataloon etsimään haudattua historiaa. Historiaa, joka olisi ollut paras unohtaa. Kaikkeen liittyy kauan sitten Arkhamian menneisyydessä kuollut noita. Ehkä siis parasta on aloittaa tutkimukset sieltä, missä niin moni noita kohtasi loppunsa satoja vuosia sitten.

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    Arkham Horror: The Card...

    21,95 €

    Our world may seem significant—the center of our personal universes. But amidst the unknowable eldritch Mythos, Earth is a tiny microcosm of primitive life, a laughable mote of dirt and water floating among the stars. We are merely dust on the scales, and any larger ambition only demonstrates an unfortunate surplus of damning hubris.

    In the face of this crushing insignificance, the investigators of the Arkham Horror Files are those who push back against the abyss, who refuse to give in to nihilism and despair. But with the latest adventure, those investigators face a challenge unlike any they’ve tackled before.

    In War of the Outer Gods, a new scenario pack for Arkham Horror: The Card Game, Arkham is caught in the midst of a world-shattering conflict between three rival cults, raging across all of North America. Each of these cults seeks to summon its own Ancient One—and as they battle each other across the continent, every enemy slain brings one of these dark gods closer to awakening. Can you and your fellow investigators survive being caught in the middle of this war, or will our world be torn asunder?

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    Arkham Horror: The Card...

    17,49 €

    Defend the Dreamlands from the schemes of the Spinner in Darkness in Weaver of the Cosmos, the sixth and final Mythos Pack in the Dream-Eaters cycle for Arkham Horror: The Card Game!

    Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.

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    Arkham Horror: The Card...

    16,95 €

    Kuka olisi voinut koskaan arvata, että kahden kadonneen professorin etsintä johtaisi tähän? Tuuli ulvoo. Rituaalitaikuus värähtelee ilman läpi. Ja maailma repeytyy. Aikasi loppuu. Tuomio lähestyy nopeasti!

    Where Doom Awaits on viides myyttipakka Dunwich Legacy -syklissä Arkham Horror: The Card Gameen. Tämä skenaario vie tutkintasi nopeasti kohti sen loppukliimaksia ,samalla kun se huimaa tutkijaasi vääristyneellä versiolla todellisuudesta.

    Dunwichin ulkopuolinen metsä muuttuu. Löydät aukioita täynnä verta ja ruumiita,  sekä jokia, jotka ovat jäätyneet lämpimästä ilmasta huolimatta. Astut poluille, jotka repeävät paljastaen kuiluja ulottuvuuksien ja muiden maailmojen välille…

    Onneksi et ole täysin valmistautumaton haasteisiin, joita nämä ulottuvuuksien repeämät tuovat. 28 pelaajan korttia (kaksi kopiota neljästätoista eri kortista) tarjoavat valikoiman ratkaisuja - jos vain olet ansainnut tarpeeksi kokemuspisteitä lisätäksesi ne pakkaasi.

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    Arkham Horror: The Card...

    17,49 €

    Come face to face with madness in Where the Gods Dwell, the fifth Mythos Pack in The Dream- Eaters cycle for Arkham Horror: The Card Game! After your seemingly endless journey across the Dreamlands, you have made your way to the land of Leng, an icy wasteland where you believe the peak of unknown Kadath resides. All the while, a presence taunts you, gnawing at your insides— a wordless voice you cannot hear, but feel within the confines of your mind. A presence that is waiting for you.

    Where the Gods Dwell is Scenario 4–A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand?

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    Arkham Horror: The Card...

    16,95 €

    Across the five cycles of Arkham Horror: The Card Game, you’ve encountered new investigators in each new deluxe expansion, giving you more and more options for building your decks and exploring the mythos. Now, you have the chance to invite a new face to your games with the Nathaniel Cho Investigator Starter Deck.

    Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign. Perhaps you’re entirely new to Arkham Horror: The Card Game—if your friend has a collection of Arkham Horror: The Card Game, no longer do you need to buy your own Core Set or deluxe expansion to join in a campaign. You can simply pick out your favorite Investigator Starter Deck and start playing immediately.

    Even if you’re a veteran player, there’s plenty of reason to pick up these Investigator Starter Decks. Every starter deck offers a new investigator and a wealth of new cards entering the game for the first time, making these expansions the ideal way to quickly grow your player card collection and discover new ways to play. And of course, they’re perfect for helping a friend get started on their first campaign of Arkham Horror: The Card Game!

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    Lord of the Rings LCG: A...

    29,95 €

    Confront a dangerous cult in A Shadow in the East, the eighth deluxe expansion for The Lord of the Rings: The Card Game! The power of Mordor stretches across the realm, darkening the hearts of those who fall under its influence and threatening the once-peaceful lands of Rhûn. Only Middle-earth's bravest heroes can hope to stand against the spread of evil when a band of desperate Dorwinions come to ask for aid. Your team of heroes will embark on a dangerous journey into darkness in three new quests that take you down the River Running, to the capital city of Dorwinion, and further into the Hills of Rhûn.

    With new hero and player cards to further customize your adventures, this deluxe expansion kicks off the "Vengeance of Mordor" cycle with grand fanfare, introducing the game's first double-sided hero, as well as a new version of The One Ring and a new card type in the form of contracts. Assemble your Fellowship and prepare for a daring mission in the shadow of Mordor!

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    Lord of the Rings LCG:...

    16,95 €

    In Attack on Dol Guldur, players join the host of Lórien in a direct attack against Sauron’s Mirkwood stronghold taken straight from the appendix for The Return of the King. This unique scenario can be played by 1-4 players in Standard Game Mode or 3-12 players in Epic Multiplayer Mode. Only one copy of Attack on Dol Guldur is required to play Standard Game Mode, while three copies are required for Epic Multiplayer Mode. The scenario includes two double-sided setup cards, one for each mode, that players use to play the game in the desired fashion.

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    Lord of the Rings LCG:...

    16,95 €

    Beneath the Sands is the third Adventure Pack in the Haradrim cycle for The Lord of the Rings: The Card Game.

    There's more than Haradrim to fear among the lands of Harad. There are the jungles and the beasts that lair within them. There are the Orcs and Wargs sent by the Dark Lord of Mordor to patrol the region. And there are the deadly expanses of desert, where the sun and dehydration can kill you slowly, provided you're not first captured and eaten by the hidden predators that lie in wait.

    In Beneath the Sands, several of Middle-earth's greatest heroes continue their perilous journey through the hostile lands of Harad, only to find evidence of giant spiders that have dragged people under the dunes. Compelled to investigate, your heroes must crawl into the spider's tunnels, only to navigate a scenario that weaves through a labyrinth of cobweb-choked darkness, blocked passages, and deadly spiders. Time is of the essence, as the spiders' victims may yet be alive, but you'll need to be clever and attentive lest you become lost underground.

    With scenario-specific rules that allow you to squander your progress when you get off-track, even if you quest successfully, Beneath the Sands places an emphasis upon the game's questing and exploration in a way that truly allows you to feel trapped in a maze. Fortunately, the Adventure Pack also comes with a new Scout hero and twenty-seven player cards (three copies each of nine different cards) to help you get back onto the proper path—or forge your own.

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    Lord of the Rings LCG:...

    15,95 €

    Escape from Khazad-dûm invites you to enter this massive underground realm and create a custom-built The Lord of the Rings: The Card Game scenario filled with Spiders, Goblins, and other perilous encounters of your choice. As you play, you’ll come across many familiar cards with new and unexpected abilities, creating a unique new experience. It features rules for cooperative play as well as a team vs team variant, where each team will build the encounter deck for the opposing team. This pack also integrates with the The Mines of Moria custom scenario pack.

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    Lord of the Rings LCG: Fire...

    16,95 €

    Fire in the Night is the third Adventure Pack in the Ered Mithrin cycle for The Lord of the Rings: The Card Game! You thought you could rest. After roaming far across Wilderland and slaying two powerful Dragon spawn, you have arrived at the Woodman settlement of Hrogar’s Hill, where you hope to gain some much-needed respite from the dangers that have plagued you throughout your recent days. But it is not meant to be. Shortly after starting a meal, you are roused by the sound of alarm. Outside, a terrifying red-orange glow has cut a swath through the black night. The Dragons’ mother has arrived to exact her revenge.

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    Lord of the Rings LCG:...

    31,95 €

    The first deluxe expansion for The Lord of the Rings: The Card Game, Khazad-dûm transports you to the ancient realm of the Dwarves with 165 new cards (with three copies each of its player cards), including new scenarios, encounter sets, heroes, allies, attachments, and events.

    From Orcs and Trolls to Ringwraiths and Dragons, Middle-earth is a rich and expansive world, filled with fantastic and iconic creatures. As you venture into the ancient Dwarven realm of Khazad-dûm, you'll enter a place in Middle-earth far removed from the settings and creatures represented by the Core Set encounter cards. Dark tunnels teem with goblins, and any wrong turn could send you plummeting through pits to find yourself confronted by older and fouler things than Orcs.

    Therefore, in addition to expanding your existing game experience, Khazad-dûm introduces nine all-new encounter sets. These unique sets, when combined into encounter decks (as instructed by the rules), make up the three included scenarios in Khazad-dûm.

    Note: To play the scenarios in the subsequent "Dwarrowdelf Cycle" of Adventure Packs, you will need the new encounter sets in this expansion.

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    Lord of the Rings LCG:...

    31,95 €

    "We come now to the very brink, where hope and despair are akin. To waver is to fall."
    –Aragorn, The Return of the King

    Dire, world-shattering stakes. Epic Multiplayer Mode. The fate of all Middle-earth… Mountain of Fire is the sixth and final The Lord of the Rings Saga Expansion for The Lord of the Rings: The Card Game!

    Three epic scenarios grant you the opportunity to adventure alongside Aragorn and Frodo Baggins as they march to the Black Gate, carry the One Ring into the heart of Mordor, and climb the final steps to the fires of Mount Doom. These scenarios are inspired directly by The Return of the King, and their apocalyptic, world-altering stakes are reflected by the introduction of the dire keyword, which raises the threat elimination level to "99," and by rules that allow you play the final two scenarios simultaneously in Epic Multiplayer Mode, either in standalone play or as the climactic finale to your The Lord of the Rings Saga Campaign!

    And it's not just the scenarios that are bigger and more fantastic than ever. Mountain of Fire is loaded with new heroes, allies, events, and attachments that truly convey the awesome resolve of those noble and daring Men, Elves, Dwarves, and Hobbits that stood at the end against the forces of Mordor.