Esittelyssä olevat tuotteet

  • A Thief's Fortune

    31,95 €

    Nabbarah: A city full of wonders and stories to be told — a glimmering jewel in the middle of the desert.

    You are a thief, always on the lookout for the next target to hit. You decide to sneak into the Royal Palace, break in its treasure room, and look for the mythical treasures rumored to be hidden there. Among piles of gold, emeralds, and precious jewelry, you stumble upon a chest containing a mysterious hourglass. As soon as you touch it, you are filled with mystical energy and realize its true power: You are now able to see glimpses of your own future. By taking different courses of action, different paths unfold before you, allowing you to shape your future as you see fit. Unfortunately, everyone in the palace is now after you...

    A Thief's Fortune is a card game for 1-4 players in which each player represents a different possible future of the same character. By visiting different locations, interacting with local characters and making sure that certain events you have seen actually happen, you try to find the path that will lead you as far away as possible from danger.

    In more detail, players each have three areas in front of them: past, present, and future. Over five rounds, players draft location, event, and character cards, adding them to their personal "future" area with resources on those cards. Players extract resources from those cards, and when they're empty, the cards move into the player's present, after which the player can activate the power on those cards to score the fortune points they need to win the game.

  • Aeon's End: Legacy

    69,95 €

    “You are not breach mages yet,” Brama lectures as she paces down the line of students, her frail form belying her immense power. “Breach mages have protected us since the beginning — since the burning of the world and our pilgrimage into the dark. It was they who founded Gravehold, our last bastion, and if you wish to stand beside these living legends, you must listen and learn. The Nameless shall come again, as they always have, and you will need to be ready. You are the hope of our future.”

    As a young apprentice, you grew up to stories of the breach mages. Brama, the teacher, wisest of the mages. Dezmodia, the prodigy, master of great magic. Mist, the stoic leader and tactical genius. Malastar, the magical craftsman. Rebellious, powerful, and reckless perfectly sum up Xaxos. These mages are your heroes and tomorrow, after your ordeal, you will join their ranks.

    “Each of you must overcome your ordeal to learn discipline and focus, the tools you will need to defend Gravehold. We are nothing without Gravehold. To be a breach mage is to sacrifice your life for Gravehold. When you die, it will be in defense of our city. Once you understand this universal truth...only then will you be ready to become a breach mage.”

  • AuZtralia

    62,95 €

    AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace's A Study in Emerald. Following the Restorationist war, the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds.

    Build a port, construct railways, mine and farm for food. You’ll need to prepare for the awakening. You’ll need to fight.

    Everything you do in the game costs time, which is one of AuZtralia's most valued resources.

    At a point in time, the Old Ones will wake up and become an active player. They begin to reveal themselves and move, with potentially devastating outcomes.

    You’ll need to prepare wisely for the awakening and may have to co-operate with others to defeat the most dangerous Old Ones.

    Military units will help you to locate, fight and defend against the nightmarish beings that may be lurking on your doorstep. As well as hardware, you’ll need to recruit some Personalities who have the skills and resources to help you.

    Riches from the land, mixed with darkness and insanity await you in the outback. Will humanity prevail or will the Old Ones wreak their revenge?

  • Chronicles of Crime

    26,95 €

    Chronicles of Crime is cooperative game of crime investigation.

    With the same physical components (board, locations, characters and items), players will be able to play plenty of different scenarii and solve as many different crime stories.

    They will start the app, choose the scenario they want to play, and follow the story. The goal being to catch the killer of the case they have been given in the shortest short time possible.

    Using the Scan&Play technology, each component (locations, characters, items, etc.) has a unique QR code, which, depending on the scenario selected, will activate and trigger different clues and stories. That means players will be able to get new stories way after the game is release simply by downloading the app's updates, without any shipping of new physical components involved.


    Each session last around 1h to 1h30 minutes and many scenarios are connected to each others in order to tell a much bigger story.

  • Chronicles of Crime: NOIR

    21,95 €

    Noir is an expansion authored by Stephane Anquetil, a very talented writer with credentials including Sherlock Holmes Consulting Detective scenarios as well as Escape Books and Box (404 éditions).

    In Noir, the whole group is collectively representing one private detective with unconventional methods.

    Instead of Forensic Contacts, players have 4 action cards they can use at any point and any moment:

    Spy
    Break-In
    Bribe
    Intimidate

    You won't be able to intimidate everyone without repercussions.
    Also, your money is in a shortage, so you can't bribe everyone you meet.
    Noir really brings another side to crime busting!

    This Expansion requires the base game (London) to be played. It also requires an app to work (it's impossible to play without it), but once downloaded no Internet connexion is needed to play. You currently need Android 4.4 or newer, or iOS 8.0 or newer to run the app, which may change in the future.

  • Clank!

    53,95 €

    Clank! on suosittu pakanrakennuspeli, jossa pelaajat ovat vihaisen lohikäärmeen luolaan hiipiviä varkaita. Mitä syvemmälle luolaan menee, sitä arvokkaimpia aarteita käsiinsä saa. Hankkimalla pakkaansa yhä parempia kortteja, aarteiden rosmous onnistuu entistä paremmin.

    Paras on kuitenkin katsoa mihin astuu, sillä yksikin väärä liike voi aiheuttaa kolinaa, joka kiinnittää lohikäärmen huomion. Myös jokainen varastettu artifakti lisää lohikäärmeen epäluuloisuutta. Aarteista (ja pelin voitosta) pääsee nauttimaan vain jos osaa ajoittaa oman poistumisensa niin, että A) yleensä säilyy hengissä ja B) omaa eniten aarteita niistä pelaajista, joita lohikäärme ei syönyt.

  • Clank! In! Space!

    51,95 €

    Jos luulit että avaruudessa kukaan ei kuule kolinaasi, olit väärässä...

    Paha Lordi Eradikus on vallannut miltei galaksin. Nyt tuo ilkimys vetää kunniakierrosta lippulaiva Eradikus Primellään. Pollea pahis saattaa ehkä hallita kyborgikouransa rautaisella otteella maailmoja, mutta sinä muutama muu varas olette haastaneet toisenne hipsimään Lordi E:n alukselle, hakkeroimaan ukon komentomoduulin ja viemään mitä pystytte.

    Matkan varrella mukaan voi tulla liittolaisia ja ylimääräistä saalista. Yksikin virheliike voi kuitenkin johtaa kolinaan, mikä herättää Lordi Eradikuksen huomioon. Kaikenlaiset hakkeroinnit vasta pahan lordin vihan nostattavatkin. Toivo, että kilpasiskosi ja -veljesi pitävät enemmän ääntä kuin sinä, sillä sinä haluat päästä saaliisi kanssa pakokapseliin elävänä.

    Clank! In! Space! käyttää sama pelijärjestelmää kuin suosittu Clank! A Deck-Building Adventure. Kukin pelaaja rakentaa pelin aikana oman henkilökohtaisen pakkansa, jonka kortit mahdollistavat liikkumisen avaruusaluksessa, taistelemisten, lisähankinnat sekä tietenkin mahdollisesti päästävät kolisevaa ääntä, joka houkuttelee Lord Eradikuksen paikalle...

  • CO2 Second Chance

    71,95 €

    In the 1970s, the governments of the world faced unprecedented demand for energy, and polluting power plants were built everywhere in order to meet that demand. Year after year, the pollution they generate increases, and nobody has done anything to reduce it. Now, the impact of this pollution has become too great, and humanity is starting to realize that we must meet our energy demands through clean sources of energy. Companies with expertise in clean, sustainable energy are called in to propose projects that will provide the required energy without polluting the environment. Regional governments are eager to fund these projects and to invest in their implementation.

    If the pollution isn't stopped, it's game over for all of us.

    In the game CO₂, each player is the CEO of an energy company responding to government requests for new, green power plants. The goal is to stop the increase of pollution while meeting the rising demand for sustainable energy — and of course profiting from doing so. You will need enough expertise, money, and resources to build these clean power plants. Energy summits will promote global awareness, and allow companies to share a little of their expertise while learning still more from others.

    In CO₂, each region starts with a certain number of carbon emissions permits (CEPs) at its disposal. These CEPs are granted by the United Nations, and they must be spent whenever the region needs to install the energy infrastructure for a project or to construct a fossil fuel power plant. CEPs can be bought and sold on a market, and their price fluctuates throughout the game. You will want to try to maintain control over the CEPs.

    Money, CEPs, green power plants that you've built, UN goals you've completed, company goals you've met, and expertise you've gained all give you victory points (VPs), which represent your company's reputation — and having the best reputation is the goal of the game … in addition to saving the planet, of course.

    This new totally re-designed edition of CO₂ features a completely new iconography, an entirely new rulebook with lots of 3D pictures for easy comprehension of the rules, more balanced gameplay, a new events deck, improved and streamlined mechanisms, and upgraded wooden components for the power plants instead of the cardboard tokens in a game with a shorter play length. This version also features a co-operative mode of play as well as solo play based on goals.

  • Comanauts

    72,95 €

    Tohtori Martin Strobal, sukupolvemme suurin nero, on vaipunut koomaan. Hänen keksintönsä, Mobius Ringin, oli tarkoitus muuttaa maailmaa, mutta se suistikin sen suurimpaan kriisiinsä. Mobius Ringin piti tuottaa loputtomasti puhdasta energiaa, mutta jotain meni vikaan. Dr. Strobal sai runsaasti säteilyä ja Mobius Ring synnytti singulariteetin, joka uhkaa syödä maailman. Tarvitsemme Dr. Strobalin takaisin siivoamaan sotkunsa, ja ainoa tapa herättää hänet koomastaan on matkustaa hänen alitajuntaansa ja vapauttaa hänet mieltään vainoavista demoneista.

    Comanauts on Jerry Hawthornen Adventure Book -sarjan toinen osa. Se seuraa hänen edellisen pelinsä,  Stuffed Fablesin jalanjälkiä. Löytöretkeilyä ja vaaroja yhdistelevä peli rakentaa Stuffed Fablesin mekanismien päälle, tarjoten tällä kertaa seikkailun aikuisempaan makuun. Dr. Strobalin herättäminen on kilpajuoksu aikaa vastaan, ehtivätkö pelaajat tutkia tohtorin kiusatun mielen sopukat ajoissa? Matka vie pelaajat yhteistyössä tutkimaan tohtorin alitajunnan salaisuuksia hänen sisäisen lapsensa perässä kulkien halki yhdentoista kooma-alueen. Näissä paikoissa paikallistetaan ja yritetään voittaa sisäinen demoni, joka pitää tohtoria vankinaan. Pelaajat voivat valita 22:sta avatarista, joiden nahoissa he sukeltavat koomanautteina tohtori mieleen. Pystyttekö vapauttamaan Dr. Strobalin mielen ennen kuin se on maailmalle liian myöhäistä?

  • Concordia Venus

    59,95 €

    Tämä on Concordia Venuksen itsenäinen versio, joka sisältää kaikki pelaamiseen tarvittavat komponentit. Concordia Venuksesta on olemassa myös edullisempi, Concordia-peruspelin jatkoksi hankittava lisäosa.
    Venuksessa voivat kahden pelaajan joukkueet kilpailla keskenään. Perus-Concordiaan verrattuna uutta ovat myös Venus-kortit, jotka mahdollistavat uudenlaisia strategioita. Mukana tulevat perus-Concordiasta tuttu Imperium-kartta, sekä Cyprus, Hellas ja Ionium. Vaihtelua siis riittää ja tämä onkin varsin kattava Concordia-paketti, jos peruspeliä ei ole ennestään hyllyssä.

  • Crusaders: Thy Will Be Done

    57,95 €

    Liikuta ritareitasi, pystytä rakennuksia ja lähde ristiretkelle levittämään oman ritarikuntasi vaikutusvaltaa. Kun ritarikunta tulee tarpeeksi vahvaksi, kuningas Filip hermostuu ja lakkauttaa kaikki ritarikunnat, lopettaen pelin.

    Crusaders: Thy Will Be Done yhdistää rondeli- ja mancala-mekaniikkoja. Kullakin pelaajalla on oma rondelinsa, jota he parantavat pelin kuluessa mahdollistaen parempia toimintoja. Ritarikuntasi antaa kullekin pelaajalle oman erikoisvoiman rondelin hallintaan ja pystytetyt rakennukset taas auttavat voittavan pelistrategian muodostamisessa.

  • Dawn of Peacemakers

    72,95 €

    Dawn of Peacemakers on kehittyvä lautapeli, jossa on jatkuvajuoninen kampanja. Pelaajat ovat seikkailijoita, jotka yrittävät tukahduttaa kahden sotivan osapuolen sotahalut ja saada aikaan rauhan. Rauhan solmiminen vaatii pelaajien välistä yhteistyötä ja keskinäistä luottamusta.
    Peli koostuu skenaarioista, jotka muodostavat jännittävän ja etenevän kampanjan. Tarinan edetessä paljastuu useita salaisuuksia ja yllätyksiä pelilaatikosta avattaviksi. Jokainen pelikerta on siksi erilainen. Mitään pelin komponentteja ei kuitenkaan tuhota tai muuteta, joten kampanjan tai tietyt skenaariot voi pelata useita kertoja.
    Dawn of Peacemakers sijoittuu Daimyriaan, samaan maailmaan kuin suunnittelija Sami Laakson aiemmat Dale of Merchants -pelit. Vaikka Dawn of Peacemakers on sijoitettu vuosituhatta ennen Dale of Merchantsin tapahtumia, ovat monet eläinryhmät jälkimmäisiä pelejä pelanneille tuttuja. Oletko valmis astumaan Daimyrian jännittävään maailmaan?

    Pelaajat käyttävät käsikorttejaan vaikuttaakseen käynnissä olevaan sotaan. Armeijat ja pelaajien kontrolloimat seikkailijat on kuvattu yksityiskohtaisin muoviminiatyyrein. Kaikilla skenaarioilla on oma karttansa, jotka rakennetaan modulaarisista maastolaatoista.

  • Detective: A Modern Crime...

    39,95 €

    Haluatko ratkoa rikoksia kuin Saga Norn, Adrian Monk, Rust Cohle tai Gil Grissom? Detective: A Modern Crime Board Game tarjoaa viisi rikosta selvitettäväksi. Vaikka pelaaminen tapahtuu pöydän ääressä pelilaudan avulla, keskeisessä roolissa tässä pelissä on poliisin tietokanta, johon pääset käsiksi vaikka läppärillä tai muulla älylaitteella.


    A Modern Crime Board Gamessa 1-5 etsivää tutkivat Antares National Investigation Agencyn palkkalistoilla mystisiä rikoksia, jotka muodostavat yhtenäisen tarinan. Harvoin lautapelissä tuntee näin voimakkaasti tekevänsä sitä mitä pelin teema kuvaa. Et vain pelaa

  • Detective: L.A. Crimes

    26,95 €

    Detective: L.A. Crimes, the first campaign expansion for Detective: A Modern Crime Board Game, consists of three separate cases that come together to form a full story. Travel to sunny California, and delve deep into the drug-filled Los Angeles of the 1980s. Experience being an L.A. detective, and realize that sometimes, like detective Foley from Beverly Hills Cop, you may need to stretch the laws a bit to suit your needs. Try some controversial methods to solve your case, all the while battling with the red tape of bureaucracy. Use all-new mechanisms of stakeout and observation to learn more about your suspects. The choices are yours, but are you willing to cross the line?

  • Dinosaur Island

    66,95 €

    In Dinosaur Island, players will have to collect DNA, research the DNA sequences of extinct dinosaur species, and then combine the ancient DNA in the correct sequence to bring these prehistoric creatures back to life. Dino cooking! All players will compete to build the most thrilling park each season, and then work to attract (and keep alive!) the most visitors each season that the park opens.

    Do you go big and create a pack of Velociraptors? They'll definitely excite potential visitors, but you'd better make a large enough enclosure for them. And maybe hire some (read: a lot of) security. Or they WILL break out and start eating your visitors, and we all know how that ends. You could play it safe and grow a bunch of herbivores, but then you aren't going to have the most exciting park in the world (sad face). So maybe buy a roller coaster or two to attract visitors to your park the good old-fashioned way?

  • Discover Lands Unknown

    43,95 €

    Heräät hirveään päänsärkyyn, etkä lainkaan ymmärrä miten olet päätynyt tänne. Joka puolella edessäsi aukeaa erämaa ja kaukaa kuuluu ulvontaa. Vastausten etsiminen saa odottaa, sillä nyt henkiinjäänti on ensimmäinen huolesi. Autatko muita tänne joutuneita vai tuleeko oma pelastumisesi ennen kaikkea muuta?

    Kun kahdesta neljään pelaajaa löytävät itsensä villistä luonnosta, heidän täytyy tehdä tehdä sekä yhteistyötä että kilpailla löytääkseen vettä, ruokaa ja työkaluja joita elossa pysyminen vaatii. Seikkailusi pitää sisällään monia salaisuuksia, sillä jokainen Discover: Lands Unknown -pelilaatikko on sisällöltään erilainen kuin mikään muu maailmassa. Laatikosta löytyvä yhdistelmä ympäristöä, juonta, hahmoja, paikkoja ja esineitä on täysin uniikki. Millainen on sinun selviytymistarinasi?

  • Endeavor: Age of Sail

    61,95 €

    In Endeavor: Age of Sail, players strive to earn glory for their empires. Sailing out from Europe and the Mediterranean, players will establish shipping routes and occupy cities the world over. As they do so, players will leverage their growing industry, culture, finance, and Influence, building their engine and extending their reach into the far-flung regions of the world.

    In this second edition, players will experience:

        Double-sided board to accommodate different player counts
        Variable starting set ups with new buildings
        Exploits to enhance the mechanisms and story of the different regions
        Updated visuals by the original artist and graphic designer, Josh Cappel

  • Fireball Island The Curse...

    67,95 €

    Welcome to Fireball Island! You may have heard stories. You may have visited when you were younger. Perhaps you even saw a fireball engulf a fellow traveler in a hellscape of horror that makes you afraid to close your eyes at night. Whatever the case, welcome back! Turns out that Vul-Kar didn't like having his gem stolen way back when, so there has been some volcanic upheaval, an explosion in our snake population, feral tigers, new types of trees bent on ending human life, and swarms of bees everywhere. But don't worry — we have top people working on it.

    Start your day of adventure at the helipad. Be sure to sign the waiver, which legally obligates you to take snapshots across the island. You'll race down the many paths, avoiding hazards all the while. On the plus side, you get to keep all the treasure you find.

    Fireball Island: The Curse of Vul-Kar is a restoration of the classic 1986 game Fireball Island that features a unique 3D island and a host of marble mayhem. This new version boasts an island that is even bigger than the original (and yet fits in a smaller box) and more marbles. It is a family-weight game for 2-4 players (5 with an expansion) that plays in 30-45 minutes. Simple card play replaces the random roll-and-move of the original, and the set collection for the treasures offers some interesting choices for players.

    Remember, you don't have to outrun the fireball — just the other players.

  • Fog of Love

    49,95 €

    Can you make the relationship work or do you break up?

    Fog of Love is about finding out how to achieve a happy ending in the love story you create together.

    It's all about the choices you make when you shape your story. In the end, each of you can win or lose... individually or together.

    You do not play as yourself when playing the game, but as an imaginary character. The character is your device to explore and experiment with the narrative and fictional relationship.

  • Gen7: A Crossroads Game

    89,95 €

    An international colony ship has left an exhausted Earth, headed for a distant planet in the Epsilon Eridani system. Thirteen generations will be born on this vessel before it reaches its destination, each generation a steward of the hopes and ideals of the human species. For six generations, everything has gone as planned....

    Now, just as a new command team takes control of the ship, a terrible mystery emerges that will threaten the entire mission. The commanders of Gen7 are about to discover that everything is not as it seems, and the fate of the human species will hang on the choices they make.

    In the tradition of the award-winning Dead of Winter, Gen7: A Crossroads Game is a grand narrative game with multiple possibilities. The choices players make as they play will alter the direction of the story. Gen7 will constantly challenge its players with a variety of unique situations that force them to make difficult moral decisions. Will you compromise your integrity to ensure the safety of your crew? Will you value their lives over the safety of the mission?

  • Great Western Trail

    41,95 €

    America in the 19th century: You are a rancher and repeatedly herd your cattle from Texas to Kansas City, where you send them off by train. This earns you money and victory points. Needless to say, each time you arrive in Kansas City, you want to have your most valuable cattle in tow. However, the "Great Western Trail" not only requires that you keep your herd in good shape, but also that you wisely use the various buildings along the trail. Also, it might be a good idea to hire capable staff: cowboys to improve your herd, craftsmen to build your very own buildings, or engineers for the important railroad line.

    If you cleverly manage your herd and navigate the opportunities and pitfalls of Great Western Trail, you surely will gain the most victory points and win the game.

  • Gunkimono

    34,95 €

    In war-torn feudal Japan, the soldiers are restless. The endless battles, betrayals, and broken promises have the soldiers questioning where their loyalties lie. Meanwhile, the daimyo are strategizing, marshaling their troops, and erecting strongholds to bolster the strength of their armies, all in pursuit of honor and ultimate victory.

    In Gunkimono, players take on the roles of these daimyo, plotting their military advances across the countryside. Each new squad of troops yields victory points, but you may decide to forgo these points and save up for your stronghold instead. All the while, you need to keep an eye on your opponents so that their forces do not grow too large and expand at your expense.

  • Kanban: Drivers Edition

    68,95 €

    "Kanban" — or 看板, the Japanese word for billboard — is a term for the visual cues that might be used in a lean, efficient assembly line in order to expedite and smooth workflow. These signals get the workers what they need, where they need it, when they need it to create a just-in-time (JIT) production system.

    The setting for the game Kanban: Automotive Revolution is an assembly line. The players are ambitious managers who are trying to impress the board of directors in order to achieve as high a position as possible in the company and secure their careers. With promotions come advantages at the factory, such as more space to store precious materials and greater prestige to accelerate your ascent. Through solid management, you must strive to shine next to your peers. You need to manage suppliers and supplies, improve automobile parts, innovate — anything to stay on the cutting edge, or getting your hands greasy on the assembly line in order to boost production. You must exercise wisdom in choosing which projects you should start, selecting only those that will give you the upper hand and shunning those that will bog you down or cause the unthinkable — failure — which would diminish you in the eyes of the board.

    Over the course of the game, you persuade the board and the factory tender to help you develop and improve automobile parts. You make shrewd use of the outside suppliers and the limited factory supplies in order to appropriate needed part when the suppliers come up short. Because the factory must run at optimum efficiency, production doesn't wait for you or for mistakes.

    Like the process itself, Kanban: Automotive Revolution proves to be both innovative and rewarding. Game mechanisms tightly tied to the automobile manufacturing theme include:

        The factory manager is a game-driven non-player character with two modes of play ("nice" or "mean") to offer a friendly or more competitive gameplay environment.
        Two independent player-influenced game timers — the factory production cycle and work week clock — provide timing tension to the game, trigger intermediate scoring phases, and factor into the game end conditions.
        A simulation of the factory assembly line with spatial point-to-point movement adds an element to the game that requires optimal timing.
        A design and innovation department, leveraged to manipulate the value of the various car models and component upgrades produced within the factory, drives the economy of the game.
        Departmental training and certification tracks provide players a means to operate more efficiently.

    If you want a seat on the board someday, you need to show that you can keep a complex machine running smoothly, efficiently, with everything happening just at the right time. Kanban: Automotive Revolution is a pure Eurogame focused on economics and resource management that puts you in the driver's seat of an entire production facility, racing for the highest level of promotion.

  • Lisboa

    89,95 €

    Lisboa is a game about the reconstruction of the great Portuguese capital city after a series of terrible catastrophes. 

    Players represent the nobility of Lisboa who will use their influence in the reconstruction and business development of the new city. 

    In rebuilding the city, players will make use of the Royal Builder, who works with the architects to build Lisboa anew, while the Marquis will provide aid in the development of commerce. The King will provide players with political help in re-opening the beautiful new city. 

  • Mage Knight: Ultimate Edition

    109,95 €

    Combining elements of RPGs, deck-building, and traditional board games, the Mage Knight Board Game puts you in control of one of four powerful Mage Knights as you explore (and conquer) a corner of the Mage Knight universe under the control of the Atlantean Empire. Build your army, fill your deck with powerful spells and actions, explore caves and dungeons, and eventually conquer powerful cities controlled by this once-great faction! In competitive scenarios, opposing players may be powerful allies, but only one will be able to claim the land as their own. In cooperative scenarios, the players win or lose as a group. Solo rules are also included.

    Mage Knight: Ultimate Edition contains the base game; The Lost Legion, Shades of Tezla, and Krang Character expansions; comprehensive integrated rules text; five new cards; and miniatures with alternate paint jobs.

  • Mansions of Madness 2nd...

    89,95 €

    Mansions of Madness: Second Edition is a fully cooperative, app-driven board game of horror and mystery for one to five players that takes place in the same universe as Eldritch Horror and Elder Sign. Let the immersive app guide you through the veiled streets of Innsmouth and the haunted corridors of Arkham's cursed mansions as you search for answers and respite. Eight brave investigators stand ready to confront four scenarios of fear and mystery, collecting weapons, tools, and information, solving complex puzzles, and fighting monsters, insanity, and death. Open the door and step inside these hair-raising Mansions of Madness: Second Edition. It will take more than just survival to conquer the evils terrorizing this town.

  • Pandemic: The Fall of Rome

    45,95 €

    At the height of its power, the Roman Empire held more than two million square miles of territory containing over a hundred million people. Throughout the centuries of its existence, the Empire brought major advancements in engineering, architecture, science, art, and literature. By the beginning of the 5th Century, decades of political corruption, economic crisis, and an overburdened military had exacted a severe toll on the stability of the Empire. This paved the way for severe incursions from aggressive barbarian tribes, leading to a decline from which Rome would not recover. Now citizens, soldiers, and allies of Rome must unite to protect the Empire.

    Combining the cooperative gameplay of Pandemic with innovative new mechanisms, Pandemic: Fall of Rome takes players back in history to the time of the world's greatest empire: Rome. A weakened military has left the borders open to invasion from countless tribes such as the Anglo-Saxons, Goths, Vandals, and Huns. As you march through the Roman Empire, you must recruit armies, fortify cities, forge alliances, and face off against the invading hordes in battle.

    Simply defending Rome is not enough; players must find a way to stop the incursions and find peace with their neighboring peoples. Players collect sets of matching-colored cards to forge an alliance with the different tribes. In doing so, they gain the ability to use cards matching the tribe to convert other members of that tribe into Roman soldiers, furthering their ability to hold the line against other invaders.

    Take on unique roles with special abilities to improve your team's chances to protect against the invaders. Work together, use your skills wisely, and stop the fall of Rome!

    Pandemic: Fall of Rome includes a solitaire mode in which the player takes on the burden of being the Emperor and commands three different roles to try to protect the city from the invading hordes. Players who want a more difficult game can try the "Roma Caput Mundi" challenge by adding more Revolt cards to the deck; they must also respect the law in Rome that Roman legions are not allowed in the city.

  • Petrichor

    45,95 €

    Petrichor is the earthy scent produced when rain falls on dry soil. The word is constructed from Greek (πέτρα) petra, meaning "stone", and (ἰχώρ) īchōr, the fluid that flows in the veins of the gods in Greek mythology.

    Welcome to the lush world of Petrichor; you are a cloud. Your entire purpose in life is to expand, sire other clouds and water crops. Unfortunately, your mates (who are also clouds) have a similar plan. It’s up to you to manipulate the weather and assimilate these rogue clouds to contribute to the growth of as many crops as possible - all in order to claim the title of Most Valuable Cloud.

    Petrichor is a highly interactive board game, playable by 1-4 people (up to 5 with the expansion, see below). It’s an action selection/area influence game, with 4 simple actions which interact with the various fields in ever surprising ways. The players move clouds with water droplets, and then rain those droplets onto specific fields, to make sure they have the right amount of water for the Harvest. During a Harvest, crops that have been watered enough are scored! Players are able to influence when, and how often the harvest happens. Players need to strike a fine balance between maintaining control of the different fields as well as influencing Harvest, to make sure the two come together at the optimal time.

  • Prehistory

    54,95 €

    We are running out of food. The area around our campsite doesn't have enough supplies for this many of us. The tribe has no choice; we again have to move on to survive. Now we must travel to discover new areas, look in every nook and cranny for things to eat. We figure, that our best chance is to go our own ways. Which one of us will succeed in finding the richest soil, building a new home, and founding the strongest tribe?

    In Prehistory, the players act as prehistoric tribe from the late stone age, trying to best manage the food and resource via various actions. We come across many situations that prehistoric people would have faced. Gathering, fishing, hunting, even creating paintings on your walls, or maybe performing a ceremony to influence the forces of nature. All this, while searching for a new home, conquering new areas. The player with the biggest progress and most wealth will survive to thrive and win the game.

    Markers in the game have a dual function, they can be resources at one time and action markers at other times. If a player is paying for an action, they count as a resource. On the other hand, if played from the special stock each player has in front of them, then the marker color will instead define the action that is carried out. In each round the players receive new resources, can move on and discover an expanding map. Actions are carried out in two phases. In the first, resources are handed over in the central campsite to gain the rights to perform particular actions. In the second, these markers are then regained as action cubes to carry out additional actions with. Many actions will gain you victory points, the player with the smartest action selection and most points at the end wins.

  • Res Arcana + Promo

    35,95 €

    Includes the Alt Mage Promo Pack

    In a high tower, an Alchemist prepares potions, using vials filled with otherworldly fluids. In a sacred grove, a Druid grinds herbs for a mystical ritual. In the catacombs, a Necromancer summons a bone dragon... Welcome to the world of Res Arcana™!

    In it, Life, Death, Elan, Calm, and Gold are the essences that fuel the art of magic. Choose your mage, gather essences, craft unique artifacts, and use them to summon dragons, conquer places of power, and achieve victory!

    Designed by Tom Lehmann and richly illustrated by Julien Delval, Res Arcana offers a unique gaming experience!

  • Rise of Tribes

    42,95 €

    In ancient prehistoric times, you have discovered a new land with plentiful lakes, mountains and forests (and apparently many stone rocks that shall be called dice). Your people can develop new things like basketry or find oxen or simply GROW and conquer.

    In Rise of Tribes, players control a tribal faction in prehistoric times looking to GROW, MOVE, GATHER, and LEAD their people. The board is modular, composed of hexes in various terrain types. Each hex has a population limit. Players manage the number of tribe members they place on any one hex to either trigger or avoid conflict.

    Each turn the active player rolls two dice, then selects two of the four actions to take - GROW, MOVE, GATHER, and/or LEAD. Each action is resolved one action at a time. The power of each action taken depends on the die roll plus the last couple of dice placed onto the action board on the selected action by other players. Once both actions are taken, the active player resolves any Conflicts. The final step of each turn is the time to build villages and complete goal cards.

    Victory is possible in a couple ways: gathering resources to build villages and/or completing development and achievement goal cards for your civilization. Villages (limited to 1 per hex) score 1 point for the tribe that built them at the start of that tribe's turn. Goal cards will score points immediately when completed. Every tribe's ambition is to score 15 points. The tribe to score 15 points first wins the game.

  • Rise of Tribes Deluxe Upgrade

    21,95 €

    In ancient prehistoric times, you have discovered a new land with plentiful lakes, mountains and forests (and apparently many stone rocks that shall be called dice). Your people can develop new things like basketry or find oxen or simply GROW and conquer.

    In Rise of Tribes, players control a tribal faction in prehistoric times looking to GROW, MOVE, GATHER, and LEAD their people. The board is modular, composed of hexes in various terrain types. Each hex has a population limit. Players manage the number of tribe members they place on any one hex to either trigger or avoid conflict.

    Each turn the active player rolls two dice, then selects two of the four actions to take - GROW, MOVE, GATHER, and/or LEAD. Each action is resolved one action at a time. The power of each action taken depends on the die roll plus the last couple of dice placed onto the action board on the selected action by other players. Once both actions are taken, the active player resolves any Conflicts. The final step of each turn is the time to build villages and complete goal cards.

    Victory is possible in a couple ways: gathering resources to build villages and/or completing development and achievement goal cards for your civilization. Villages (limited to 1 per hex) score 1 point for the tribe that built them at the start of that tribe's turn. Goal cards will score points immediately when completed. Every tribe's ambition is to score 15 points. The tribe to score 15 points first wins the game.

  • Rise to Nobility

    41,95 €



    Five years after the events of Cavern Tavern, where a fragile peace was brokered between The Five Realms, the High Queen Tabita Orestes has ordered a new city to be built. The city of Caveborn will be the capital of the Five Realms, a place where all the races will learn to live together in harmony, with the main purpose being to bring them closer and prevent another war.

    The Queen needs to keep the alliance between the races and ensure that Caveborn is peaceful and prosperous. To that end, a Settlers Council has been formed with Berk the Town Clerk as its chairman — but Berk is getting old and needs a successor. Are you that person?

    Rise to Nobility is a worker (dice) placement game set in the same fantasy world as Cavern Tavern. You each own a small piece of land in the newly built city, and your job is to rise from anonymity, make your way to the title of lord, and take over the head seat at the Stone Council.

    You can achieve this by upgrading your land and increasing its value, satisfying the demands of the settlers' council, attracting and housing as many settlers as you can, accommodating their needs, finding them jobs, and helping them develop from apprentices to guild masters, thus insuring you have people in high places all around the city of Caveborn.

  • Robinson Crusoe: Adventures...

    42,95 €

    Robinson Crusoe: Mystery Tales is the second big expansion for Robinson Crusoe: Adventures on the Cursed Island. Unlike its predecessor, it not only includes a campaign (titled "The Lost City of Z") in which you follow great explorer Lieutenant Colonel Percy Fawcett, but also a full set of rules and components that can be played with the base game of Robinson Crusoe, along with two standalone scenarios.

    Robinson Crusoe: Mystery Tales introduces ten new characters, the new deck of event cards, three new decks of adventure cards, new beast cards, new mystery cards, and the new mechanism of sanity that you can use in the base game of Robinson Crusoe to change it into a game of dreadful stories! Additionally, the expansion includes five missions that form a long and epic campaign: "The Lost City of Z".

  • Root

    56,95 €

    Root is a game of adventure and war in which 2 to 4 players battle for control of a vast wilderness.

    The nefarious Marquise de Cat has seized the great woodland, intent on harvesting its riches. Under her rule, the many creatures of the forest have banded together. This Alliance will seek to strengthen its resources and subvert the rule of Cats. In this effort, the Alliance may enlist the help of the wandering Vagabonds who are able to move through the more dangerous woodland paths. Though some may sympathize with the Alliance’s hopes and dreams, these wanderers are old enough to remember the great birds of prey who once controlled the woods.

    Meanwhile, at the edge of the region, the proud, squabbling Eyrie have found a new commander who they hope will lead their faction to resume their ancient birthright. The stage is set for a contest that will decide the fate of the great woodland. It is up to the players to decide which group will ultimately take root.

    Root represents the next step in our development of asymmetric design. Like Vast: The Crystal Caverns, each player in Root has unique capabilities and a different victory condition. Now, with the aid of gorgeous, multi-use cards, a truly asymmetric design has never been more accessible.

    The Cats play a game of engine building and logistics while attempting to police the vast wilderness. By collecting Wood they are able to produce workshops, lumber mills, and barracks. They win by building new buildings and crafts.

    The Eyrie musters their hawks to take back the Woods. They must capture as much territory as possible and build roosts before they collapse back into squabbling.

    The Alliance hides in the shadows, recruiting forces and hatching conspiracies. They begin slowly and build towards a dramatic late-game presence--but only if they can manage to keep the other players in check.

  • Root: The Riverfolk Expansion

    39,95 €

    A new faction is added to the forest fray.

    The Riverfolk expansion includes:

        A New Core Faction: The Riverfolk Company
        A New Core Faction: The Lizard Cult
        An Extra Vagabond
        Cooperative Scenarios
        Rules for Bot Play
        and Three Additional Vagabond Variants

    This expansion now allows Root to be played with 1-6 players.