The bonfires are sources of light, energy and warmth created by the guardians of light in order to brighten the cities on the otherwise dark planet. The residents of the cities however, took the bonfires for granted and exploited them for their personal gain. Disappointed the guardians of light retreated and let the bonfires extinguish. The citizens could no longer live in the now dark cities and were forced to leave.
You are a group of gnomes living close to the cities and you also need and the light of the bonfires. Missing it now, you try yourself to visit the cities and learn how to ignite the bonfires once again: You must visit the guardians of light on their holy islands and ask for tasks to prove your good will. For each completed task, they will re-ignite one extinguished bonfire. Whoever manages to earn the greatest trust from the guardians and manages to brighten their city the most will win the game.
The engine for the game are the three-coloured tiles you will be puzzling onto your player board. When you manage to place the same colours adjacent to one another, you will receive more action tiles of that specific kind. This will allow you to specialize in certain types of actions and pursue different strategies.
You can use the tiles to perform the following actions:
- Move your ship to an island
- Receive a task from an island by spending two resources
- Invite a guardian of light into your city
- Trigger a procession of guardians through your city and gain resources.
- Add a landscape tile to your city (this is where the processions take place)
- Recruit a gnome gaining a special ability or victory points
- Find support by the last bonfire, gaining portals, resources or action tiles
You will play in turn order until a fixed number of tasks has been solved, after which each player has 5 more turns. During final scoring, you will receive points for your completed tasks (the bonfires) and any improvements made there (portals, landscapes or guardians).
Spaceship Unity (Damaged)€42.95
Spaceship Unity takes gaming to a whole new level, transforming your home into a spaceship! As recruits of the IPA, i.e. the Interplanetary Alliance, the players experience an extraordinary story full of action and adventure and have to steer their own spaceship, with the fan turning into a jet engine, the blinds into a protective shield, the bookshelf into a diplomatic database, and much more!
In Spaceship Unity – Season 1.1, the focus is on the story. As in a TV series, the story continues over several episodes (five in this case). Each of them is divided into multiple chapters with branching story paths for a different experience. As in real life, the story keeps going no matter how the crew performs. However, that doesn't mean the mission is to be taken lightly! After all, the players are the last hope for galactic peace, and the course of the story will change depending on the players' success or lack thereof, for better or for worse.
Tainted Grail: Stretch...€78.95
The stretch goals, Age of Legends and Last Knight are packaged together in one box.
Set 400 years after the main story, the Last Knight is brimming with new interactions, choices, secrets, and long-term consequences of actions made 400 years ago, during the previous campaign. You will now travel a cold, desolate landscape of apocalyptic Avalon in search of answers and - perhaps - salvation.
This expansion to the base game adds an additional campaign with 15 new Chapters, representing an additional 30-40 hours of gameplay. The campaign includes 4 new travelers (Mabd, Dagan, Sloan, and Fyul), 280 new cards, 64 oversized location cards, and a 220-page Campaign Journal.
Age of Legends:
Go back 1,000 years, and be one of the first humans to set foot on Avalon. Discover the truth behind the legends. Join the Knights of the Round Table in their quests and trials. This time, you will join the first humans to set foot on Avalon, 600 years before the events of the first campaign, and see the Fore-dweller empire at the height of its power.
This expansion to the base game adds an additional campaign with 15 new Chapters, representing an additional 30-40 hours of gameplay. The campaign includes 4 new travelers (Naazer, Thebalt, Caolin, and Duana), 280 new cards, 64 oversized location cards, and a 220-page Campaign Journal.