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    1846: The Race for the...

    69,95 €

    In 1846, 3-5 tycoons compete to earn money and build the best stock portfolio by investing in and operating railroads within the midwestern United States.

    Five competing railroads, in search of Midwestern grain and markets, crossed the Appalachian mountains in the early 1850s: the New York Central, Erie, Pennsylvania, Baltimore & Ohio, and, via Canada, the Grand Trunk, backed by Boston merchants.

    In front of them were literally hundreds of failed local railroads, most existing only on paper, but a few had laid bits of track and acquired locomotives, before running out of capital and being sold to Eastern interests in 1846.

    Can you knit together these private companies and Eastern railroads to form the most profitable rail network in the Midwest, stretching to Chicago and St. Louis and connecting East and West.

    17 x 22" mounted game board
    1 available corporation/stock mat
    7 corporate mats
    63 corporate stock certificates
    56 station/stock tokens
    27 train cards
    10 private company certificates
    5 blank player cards
    2 independent railroad train cards
    1 Priority Deal card
    117 track tiles
    Play money
    12 page rules folder

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    7 Wonders Duel (Nordic)

    25,95 €

    In many ways 7 Wonders Duel resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders.

    What's different about 7 Wonders Duel is that, as the title suggests, the game is solely for two players, with the players not drafting cards simultaneously from hands of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play as well as bonus moves that allow you to take a second card immediately. As in the original game, each card that you acquire can be built, discarded for coins, or used to construct a wonder.

    Each player starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.

    Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as you acquire resources, the cost for those particular resources increases for your opponent, representing your dominance in this area.

    A player can win 7 Wonders Duel in one of three ways: each time you acquire a military card, you advance the military marker toward your opponent's capital, giving you a bonus at certain positions; if you reach the opponent's capital, you win the game immediately; similarly, if you acquire any six of seven different scientific symbols, you achieve scientific dominance and win immediately; if none of these situations occurs, then the player with the most points at the end of the game wins.

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    7 Wonders Second Edition...

    39,95 €

    Make the right decisions to lead your civilization to prosperity!

    Lead one of the seven greatest cities of Antiquity. Develop your civilization on a military, scientific, cultural, and economic level. Once built, will your Wonder bring you glory for millennia to come? No downtime, renewed fun in each game and perfect balance regardless of the number of players.

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    878 Vikings - Invasions of...

    76,95 €

    878 Vikings on aluehallintapeli 2-4 pelaajalle. Tarkoituksena on rohmuta rikkauksia ja kasvattaa mainetta ja perustaa uusi koti Englantiin. Vaihtoehtoisesti voit puolustaa omaa kristittyä valtakuntaasi noita pakanallisia viikinkivalloittajia vastaan. Viikinkipelaajat kontrolloivat vapaita norjalaisviikinkejä ja pelottomia hyökkäysjoukkoja, berserkkejä.

    Useammalla pelaajalla, samalla puolella olevat pelaajat voivat tehdä yhteistyötä ja koordinoita strategioitaan. Englantilaiset aloittavan pelin hallitsemalla koko Englantia, mutta viikinkipelaajat hyökkäävät mereltä ja iskevät syvälle sisämaahan. Pelaajat päättävät koska peli päättyy Wedmoren rauhanneuvotteluihin. Se osapuoli, joka hallitsee useampia kaupunkeja rauhanneuvotteluvuoron lopussa, on voittaja.

    Isot pisteet pelin historiallisesti tarkalle kansikuvalle, jossa viikingillä ei ole sarvia kypärässään.

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    Adventure Games: The Gloom...

    19,95 €
    A message tears you away from your bleak, ho-hum existence: three people have been kidnapped! Who is behind this and why is the perpetrator pulling you of all people, four suspended cops, into the matter? Time is of the essence and so you go to the abandoned asylum to start the investigation together. Will you be able to free the hostages and catch the perp? How the thriller ends is entirely up to you! Similar to a PC adventure game, players explore locations, combine items, find clues, talk to people, and make the right choices to win the game. A cooperative board game with simple rules played in three chapters for players 16 years and up. Completely unplugged; does not require use of technology Approximately 5 hours of playtime

    Explore places, combine items, and experience stories in Adventure Games, a series of co-operative games from German publisher KOSMOS. In each of these titles, players are presented with a mysterious story that they must unravel over the course of play. Working together, players explore common areas, talk to people, look for clues, and combine various items to reveal the secret of the story. Depending on what decisions the players make, the course of history changes, and there is no going back!

    Unlike the co-operative EXIT: The Game series, titles in this series focus on the telling and discovery of the story with no time pressure. That said, many different paths can be experienced during play, with more than one correct resolution to the story waiting to be discovered. Each title consists of three chapters, each taking about 75 minutes to play. Nothing is destroyed, so the games can be played multiple times.

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    Aeon's End: Legacy of...

    99,95 €

    ´´Aeon’s End: Legacy of Gravehold is the second legacy game in the Aeon’s End line of games. Legacy of Gravehold has a deeper, more immersive narrative with branching paths. After each game, players will receive experience. They will spend that experience on enhancement stickers, those along with player cards will allow the players to become more powerful. However, the nemeses that players will face grow stronger and stronger with each battle.

    Legacy of Gravehold has more than twice as many mages as all previous base sets, and more than twice as many nemeses as well.

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    Anno 1800

    65,95 €

    In Anno 1800, a board game based on the popular PC game from Ubisoft, you continuously build up your own industry to develop your home island.

    Ship fleets allow for lively trade and the development of new islands in the Old and New World. You have to fulfill the wishes of your own population. While the inhabitants are initially satisfied with bread and clothing, they soon demand valuable luxury goods. You must plan production chains sensibly and keep an eye on the specialization of your population. The goal: A wise distribution of farmers, workers, craftsmen, engineers, and investors — but the competition never sleeps and can snatch the new achievements from under your nose at any time! Who can create the most prosperous island?

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    Aquatica

    41,95 €

    Aquatica is a deep, but easy to learn family engine builder about underwater kingdoms.

    In the game you will become one of the mighty ocean kings, struggling to bring glory to his realm. To win the game, you need to capture and buy locations, recruit new characters, and complete goals; each of these actions gives you victory points at the end of the game. To do so, you need to play cards from your hand (each with a unique set of actions) and combine them. Don't think it's simple! With a good strategy during your turn, you can take up to ten actions in a row.

    You will encounter plenty of mysterious ocean creatures and take them to your hand. With their help you will explore the unknown locations and raise found resources from the ocean depths to your kingdom. Mechanically this is represented with the help of three-layered player board and the unique mechanism of card-rising.

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    Ark Nova

    62,95 €

    In Ark Nova, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate animals, and support conservation projects all over the world. Specialists and unique buildings will help you in achieving this goal.

    Each player has a set of five action cards to manage their gameplay, and the power of an action is determined by the slot the card currently occupies. The cards in question are:

    CARDS: Allows you to gain new zoo cards (animals, sponsors, and conservation project cards).
    BUILD: Allows you to build standard or special enclosures, kiosks, and pavilions.
    ANIMALS: Allows you to accommodate animals in your zoo.
    ASSOCIATION: Allows your association workers to carry out different tasks.
    SPONSORS: Allows you to play a sponsor card in your zoo or to raise money.
    255 cards featuring animals, specialists, special enclosures, and conservation projects, each with a special ability, are at the heart of Ark Nova. Use them to increase the appeal and scientific reputation of your zoo and collect conservation points.

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    Arrakis: Dawn of the Fremen

    59,95 €

    Arrakis: Dawn of the Fremen is a brutal, cutthroat game about tribal control of Arrakis, more than a hundred generations before the Atreides come to Arrakis.

    In the game, you control a tribe of Fremen warriors who are struggling to gather the scarce resources of Arrakis, develop the weapons and sietches you need to survive, and harness the power of sandworms for battle. Gameplay is split into three sections:

    Harj — the final part of the game set-up in which players jockey for position
    Initiation Cycle — the first cycle of the game, with a few restrictions to ease into gameplay
    Cycles — each cycle is split into several phases, with cycles continuing until the game is won
    You can conquer Arrakis two ways, by controlling the winning number of sietches at the end of the action phase or by unanimous decision of the council when all players agree that you cannot be prevented from winning...

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    Atiwa

    53,95 €

    The Atiwa Range is a region of southeastern Ghana in Africa consisting of steep-sided hills with rather flat summits. A large portion of the range comprises an evergreen forest reserve, which is home to many endangered species. However, logging and hunting for bushmeat, as well as mining for gold and bauxite, are putting the reserve under a lot of pressure.

    Meanwhile, in the nearby town of Kibi, the mayor is causing a stir by giving shelter to a large number of fruit bats in his own garden. This man has recognized the great value the animals have in deforested regions of our planet: Fruit bats sleep during the day and take off at sunset in search of food, looking for suitable fruit trees up to sixty miles away. They excrete the seeds of the consumed fruit, disseminating them across large areas as they fly home. A single colony of 150,000 fruit bats can reforest an area of up to two thousand acres a year.

    Just like that mayor, in Atiwa, you know that fruit bats — once scorned and hunted as mere fruit thieves — are in fact incredibly useful animals, spreading seeds over large areas of the country. By doing so, they help to reforest fallow land and, in the medium term, improve harvests. This realization has led to a symbiotic co-operation between fruit bats and fruit farmers. The animals are kept as "pets" to increase the size of fruit farms more quickly. Tall trees are left as roosts, providing shelter for them rather than hunting them for their scant meat. However, if you have a lot of fruit bats, you need a lot of space...

    In the game, you will develop a small community near the Atiwa Range, creating housing for new families and sharing your newly gained knowledge on the negative effects of mining and the importance that the fruit bats have for the environment. You must acquire new land, manage your animals and resources, and make your community prosper. The player who best balances the needs of their community and the environment wins.

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    Azul: Summer Pavilion (Nordic)

    39,95 €

    At the turn of the 16th Century, King Manuel I commissioned Portugal's greatest artisans to construct grandiose buildings. After completing the Palaces of Evora and Sintra, the king sought to build a summer pavilion to honor the most famous members of the royal family. This construction was intended for the most talented artisans — whose skills meet the splendor that the royal family deserves. Sadly, King Manuel I died before construction ever began.

    In Azul: Summer Pavilion, players return to Portugal to accomplish the task that never began. As a master artisan, you must use the finest materials to create the summer pavilion while carefully avoiding wasting supplies. Only the best will rise to the challenge to honor the Portuguese royal family.

    Azul: Summer Pavilion lasts six rounds, and in each round players draft tiles, then place them on their individual player board to score points. Each of the six colors of tiles is wild during one of the rounds.

    At the start of each round, draw tiles at random from the bag to refill each of the five, seven, or nine factories with four tiles each. Draw tiles as needed to refill the ten supply spaces on the central scoring board. Players then take turns drafting tiles. You can choose to take all of the tiles of a non-wild color on a factory and place them next to your board; if any wild tiles are on this factory, you must take one of them. Place all remaining tiles in the center of the table. Alternatively, you can take all tiles of a non-wild color from the center of play; you must also take one wild tile, if present.

    After all tiles have been claimed, players then take turns placing tiles on their individual boards. Each board depicts seven stars that would be composed of six tiles; each space on a star shows a number from 1-6, and six of the stars are for tiles of a single color while the seventh will be composed of one tile of each color. To place a tile on the blue 5, for example, you must discard five blue or wild tiles from next to your player board (with at least one blue being required), placing one blue tile in the blue 5 space and the rest in the discard tower. You score 1 point for this tile and 1 point for each tile within this star connected to the newly placed tile.

    If you completely surround a pillar, statue, or window on your game board with tiles, you get an immediate bonus, taking 1-3 tiles from the central supply spaces and placing them next to your board. At the end of the round, you can carry over at most four tiles to the next round; discard any others, losing 1 point for each such tile.

    After six rounds, you score a bonus for each of the seven stars that you've filled completely. Additionally, you score a bonus for having covered all seven spaces of value 1, 2, 3 or 4. You lose 1 point for each remaining tile unused, then whoever has the most points wins.

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    Battle Line

    22,95 €

    Two opponents face off across a 'battle line' and attempt to win the battle by taking 5 of 9 flags or 3 adjacent flags. Flags are decided by placing cards into 3 card poker-type hands on either side of the flag (similar to straight flush, 3 of a kind, straight, flush, etc). The side with the highest 'formation' of cards wins the flag.

    This is a rethemed version of Schotten Totten with different graphics and wooden flag bits in place of the boundary stone cards. Game play is identical, except the cards run from 1 to 10 (not 9), you hold seven cards in your hand (not 6), and the rule that stones may only be claimed at the start of your turn is presented as an "advanced variant". Also the tactics cards were introduced by Battle Line; these cards were only added to later editions of Schotten-Totten.

    Some have reported that the production quality of the cards is inferior to the Schotten Totten cards, however, for most readers Battle Line will be much easier to find in stores. In the second edition of GMT's Battle Line the card quality is higher.

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    Beer & Bread

    32,95 €

    Beer & Bread is a multi-use card game for two players. Its clever structure of alternating rounds puts a fascinating twist on player interaction, card drafting, and resource management.

    Founded on the fruitful lands of an erstwhile monastery, two villages have held up the dual tradition of brewing beer and baking bread. While sharing fields and resources, they still find pride in their friendly rivalry of besting each other’s produce.

    Each of you represents one of these villages. Over the course of six years - which alternate between fruitful and dry - you must harmonize your duties of harvesting and storing resources, producing beer and bread, selling them for coins and upgrading your facilities.

    However, in order to win, you must maintain the balance between your baked and liquid goods. Because, after the sixth year, you only score the coins collected from the type of good - beer or bread - for which you earned less. The village with the higher score wins.

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    • Uusi

    Beyond the Sun: Leaders of...

    36,95 €

    Following the discovery of hyperspace travel in the year 2246, a renewed sense of unity and purpose ripples across the whole solar system. The factions in power need to position themselves quickly to seize this golden opportunity, and strong leadership is necessary to get ahead in the race to colonize the galaxy.

    Thanks to the Omniweb Engine, a data-mining network that covers the entire population of the solar system, each faction can search with pinpoint precision for candidates with the exact skills and traits they need, both domestically and militarily. Can your faction find and groom leaders with the perfect combination of internal ingenuity and external prowess to rise above the others?

    —description from the publisher

    Beyond the Sun: Leaders of the New Dawn expands core game with a new solo mode, asymmetric factions and leaders, and new viable strategies around the planetary area control board.

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    Bonfire

    54,95 €

    Theme:

    The bonfires are sources of light, energy and warmth created by the guardians of light in order to brighten the cities on the otherwise dark planet. The residents of the cities however, took the bonfires for granted and exploited them for their personal gain. Disappointed the guardians of light retreated and let the bonfires extinguish. The citizens could no longer live in the now dark cities and were forced to leave.

    You are a group of gnomes living close to the cities and you also need and the light of the bonfires. Missing it now, you try yourself to visit the cities and learn how to ignite the bonfires once again: You must visit the guardians of light on their holy islands and ask for tasks to prove your good will. For each completed task, they will re-ignite one extinguished bonfire. Whoever manages to earn the greatest trust from the guardians and manages to brighten their city the most will win the game.

    Game-play:
    The engine for the game are the three-coloured tiles you will be puzzling onto your player board. When you manage to place the same colours adjacent to one another, you will receive more action tiles of that specific kind. This will allow you to specialize in certain types of actions and pursue different strategies.
    You can use the tiles to perform the following actions:
    - Move your ship to an island
    - Receive a task from an island by spending two resources
    - Invite a guardian of light into your city
    - Trigger a procession of guardians through your city and gain resources.
    - Add a landscape tile to your city (this is where the processions take place)
    - Recruit a gnome gaining a special ability or victory points
    - Find support by the last bonfire, gaining portals, resources or action tiles

    You will play in turn order until a fixed number of tasks has been solved, after which each player has 5 more turns. During final scoring, you will receive points for your completed tasks (the bonfires) and any improvements made there (portals, landscapes or guardians).

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    Boonlake

    57,95 €

    With a group of pioneers, you have left civilization behind to settle along the shores of Boonlake, a long-forgotten region inhabited by humans long ago. This unexplored area beckons you! Become part of a new community and commit yourself to the common good. Explore the landscapes, build houses and settlements, raise cattle, produce raw materials, and develop an infrastructure. Do your best to automate these processes. Seize the opportunity to make the best of your new life in Boonlake.

    Boonlake is an expert game in which you are finding yourself improving your life — and your group's life — in this new territory...but how you accomplish this is completely up to you! Due to a novel action mechanism, each game progresses differently. Each action needs to be considered carefully since the other players also benefit from the action you choose. Besides this, the action determines how far you may move your ship — the further and faster, the better!

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    Bot Factory Kickstarter...

    67,95 €

    https://www.kickstarter.com/projects/eaglegryphon/bot-factory-by-joao-quintela-martins-and-vital-lacerda

    You thought it was going to be just another day at work in the toy factory, but no: The corporate executives learned about the kanban methodology at a seminar. Convinced of its efficiency, they have reworked the entire production floor to take advantage of the benefits of kanban. They even brought in the manager from the local EV car plant, Sandra, as a consultant!

    Now you must try to impress them all by becoming even more productive in the toy bot factory where you work. Maybe if you can exceed even their lofty expectations, you can get a supervisory position and get off the assembly line! It's time to roll up your sleeves and get to work in the Bot Factory!

    Bot Factory is a worker-placement game where 1-4 players compete to plan, manufacture, assemble, and market toy bots, all while under the watchful gaze of the new factory manager Sandra. It was designed by João Quintela Martins and Vital Lacerda, and inspired by the worker placement mechanics in Kanban EV.

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    Bureau of Investigation:...

    39,95 €

    Take a trip to the US in the 1920s and tear the veil concealing the unspeakable threats from Elsewhere.

    As agents working for the Bureau of Investigation, you’re tasked with investigating paranormal cases inspired by H.P Lovecraft’s writings.

    Explore Boston, Arkham and exotic lands! Follow leads, question witnesses, find clues and take action to solve these five brand new and strange cases.

    This is a cooperative and standalone game based on the Sherlock Holmes Consulting detective system, with some twists and new mechanics.

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    Caesar!: Seize Rome in 20...

    27,95 €

    The Roman Republic is coming to an end, but not before a power struggle between Caesar and Pompey. Players will command their legions, strategically deploying them to key battlegrounds to try and seize control of the provinces and become ruler of the republic.

    Players draw tokens from a bag to determine their starting forces and to replenish their losses. Players allocate their resources to each province, gaining tactical advantages and vying for control of the republic.

    Three modules to expand the game are included, poison your opponent, deploy powerful Centurions and use underhanded tactics to gain advantages in the Expansions of Rome.

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    Canvas

    36,95 €

    In Canvas, you play as a painter competing in an art competition. Players will collect art cards, layering 3 of them together to create their own unique Painting. Each card contains a piece of artwork as well as a set of icons used during scoring. Icons will be revealed or hidden based on the way players choose to layer the cards making for an exciting puzzle.
    Paintings are scored based on a set of Scoring cards which will change each game. Once players have created and scored 3 paintings the game ends.

    The player with the most points wins!


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    Catacombs (Third Edition)

    89,95 €

    Catacombs is an award-winning, cooperative board game set in the fantasy world of Cimathue, and you need skill and dexterity to master this fast-paced game.

    One player (the Overseer) marshals an army of monsters while the others choose from six brave heroes who embark on a quest to save the town of Stormtryne from the threat lurking in the catacombs below. As the heroes explore, they must use their abilities, buy items, and recruit allies to help them defeat the monsters before facing the powerful Catacomb Lord, thereby saving the town.

    In more detail, in Catacombs players flick wooden discs that represent the monsters and heroes. Contact with an opposing piece inflicts damage, while missiles, spells, and other special abilities can cause other effects. When all of the monsters of a room have been cleared, the heroes can move further into the catacomb.

    Items and equipment upgrades can be purchased from the Merchant with gold taken from fallen monsters. The Catacomb Lord is the final danger that the heroes must defeat to win the game. Conversely, the Overseer wins if all of the heroes are defeated.

    This third edition of Catacombs has all-new artwork compared to the earlier editions, but more importantly the keywords from the first two editions has been replace with iconography, the terminology has changed, and the third edition has new shot types, new card effects, and a different set of components (many of which have changed statistics) as well as wall pieces not present in earlier editions.

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    Caverna: Frantic Fiends...

    29,95 €

    Orcs are ravaging the lands and threatening your caves and families! Can you defeat the ravaging orcs and bring back peace and prosperity to your people?

    In Caverna: Frantic Fiends, the second large expansion for Uwe Rosenberg's Caverna: The Cave Farmers, you have to face these hostile plunderers. Luckily, you can either use your proven axes to teach them a lesson or build traps to keep them away from the cave entrances altogether. You can even push them into these traps with stone or bribe them with wood to weaken their strength. Defeating orcs will bring precious rewards, but if you fail to drive them off, all your plans might be in jeopardy.

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    Century: Golem Edition An...

    41,95 €

    Century: Golem Edition – An Endless World brings crystal traders face to face with primordial golems predating human existence. These golems are incredibly powerful and ever eager to assist. As the world continues to unfold itself to players, you will discover how endless the fun will be!

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    Chronicles of Crime

    28,95 €

    Chronicles of Crime is cooperative game of crime investigation.

    With the same physical components (board, locations, characters and items), players will be able to play plenty of different scenarii and solve as many different crime stories.

    They will start the app, choose the scenario they want to play, and follow the story. The goal being to catch the killer of the case they have been given in the shortest short time possible.

    Using the Scan&Play technology, each component (locations, characters, items, etc.) has a unique QR code, which, depending on the scenario selected, will activate and trigger different clues and stories. That means players will be able to get new stories way after the game is release simply by downloading the app's updates, without any shipping of new physical components involved.


    Each session last around 1h to 1h30 minutes and many scenarios are connected to each others in order to tell a much bigger story.

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    Chronicles of Crime:...

    21,95 €

    Some strange things have started to happen in the small town of Redview. For weeks now, animals have been disappearing. When Wookie, Richy's dog, disappears as well, 6 friends get together to try to find him.

    Welcome to Redview is family friendly. No murders, but instead strange things are happening in a small town in Maine, USA, in the 80s. Since you play the role of kids, there are no scientific contacts you can call to help you. Instead, you will need to use your strength, agility and wit to get to your objectives!

    Feature 4 new scenarios. Contents include:
    10 location cards
    15 special item cards
    25 character cards
    6 player board
    1 die
    1 rulebook

    This Expansion requires the base game (London) to be played. It also requires an app to work (it's impossible to play without it), but once downloaded no Internet connexion is needed to play. You currently need Android 4.4 or newer, or iOS 8.0 or newer to run the app, which may change in the future.

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    Clank!

    57,95 €

    Clank! on suosittu pakanrakennuspeli, jossa pelaajat ovat vihaisen lohikäärmeen luolaan hiipiviä varkaita. Mitä syvemmälle luolaan menee, sitä arvokkaimpia aarteita käsiinsä saa. Hankkimalla pakkaansa yhä parempia kortteja, aarteiden rosmous onnistuu entistä paremmin.

    Paras on kuitenkin katsoa mihin astuu, sillä yksikin väärä liike voi aiheuttaa kolinaa, joka kiinnittää lohikäärmen huomion. Myös jokainen varastettu artifakti lisää lohikäärmeen epäluuloisuutta. Aarteista (ja pelin voitosta) pääsee nauttimaan vain jos osaa ajoittaa oman poistumisensa niin, että A) yleensä säilyy hengissä ja B) omaa eniten aarteita niistä pelaajista, joita lohikäärme ei syönyt.

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    Clank! Catacombs

    61,95 €

    The catacombs of the skeletal dragon Umbrok Vessna are mysterious and dangerous. Portals transport you all around the dungeon depths. Wayshrines offer vast riches to intrepid explorers. Prisoners are counting on you to free them. Ghosts, once disturbed, may haunt you to death. Despite all that, it's time to leave the board behind with Clank! Catacombs, a standalone deck-building adventure.

    Each trip into the catacombs is unique since you lay tiles to create the dungeon. You can play using only the all-new dungeon deck, or you can include cards from previous Clank! expansions.

    Find your fortune (and escape the dragon!) in Clank! Catacombs.

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    Codenames (Finnish)

    18,95 €

    Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.

    In Codenames, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin.

    Codenames: Win or lose, it's fun to figure out the clues.

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    Codenames Duet (Finnish)

    18,95 €

    Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents. (Why you don't already know who your agents are is a question that Congressional investigators will get on your back about later!)

    To set up play, lay out 25 word cards in a 5×5 grid. Place a key card in the holder so that each player sees one side of the card. Each player sees a 5×5 grid on the card, with nine of the squares colored green (representing your agents) and three squares colored black (representing assassins). Three of the nine squares on each side are also green on the other side, one assassin is black on both sides, one is green on the other side and the other is an innocent bystander on the other side.

    Collectively, you need to reveal all fifteen agents — without revealing an assassin — before time runs out in order to win the game. Either player can decide to give the first one-word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that agent. If correct, they can attempt to identify another one. If they identify a bystander, then their guessing time ends. If they identify an assassin, you both lose! Unlike regular Codenames, they can keep guessing as long as they keep identifying an agent each time; this is useful for going back to previous clues and finding ones they missed earlier. After the first clue is given, players alternate giving clues.

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    Coffee Roaster

    29,95 €

    Coffee Roaster is a solitaire pool-building game. You choose a variety of coffee beans you want to roast, and put a number of tokens specific to that variety into a bag. Each turn, you draw a number of bean tokens randomly from the bag to advance their roast level. When you are finished, you make a cup-testing to check the taste of your coffee and score points accordingly. Each variety has its own target roast level, but approaching the target is not enough for perfect roasting; you also have to even out the roast level of each bean, while not spoiling the flavor of that variety.

    You also have to screen out smoke tokens and burnt bean tokens that hinder your roasting, and reject bean tokens that spoil the taste. It is important to control the contents of your bag utilizing flavor effects and unique effects caused by placing tokens on the roast board.

    There are 22 varieties of beans in the game. In one game, you try to roast three of them, and your roaster title is awarded based on the total score. Enjoy the world of coffee-roasting, and aim for the ultimate title "Meister".

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    Coffee Traders

    99,95 €

    1970. It is the dawn of a new era – the future of coffee farming is bright!

    Empowered with new Fair Trade standards, small-scale coffee farmers from regions around the world have access to new markets.

    Work with your competitors to develop the regions you see fit for the best coffee beans while keeping a watchful eye on the market. Construct buildings to help your Fair Trade coffee plantations thrive while enhancing your network for trading coffee. Will your plantations fall to ruin or will you rise to the top and become the world’s greatest Coffee Trader?

    Components:

    1 Large Game Board
    5 Player Boards
    387 Wooden Game Pieces
    117 Cardboard Tokens
    90 Coffee Beans
    55 Metal Coins
    1 Score Pad
    1 Rulebook

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    Dead Men Tell No Tales...

    41,95 €

    https://uk.renegadegamestudios.com/dead-men-tell-no-tales/

    Skelit’s Revenge.  The most feared ship on the high seas… you’ve finally overtaken it.  Captain Fromm and his skeleton crew have amassed a massive treasure, and now is your chance to board and plunder it all!

    Dead Men Tell No Tales is a cooperative game where players take on the role of a pirate crew, boarding Skelit’s Revenge for one purpose: treasure.  Battle the crew, the raging inferno, and your own fatigue as you fight to stay alive.  Do you and your crew have what it takes to make off with the loot and live to tell the story?  Or are you going down with the ship in Dead Men Tell No Tales?

    Features:

    Work together to overcome fire, skeleton crew, and your own fatigue in this cooperative strategy game!
    Highly repayable! Variable ship layout, seven playable characters, variants to increase difficulty.
    Same great gameplay as original printing, and now includes 7 pirate miniatures!

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    Dead Men Tell No Tales...

    34,95 €

    https://uk.renegadegamestudios.com/dead-men-tell-no-tales-kraken-expansion/

    At first, all I could feel was vibrations in my feet, then, a low rumble that seemed to shake the entire ship. It grew louder until it was almost deafening. The ship lurched to one side, and I instinctively reached for the nearest post — despite the flames that crawled up it. There was a screeching sound that seemed to come from everywhere… And then I was on my back. The wood splintered as it crashed around me. The room flooded with water. Then I saw it: a tentacle the size of a ship’s mast crashed through the room, obliterating everything in sight. But I was ready for this! I knew the Kraken was in these waters. So I took up my axe and pushed my way toward the treasure…

    A new threat has emerged from the sea! In order to win the Game, in addition to getting the treasure and your Pirates off the ship, you must also kill the Kraken. If the Kraken destroys the ship or pulls it underwater, you lose the Game.

    This is an expansion. Dead Men Tell No Tales is required to play

    Features:

    The Kraken! If the inferno and skeleton crew weren’t enough, now a giant sea monster is attacking the ship!
    The Kraken is represented by 16 miniatures: 1 Kraken, 10 Tentacles, and 5 Tentacle Ends!
    New challenges, including Deckhand Leaders.
    More help! Cannons to fight off the Kraken, closing trapdoors, and a new pirate!

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    Deal with the Devil

    62,95 €

    Deal with the Devil is a deeply thematic competitive Eurogame set in a fantasy medieval era. Each of the four players takes on a secret role of a mortal, a cultist, or even the Devil. Due to the asymmetrical roles, players experience the same game but with different game goals every play.

    During the blind trading phase, players can offer their resources in exchange for money from another player. The Devil will tempt mortals with goods for a piece of their soul, while the cultist's nature is to sell their soul easily. Only the accompanying app knows who is trading with whom.

    But beware! Showing off how well you are doing can attract unwelcome attention and the suspicion of other players. It also may pique the interest of the Inquisition, which is eager to punish those who cannot prove their souls remain intact.

    There are many dynamic strategies to experiment with across each playing. Will you sell pieces of your soul early on to boost your city-building prowess at the risk of future punishment from the Inquisition? Or will you carefully manage loan and debt repayment while waiting for others to inadvertently reveal their nefarious nature? Every choice has a consequence, and each role has its own unique strategic approach to explore.

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    Destinies

    46,95 €

    Destinies is a competitive, story-driven, game of adventure and exploration, mixing an app and a board game.

    The first in a series of games using a brand-new system called Destinies. This game is set in a dark medieval-fantasy universe.

    The Destinies system offers a fully story-driven, app-supported, RPG-like board game experience, without the need for a game master. Each scenario depicts a part of a vivid world, full of dark stories, epic NPCs and mysteries to solve. Each player takes the role of a hero on a quest to fulfill their destiny. Each destiny is a final goal of the character and has at least two, completely different paths to victory, composed of branching series of quests. Players compete with each other to push the world towards their own destiny.

    The game uses an app and the Scan&Play technology to offer players a unique story-driven experience full of dynamic events, epic adventures, and an ever-changing game world. Each turn players discover new parts of the world presented on tiles, explore them and pick one point of interest to visit. There they learn more about the story and make crucial choices of how they want to interact with people, creatures or situations faced there. The consequences of each choice are meaningful and often change the state of the world forever.

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    Detective: A Modern Crime...

    24,95 €

    Detective: A Modern Crime Board Game – Season One, a.k.a. Detective: Season One, is a fully co-operative, deeply immersive board game in which 1-5 players take on the roles of investigators trying to solve a crime.

    Detective: Season One is a new product in the award-winning Detective line, one with a shorter playing time that's tailored for a mystery game night with simpler family-friendly rules. The game consists of three standalone cases, and each of them can be played in around 90 minutes. Each of the cases challenges players with different settings and styles. The cases are:

    • Blood, Ink, and Tears moves the action to Great Britain, where players visit an old mansion and discover family secrets from the past that lead them to clues behind the mysterious death of the family patron. Fans of Agatha Christie's novels will find themselves at home in this rather funny case!

    • Solid Alibi throws players in the middle of a bloody conflict between gangs and criminals in the Italian district. Players have to not only solve the crime and discover who killed Robert Parkson, but also witness growing tension in the district and find out who to trust in the spiral of violence and mutual accusations!

    • Natural Causes takes players to a university campus in the U.S. Professor Calvin Higgs is found dead in his lab at the Biology Institute of Virginia University. Players need to find out whether his death is from natural causes, or perhaps there's someone in his surroundings responsible for this horrible crime. But what could be the motive?

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    Dinosaur Island

    66,95 €

    In Dinosaur Island, players will have to collect DNA, research the DNA sequences of extinct dinosaur species, and then combine the ancient DNA in the correct sequence to bring these prehistoric creatures back to life. Dino cooking! All players will compete to build the most thrilling park each season, and then work to attract (and keep alive!) the most visitors each season that the park opens.

    Do you go big and create a pack of Velociraptors? They'll definitely excite potential visitors, but you'd better make a large enough enclosure for them. And maybe hire some (read: a lot of) security. Or they WILL break out and start eating your visitors, and we all know how that ends. You could play it safe and grow a bunch of herbivores, but then you aren't going to have the most exciting park in the world (sad face). So maybe buy a roller coaster or two to attract visitors to your park the good old-fashioned way?

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    Dinosaur World

    54,95 €

    The triumph of science that led to dinosaurs returning to the world once more has become public knowledge. New parks spring up regularly, often beginning operations even before everything has been finalized. There is no shortage of patrons eager to be entertained by these returned species in new and exciting ways. However, as with any form of entertainment, elements of triumph are often accompanied by elements of tragedy. This means it is of the utmost importance that you take every precaution by ensuring each visitor signs the safety waiver before enjoying the wonders of Dinosaur World!

    Each round in Dinosaur World, you draft a new résumé card to acquire new workers; spend workers to take public actions building your park and acquiring DNA; spend further workers to take private actions improving that park; then drive your jeep around experiencing the wonder and excitement of what you have built! Throughout the game you acquire victory points through a variety of means — and possibly a few visitor deaths as a natural consequence of overly enthusiastic dinosaur encounters. At the end of the game, you lose points if you accumulated too many deaths, then the player with the most points wins!

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    Disney Sorcerer's Arena:...

    43,95 €

    Become the next Master Summoner in the battle arena game Disney Sorcerer's Arena: Epic Alliances, an expandable tabletop game inspired by the popular mobile game Disney Sorcerer's Arena.

    Recruit from a battle-ready roster of Disney and Pixar heroes and villains — Sorcerer's Apprentice Mickey, Gaston, Aladdin, Demona, Sulley, Dr. Facilier, Maleficent, and Ariel — then combine the cards for your characters into a single deck. You take turns playing standard actions and cards from your hand to move your characters and attack opponents. If you knock out rival characters or occupy certain spaces near the center of the arena until your next turn, you score points. When a player reaches 20 points or runs out of cards in their deck, the game ends at the conclusion of that round, and whoever has the most points wins.

    The rules for Disney Sorcerer's Arena: Epic Alliances Core Set are spread out across four chapters, with each chapter building on what's come before to introduce players to new skills, upgrades, and abilities over multiple games. Multiple expansions will be released for the game line to allow for more team combinations.

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    Dorfromantik: The Board Game

    38,95 €

    Rippling rivers, rustling forests, wheat fields swaying in the wind and here and there a cute little village - that's Dorfromantik! The video game from the small developer studio Toukana Interactive has been thrilling the gaming community since its Early Access in March 2021 and has already won all kinds of prestigious awards. Now Michael Palm and Lukas Zach are transforming the popular building strategy and puzzle game into a family game for young and old with Dorfromantik: Das Brettspiel.

    In Dorfromantik: Das Brettspiel, up to six players work together to lay hexagonal tiles to create a beautiful landscape and try to fulfill the orders of the population, while at the same time laying as long a track and as long a river as possible, but also taking into account the flags that provide points in enclosed areas. The better the players manage to do this, the more points they can score at the end. In the course of the replayable campaign, the points earned can be used to unlock new tiles that are hidden in initially locked boxes. These pose new, additional tasks for the players and make it possible to raise the high score higher and higher.

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    Dungeons & Dragons: The...

    49,95 €

    The Yawning Portal is an iconic inn that attracts fascinating adventurers with two things in common: They're famished, and they have unique tastes in food.

    As part of the tavern's staff in Dungeons & Dragons: The Yawning Portal, you need to feed them by matching up food tokens with the orders pictured on their hero card. You earn colored gems (and points) for every matching food token, and a bonus for completing an order. The colored gems that appear most frequently on the board receive the highest value, so strategize to tip the scoring scale in your favor — and don't be afraid to use potions to make patrons love your food! Collect more points if you're the first to achieve an objective challenge or earn an endgame bonus. The player with the most points at the end of the game wins.

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    Dungeons, Dice & Danger

    21,95 €

    Gather your courage, pack your sword, and roll the dice as you journey through the realm in search of treasure and glory. In the roll-and-write game Dungeons, Dice, & Danger, you explore deep, dark dungeons filled with treasure — and infested with monsters! Do you have what it takes to be a hero of legend?

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    Eldritch Horror

    64,95 €

    Eldritch Horror is a cooperative game of terror and adventure in which one to eight players take the roles of globetrotting investigators working to solve mysteries, gather clues, and protect the world from an Ancient One – that is, an elder being intent on destroying our world. Each Ancient One comes with its own unique decks of Mystery and Research cards, which draw you deeper into the lore surrounding each loathsome creature. Discover the true name of Azathoth or battle Cthulhu on the high seas.

    While the tasks on these Mystery cards (along with the locations of otherworldly gates, menacing monsters, and helpful clues) will often inform both your travel plans and the dangers you confront, you can find adventure anywhere in the world...even where you least expect it. It is during the Encounter Phase of each turn that players resolve combat or, alternatively, build their investigators' personal stories by reading an encounter narrative from one of several types of Encounter cards. You might go head to head with a monster in Istanbul or find yourself in a tough spot with the crime syndicate in a major city. Maybe you will embark on an expedition to the Pyramids or research a clue you uncover in the unnamed wilderness. You may even find your way through a gate and explore a dimension beyond time and space.

    Should you fail an encounter, the cost is steep. If you are fortunate, you will merely incur physical or mental trauma. However, you might also be compelled to take a Condition card, which represents a specific injury or restriction gained throughout your journey, such as a Leg Injury or Amnesia. You could find yourself getting in over your head to acquire assets and receive a Debt condition – or maybe you'll owe a favor to something far more insidious than a debt collector, and enter into a Dark Pact! Whatever your condition, you would be wise to find a resolution with haste; many conditions have a "reckoning effect" which, if triggered, ensure a much more sinister fate.

    All the while, the arrival of the Ancient One approaches. Its malign influence is manifested in Eldritch Horror as you draw Mythos Cards, which govern the appearance of otherworldly gates, fearsome monsters, and other ominous elements. Mythos cards keep your investigators under pressure, introducing new threats, even as the arrival of the Great Old One draws nearer! Since the investigators draw a new Mythos card each round, they're certain to have their hands full battling foul creatures and following up on strange rumors, even as they work to solve their three all-important mysteries.

    With twelve unique investigators, two hundred-fifty tokens, and over three hundred cards, Eldritch Horror presents an epic, world-spanning adventure with each and every game.

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    Encyclopedia

    59,95 €

    Welcome to Encyclopedia! The year is 1739, and as aspiring naturalists and adventurers, you’ve been hired by the Comte de Buffon - Darwin's predecessor - to help him create the first encyclopedia of natural history. To do so, you’ll be conducting research, organizing ambitious expeditions and publishing studies of the world’s most fascinating creatures!

    Encyclopedia is a dice-based worker placement game. At the beginning of each round, you’ll be drawing and rolling dice, then placing them on your player board. These dice can then be used to perform an action each turn, depending on their color and value. Your action can be preparing your expeditions by going to the Embassy, visiting the Bank to raise funds, or hiring your research team at the University. Once you’re ready to go, you’ll choose the Animal cards you wish to study, then organize expeditions to observe them in their natural habitats. When your research is complete, you’ll then be able to publish your findings in an attempt to become the biggest contributor to Buffon’s Encyclopedia. Every publication you make will earn you Victory points, and at the end of the game, you’ll score points based on collections of Animals and research amassed during play. The naturalist with the most points wins!

    Encyclopedia was designed by Olivier Melison and Eric Dubus, the authors of Dominations: Road to Civilization and Museum. This expert worker placement game brings some fascinating new twists to the genre, offering multiple paths to victory. The game also offers a multitude of ways to counter the random element of your dice rolls. As well as being able to spend different tokens to change the value or color of a die, players have more than just their own dice to choose from, as other players dice can also be used! Taking a die from another player’s board does not cost anything, but the targeted player gains a bonus.

    The game’s beautiful theme - with gorgeously illustrated animal cards - ties in strongly with its mechanics, making the rules easy to grasp so that you can jump straight in to devising the perfect strategy.

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    Escape Welt - Fort Knox Box

    42,95 €

    Fort Knox is a new form of intellectual logic games designed to replicate the story and scenarios of an EscapeWelt escape room.

    Recreate the tension and thrills of an escape room with your loved ones from the comfort of your own home.

    Fort Knox is crafted by expert engineers - who have hand-picked puzzles and multi-level tasks designed to challenge. Solve the challenges to unlock the treasure of Fort Knox.

    Made entirely from birch wood, Fort Knox is an environmentally friendly product. We carefully select, sort and treat the wood for production and assemble the product by hand in our EU factories before packing and sending it to you with our love.

    More than 10,000 customers have joined the EscapeWelt family. They appreciate our work and dedication to creating the best experience possible.  and continue to show their love by coming back time and time again.

    We will continue to make you and your families happy!

    The history of the toy
    In 1947, an event occurred in the US state of Kentucky that turned the criminal world upside down. The legendary thief Al Capone entered one of the US’s most secure vaults. Knowing his life was near an end, Capone had a brilliant idea to hide all the loot he had stolen in plain sight. His location of choice? The Fort Knox storage facility.

    The gold vault was considered the most secure location in the world: its walls were made of granite, covered with a layer of concrete, and a 22-ton door protected its entrance. To open the door, you need to access the code, which is divided among several people for added security.

    In case of an attack, autonomous life support and power supply systems are provided, including food and water supplies. The security of the complex was so great that the Crown Jewels of the United Kingdom were placed in storage at Fort Knox during the Second World War.

    Al Capone made a vast fortune from heists and fraud, but this break-in wasn’t about money. There was one thing that was of great value to him. A coin that he received from his father as a child and kept all his adult life. The Bubu coin. This ancient coin was passed down from generation to generation through the Capone bloodline. The legendary criminal wanted to hide it so that no one could find it for centuries.

    Al Capone made his way to Fort Knox and laid the coin there, locking it away. Now the legend is confirmed, and the entire underworld wants the coin.

    Do you have what it takes to steal the Bubu coin?

    Then take part in a battle with the entire underworld! Infiltrate the impenetrable Fort Knox and be the first to pick up the legendary coin.

    Playing time
    Fort Knox is a simple game from EscapeWelt intelligent game series. Fort Knox has an average completion time of 25-40 minutes.

    Play alone or with friends and family. You can share the experience of puzzle solving with two to three other players.

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    Escape Welt - House of the...

    42,95 €

    House of the Dragon is a new form of intellectual logic games designed to replicate the story and scenarios of EscapeWelt escape room.

    Recreate the tension and thrills of an escape room with your loved ones from the comfort of your own home.

    House of the Dragon is crafted by expert engineers who have hand-picked puzzles and multi-level tasks designed to challenge. Solve House of the Dragon's challenges to reveal the mystery behind the quest.

    Made entirely from birch wood, House of the Dragon is an environmentally friendly product. We carefully select, sort and treat the wood for production and assemble the product by hand in our EU factories before packing and sending it to you with our love.

    More than 100,000 customers have joined the EscapeWelt family. They appreciate our work and dedication to creating the best experience possible and continue to show their love by coming back time and time again.

    We will continue to make you and your families happy!

    The history of the toy
    What do you feel when the people you love hurt you?

    Loneliness, anxiety, sadness — all these emotions tear your heart apart and make you stop trusting people.

    That was the story of our old Japanese friend Asahi. Ever since his youth, he was working 12 hours per day as a carpenter to give everything to his only son Ryoto. But as soon as Ryoto turned 18, he left his dad to study in Tokyo, and never came back to visit him.

    Many years have passed, and Asahi learned that his son got a family, and the carpenter’s grandchildren already go to school. That was the moment he had been waiting for! Asahi took his paints, brushes and started to draw and daydream about how his family would reunite.

    Meanwhile, he accidentally fell asleep, and the Dragon came to his dream. He said: “Don’t be sad over your grandchildren — it’s not too late to build a strong family bond!” When the Dragon disappeared, Asahi immediately woke up. On the table, he saw the scheme of a wooden toy. All night long, the carpenter was working on this project…

    As soon as he finished, someone knocked on the door. It was his family! Asahi couldn’t believe his eyes. He immediately told them about his dream and asked to take a loot at the new puzzle he made. The kids couldn’t solve the riddles on their own. Only thanks to the adults, they’ve finally opened the box. Family members realized they are strong only when they are together.

    Thanking the Dragon for the wise lesson he gave them, they named the puzzle “The House of the Dragon”.

    Playing time
    House of the Dragon is a challenging game from the EscapeWelt intelligent game series. House of the Dragon has an average completion time of 60-90 minutes for one player. With the added help of others this completion time will be much shorter but twice the fun.

    Play alone or with friends and family. You can share the experience of puzzle solving with two to three other players.

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    Escape Welt - Space Box

    42,95 €

    Space Box is a new form of intellectual logic games designed to replicate the story and scenarios of an EscapeWelt escape room.

    Recreate the tension and thrills of an escape room with your loved ones from the comfort of your own home.

    Space Box is crafted by expert engineers who have hand-picked puzzles and multi-level tasks designed to challenge. Solve Space Box's challenges to reveal the mystery behind the quest.

    Made entirely from birch wood, Space Box is an environmentally friendly product. We carefully select, sort and treat the wood for production and assemble the product by hand in our EU factories before packing and sending it to you with our love.

    More than 10,000 customers have joined the EscapeWelt family. They appreciate our work and dedication to creating the best experience possible and continue to show their love by coming back time and time again.

    We will continue to make you and your families happy!

    The history of the toy
    Only you can save Thе FUTURE…

    The year is 3143. After extensive research, scientists finally discovered another habitable planet in our universe, planet X63Z. Cosmonaut Bubu was sent on a top-secret mission for further study. His mission was to take soil samples from the planet and to bring them back to earth. The voyage was long and exhausting, but after 39 years, our brave Cosmonaut Bubu finally managed to collect the important samples. Humanity's salvation was so close!

    But then it happened: Just before his spaceship reached our solar system, it was hit by an asteroid, damaging the spaceship’s fuel cells. Bubu was stranded, floating through the infinite universe.

    In need, Bubu sends a distress signal back to earth. Now it's up to you to rescue Bubu and save humanity. .

    But be warned! The spaceship is equipped with the latest security systems. Time is short! Prove your skills and unlock the spacecraft in less than 60 minutes. Only then you will be able to bring Bubu and his valuable samples to safety.

    HAVE COURAGE, TIME IS RUNNING OUT!

    Inside compartment - 5 x 5 x 6 cm

    The kit includes:
    Space Box
    Flyer - instructions for solving problems
    Do you need help solving the puzzle? Scan the QR code from the flyer and go to the Space Box online tips page.

    Available in English and other languages.

    Playing time
    Space Box is a challenging game from the EscapeWelt intelligent game series. Space Box has an average completion time of 60-90 minutes.

    Play alone or with friends and family. You can share the experience of puzzle solving with two to three other players.

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    Etherfields

    144,95 €

    Etherfields is a narrative, cooperative game for 1 - 4 (5 with the 5th player expansion). A series of unique Dreams await to be discovered through tense exploration and tactical encounters.

    Learn about the Dreamers, their forgotten past, and their desperate mission. Uncover the surreal, sprawling dreamscapes. Just don't be surprised when---just like dreams often do---they become a little disturbing... Prepare to be challenged by escape-room like riddles. Spot a clue in the image. See a hidden link between several pieces of information. Use your instinct as much as your logic.

    In the beginning, you'll explore the Dreamworld, trying to find out what this is all about and who you are – and you are there for a specific reason, but, at first, you can't remember too much. You'll have to restore your memories from scattered pieces.

    The rules are pretty straightforward at the beginning, but they will grow more and more complex during the campaign. New rules open new possibilities and, sometimes, may turn everything upside down.

    Deckbuilding in Etherfields applies to almost every deck in the game, not only the players' ones. If you want to know more, enter the Dreamworld. It may be dark here and there, but it certainly isn't gray. Then, look around and ask yourself: what if we all live in a vast, shared dream?

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    Europa Universalis Standard...

    117,95 €

    Europa Universalis: The Price of Power captures the essence of the award winning Europa Universalis PC game

    Govern one of Europe's great nations through the Ages of Discovery, Reformation, Absolutism and Revolutions — spanning more than three hundred years of history. Lift your nation out of the slumber of the Dark Ages and create a glorious empire, through clever diplomacy, brave exploration and ruthless conquest. Each of the playable nations have their own very unique opportunities and challenges.

    Europa Universalis is a strategy board game that gives players a full 4X game experience in a historical setting. Through strategic use of cards and careful management of resources you can expand your realm on the map board, while at the same time developing the internal machinery of the state on your player board. You must build diplomatic relations that support your ambition and you can explore far-away parts of the world. By recruiting skilled advisors and carefully investing monarch power in great ideas, province development, and long term strategies, you may well be able to outshine your historical counterparts.

    This is a game for 1–4 players (depending on the various scenarios included). The goal of the game is to build the most successful empire, and points are scored for (amongst other things) owned provinces, explored territories, diplomatic relations, victories in wars, and secret objectives that have been accomplished.

    The board game is based on the famous strategy game series by Paradox Interactive, and captures the heart and soul of the grandness that makes the computer game so magnificent.

    Includes:

        4 sets of miniatures and tokens (1-4 players)
        2 large map boards (double sided!)
        Age I and II Events
        All base game stretch goals

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    Everdell

    58,95 €

    Hurmaavassa Everdellin laaksossa, korkeiden puiden varjossa ja solisevien purojen varrella elää metsän pikkuväen alati laajentuva valtakunta. Everfrostista Bellsongiin on kulunut monta vuotta ja nyt on aika laajentaa uusille alueilla ja perustaa kaupunkeja. Sinä johdat yhtä eläinporukkaa tuossa tehtävässä. Rakennat, tapaat jänniä tyyppejä ja isännöit tapahtumia - vuodesta tulee kiireinen. Paistaako aurinko kirkkaimmin sinun kaupunkiisi ennen kuin talvinen kuu nousee taivaalle?

    Everdell on dynaaminen yhdistelmä taulukonrakentelua (tableau building) ja työläistenasettelua.

    Everdell on poikkeuksellisen näyttävän näköinen pöydällä korkealle kohoavan puun ansiosta.

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    Everdell: Pearlbrook 2nd...

    56,95 €

    Explore a new underwater society in Pearlbrook, the first expansion for Everdell!

    Pearlbrook introduces a new side board, the river board, where you'll send your frog ambassador to gather a new resource: pearls. You'll also encounter new aquatic critters and constructions! Collect enough pearls and you can construct fabulous wonders and adornments, to make your city the pride of Everdell!

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    Fantasy Realms: Deluxe Edition

    34,95 €

    Bruce Glassco’s Fantasy Realms is a modern classic, and this new Deluxe Edition has updated every card with a sleek, intuitive graphic design. The base game cards have also been updated to include new art from Anthony Cournoyer to match his beloved work on The Cursed Hoard expansion, giving the entire game a fresh look!

    It includes:

        The original base game with all new art and graphic design!
        The Cursed Hoard, which includes two expansion modules, also with new graphic design!
        The Jester and Phoenix cards, previously only available as promo cards!
        100+ art sleeves to protect all the included cards, plus some extras!

    In Fantasy Realms, you build your Realm, one card at a time, as you collect Beasts, Armies, Wizards, and more! Each card is unique and scores points based on the other cards in your hand. You start with seven cards, and each turn you’ll draw a new card from the deck or discard, and discard one card from your hand, always trying to improve your Realm! Whoever’s realm scores the most points is the winner!

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    Feed the Kraken

    55,95 €

    https://funtails.de/en/feed-the-kraken/

    Feed the Kraken is a hidden role deduction game, with three asymmetric factions.

    All players may be sitting in the same boat, but they want to navigate in different directions! The loyal sailors must bring the ship safely to mainland, whereas the pirates crave to secretly maneuver the ship into the Bermuda Triangle. Meanwhile a crazy cultist is busy convincing parts of the crew to help him summon their dark lord —the Kraken— from the depth of the sea to save them all.

    How do you play?

    At the start of your journey, you will receive a secret affiliation marker. You will either be a loyal sailor, a sneaky pirate, or a fanatic cult leader. Only the outnumbered pirates know each other, everybody else will have to try to find their teammates (or convert them to their cult) as they sail along. Rum-induced visions, cabin searches, inquisitions, and mermaids will help you find out more about the true loyalties of the other “sailors”.

    Who knows how to navigate?

    The goal of the game is to navigate the ship towards your final destination, which would be easy if only players weren’t divided into three different factions. Each secret faction wants to reach a different area of the board. Every turn the ship will sail in one of the three possible directions —but which one will it be?

    The current captain and their chosen lieutenant will study ancient sea maps and pass their often conflicting orders onto the chosen navigator, who has to make the final decision. Meanwhile the rest of the crew is busy drinking rum, gambling and telling each other tales of ancient sea monsters.

    Whom shall we trust?

    After each navigation, the lieutenant and navigator go off duty, and the captain has to find somebody sober enough to take their spot instead. Everyone can discuss, how well that last navigation went, who is to blame for the current course, and who should be in charge in the future instead.

    Convince your enemies that it is in their best interest to make you the next lieutenant, or navigator! You can even draw your guns and become the new captain in open mutiny! But for how long will you be able to keep the trust of your crew? The next mutiny might already be waiting for you if your decisions don’t please your fellow sailors.

    Feed the Kraken is a sophisticated social deduction game designed around a beautiful vintage sailor setting.
    It supports 5-11 players. A match is usually dealt within 45 minutes up to 1:30 hours.

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    Final Girl - Core Box

    19,95 €

    Playing on a famous horror movie trope, Final Girl is a solitaire-only game that puts the player in the shoes of a female protagonist who must kill the slasher if she wants to survive.

    The Core Box, when combined with one of our Feature Film Boxes, has everything you need to play the game. Each Feature Film Box features a unique Killer and and iconic Location, and the more Feature Films you have, the more killer/location combinations you can experience!

    In game terms, Final Girl shares similarities with Hostage Negotiator, but with some key differences that change it up, including a game board to track locations and character movement. You can choose from multiple characters when picking someone to play and multiple killers when picking someone to play against. Killers and locations each have their own specific terror cards that will be shuffled together to create a unique experience with various combinations of scenarios for you to play!

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    Folklore: The Affliction

    69,95 €

    Embark on a cooperative epic adventure that is Folklore the Affliction. Find and destroy the source of the evil spreading its claws into the heart of the land, decimating its people and resources. Free the denizens from the scourge of vampirism and lycanthropy and expand your power and abilities. Are you a survivor, or will you play as your ghost? Will you fall to the bloodlust or the taint of lycanthropy yourself?

    Folklore: The Affliction is an expandable ongoing horror RPG board game for 1-5 players that focuses on immersive storyline, strategic combat, character development and intense character customization elements. Your successes and failures, encounters and challenges can affect the entire group raising the ante and fueling interaction. Play one of six customizable and unique characters in a quest to gain Lore by conquering the supernatural Afflictions. Travel the land and enter dark locations where the action becomes a miniature based dungeon crawl. Uncover deeper and more intriguing storylines as you go further into darkness in your quest to drive the evil back into the hell it came from.

    Dying in Folklore is not the end for your character... dead characters play on as their ghost with ethereal powers to strike down your foes from beyond the grave. You are never truly out of the action. Customizable abilities even include those that can strengthen your character in the afterlife!

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    Forgotten Waters

    59,95 €

    Forgotten Waters is a Crossroads Game set in a world of fantastical pirate adventure. In it, players take on the role of pirates sailing together on a ship, attempting to further their own personal stories as well as a common goal.

    The world of Forgotten Waters is silly and magical, with stories designed to encourage players to explore and laugh in delight as they interact with the world around them. It's a game in which every choice can leave a lasting impact on the story, and players will want turn over every rock just to see what they find.

    Forgotten Waters features five scenarios and a massive location book that provides players with tons of choices wherever they go.

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    Frostpunk: The Board Game

    89,95 €

    In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences.

    The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality?

    The game is based on a bestseller video game by 11bit studios, the creators of This War Of Mine. The original (digital) edition of Frostpunk is a highly successful strategy-survival-city-builder, a BAFTA-nominee that originally launched in 2018.

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    Gallerist Complete Edition

    124,95 €

    The Gallerist: Complete Bundle Includes:
    The Gallerist
    The Gallerist Upgrade Pack
    The Gallerist: Scoring Expansion


    This age of art and capitalism has created a need for a new occupation - The Gallerist.

    Combining the elements of an Art dealer, museum curator, and Artists’ manager, you are about to take on that job! You will promote and nurture Artists; buy, display, and sell their Art; and build and exert your international reputation. As a result, you will achieve the respect needed to draw visitors to your Gallery from all over the world.

    There's a lot of work to be done, but don't worry, you can hire assistants to help you achieve your goals. Build your fortune by running the most lucrative Gallery and secure your reputation as a world-class Gallerist!

    Components
    1 Game board
    4 Art Gallery (Player boards)
    4 Gallerist pawns
    Starting Player marker and 4 Influence markers
    32 Work of Art tiles
    16 Artist tiles
    16 Signature tokens
    10 Artist bonus tiles
    60 Tickets (20 White, 20 Pink, 20 Brown)
    40 Visitors (12 White, 14 Pink, 14 Brown)
    1 Visitors bag
    40 Assistants (10 in each player color)
    3 Easels
    20 Reputation tiles
    8 Fame markers and 8 Celebrity tiles
    20 Promotion tokens
    4 Art Dealer cards
    4 Curator cards
    20 Contract cards
    72 coins
    The Scoring expansion brings variability to the Intermediate Scoring that is otherwise the same every game. When this phase begins, players may score none, some, or all of the 3 pre-determined tiles instead of the usual Intermediate Scoring. To score, players first need to fill the tiles' goals.

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    Golem

    52,95 €

    Golem is an engine-building game by Simone Luciani, Virginio Gigli and Flaminia Brasini, the same team that brought you Grand Austria Hotel and Lorenzo il Magnifico.

    The game is based on the 16th-century legend of the Golem of Prague, an anthropomorphic creature that Rabbi Loew animated from a clay statue to protect his people. In the game, players take on the role of rabbis who create and grow these powerful creatures that will be moved around the neighborhoods of Prague under the control of students. Be careful, because if a golem becomes too powerful, it will destroy everything it encounters on its way. Players can also kill their Golems in order to get bonuses.

    Players also create powerful artifacts and acquire knowledge by collecting ancient books.

    The game is divided into four rounds, and each round is composed of 7 phases:

    1) Refresh
    2) Golem Movement
    3) Actions (2 marble actions and 1 rabbi action)
    4) Turn Order
    5) Influence Character
    6) Income and Development
    7) Golem Control

    At the beginning of each round, the players will shuffle the colored marbles into the 3D synagogue that will split them into five lines corresponding to the five main actions available in the game:

    Work: By paying Knowledge, you can activate the Golem placed in the city of Prague and get bonuses.
    Golem: Obtain clay to create new golems and upgrade the developments on your personal board.
    Artifact: Obtain coins and buy gold to build artifacts that offer permanent bonuses in the game and upgrade developments on your personal board.
    Spells: Obtain Knowledge and perform spells (with a scoring for book collection) and upgrade developments on your personal board.
    Mirror: Perform one action of your choice by paying 1 coin.
    The number of marbles available in the corresponding action line determines how much the player gets from the action. When you choose an action, you collect one marble of your choice in the corresponding line and depending on the color of the marble you chose, you also move your student forward on one of the districts of Prague.

    It's important to advance your students on those tracks to be able to keep your golems under control. At the end of the round, knowledge can also be used to control a golem that surpassed its students, but if one of these creatures is uncontrolled, it may become dangerous and destroy the neighborhood, after which you will have to destroy and bury it!

    The marble color also matters, because at the end of the round, if you get the correct combination of two colors, you receive the favor of one of the powerful Prague characters, which will differ each round.

    At the end of the fifth round, players score points for active or buried golems, artifacts, books, development on their personal board, and collected goal cards.

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    Grand Austria Hotel

    56,95 €

    In the thick of the Viennese modern age, exquisite cafés are competing for customers. Inspiring artists, important politicians, and tourists from all over the world are populating Vienna and in need of a hotel room. This is your opportunity to turn your little café into a world famous hotel. Hire staff, fulfill the wishes of your guests, and gain the emperor's favor. Only then will your café become the Grand Austria Hotel.

    The start player rolls the dice, sorting them by the rolled number and placing them on the corresponding action spaces. On a turn, a player chooses one of the six actions and carries it out. The number of the available dice in the corresponding action spaces determines how much the player gets from the action. They then remove one of the dice and can carry out additional actions. With the different actions, a player can get the necessary drinks and dishes, prepare the rooms, or hire staff.

    But no hotel can grow without guests. To choose wisely which guests to attract and to complete their orders brings some important bonus actions. The staff cards also have different advantages, but the game ends after seven rounds and no player can do everything they want, so whoever makes the right decisions and finds the best way to create bonus actions will win.

    With 116 different cards and a new set-up in each game, Grand Austria Hotel provides a huge replay value. Each game stands on its own and demands new tactics and strategies.

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    Great Western Trail (Second...

    44,95 €

    America in the 19th century: You are a rancher and repeatedly herd your cattle from Texas to Kansas City, where you send them off by train. This earns you money and victory points. Needless to say, each time you arrive in Kansas City, you want to have your most valuable cattle in tow. However, the "Great Western Trail" not only requires that you keep your herd in good shape, but also that you wisely use the various buildings along the trail. Also, it might be a good idea to hire capable staff: cowboys to improve your herd, craftsmen to build your very own buildings, or engineers for the important railroad line.

    If you cleverly manage your herd and navigate the opportunities and pitfalls of Great Western Trail, you surely will gain the most victory points and win the game.

    The second edition of Great Western Trail was will include solitaire rules, making for a player count of 1-4.

    Second Edition:
    Remember the old days in the West? Well, the times they are a-changing’! From new solo opponent to incredible landscapes, you won't know where to start. And there is a new herd of cows for you to sell!

    Great Western Trail is the critically acclaimed game of cattle ranching by Alexander Pfister. Players attempt to wrangle their herd across the Midwest prairie and deliver it to Kansas City. But beware! Other cowboys are sharing the trail with you. We invite you to saddle up!

    The Changes in the Second edition:

        Brand New Artwork by Chris Quilliams
        Solo Mode: A New Challenger in the West
        Duel-Layered Player Boards
        Addition of a new breed of cows: The Simmental breed
        Two new reversible buildings (#11 & 12)
        Twelve Exchange Tokens, First introduced in the Rails of North Expansion, for more interaction with other players
        Four new Master Tiles added for more strategy, replayability, and challenges

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    Great Western Trail: Argentina

    44,95 €

    In Great Western Trail: Argentina, you own a vast estancia in Argentina at the end of the 19th century, and you will need to travel the plains of the Pampas with your cattle to deliver them to the main train station in Buenos Aires.

    Great Western Trail: Argentina features gameplay elements similar to Great Western Trail such as deck management, the rondel mechanism, and the ability to upgrade your player board, along with twists on these elements and new features.

    The player board features a new type of worker — farmers — and different paths await on the game board to confront you with more choices. Will you take the road with buildings or a path past farmers? Maybe you'll have the chance to use your cows — well, the strength on your cow cards — to help farmers, getting them on your side and adding grain, a new type of resource, to your income, with grain being used for boat and city tiles.

    Perhaps you can unlock shortcuts that allow you to deliver your herd to Buenos Aires more quickly. Sure, you'll forfeit the use of action buildings, but maybe you can catch others unaware, with the ships leaving before they deliver. The timing of reaching the central train station to deliver your herd has never been so crucial, and valuable bonuses await on the city's port tiles.

    Money is easier to get in Great Western Trail: Argentina, but you have more to manage in terms of action options, shortcuts, and cards (including the new exhaustion cards), so the challenges won't let up.

    Great Western Trail: Argentina also includes a solitaire challenge in which Pedro is waiting for you to try to beat his score.

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    Great Western Trail: Rails...

    35,95 €

    The rails have progressed further to the north, which opens new opportunities for you to deliver your cattle farther than before, even to cities outside American borders. Those locations can be highly advantageous, but they require more work and effort, such as constructing branchlets to give you more opportunities to deliver and gain different rewards.

    Much of the content in Great Western Trail: Rails to the North (Second Edition) was included in the original Rails to the North expansion, but it has been reworked and upgraded, with the player boards being dual-layered, a game board extension that features different rail paths, and the medium town tiles being modified. Other elements included in this expansion are new objective cards, a revised building 13a-13b, new solo-mode materials for Sam, and a new breed of orange cows.

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    Gutenberg

    54,95 €

    Gutenberg is a board game for 1-4 people in which players will play as the pioneers of printing in the 15th century. By carrying out orders, they will build their wealth and fame. By improving their printing workshops and gaining the support of patrons, they will develop their production capacity. The game will be won by a printer who boasts the greatest recognition and wealth.

    By bidding for specific actions, players will develop their workshop, acquire new fonts, inks and decorations. The unique system of rotating gears allows you to combine bonuses and earn a large number of points.

    The game is won by the player with the most points after six rounds.

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    Hansa Teutonica: Big Box

    45,95 €

    The multi-award-winning strategy game Hansa Teutonica is back in a Big Box edition including the base game and all expansions. In the game, players attempt to increase their standing as merchants in the Hanseatic League by gaining prestige points in various ways. For instance, they can try to establish a network of counting offices in new Hansa cities by occupying an entire trade route between two cities — but before that happens, player markers can also be displaced by other players. Players may also aim to develop their trading skills, improving their abilities throughout the course of play. With only two actions per turn and a variety of contested opportunities, every turn is equally quick and strategically demanding.

    Hansa Teutonica is a highly interactive strategy game as players block and push each other each turn, but it also gives cunning players the chance to put being blocked into an advantage. The game's many possible strategies can also be tested and perfected on the variant game boards of the beloved Britannia and East expansions.

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    • Uusi

    Hegemony: Lead Your Class...

    78,95 €

    The Nation is in disarray and a war is waging between the classes. The working class faces a dismantled welfare system, the capitalists are losing their hard-earned profits, the middle class is gradually fading and the state is sinking into a deep deficit. Amidst all this chaos, the only person who can provide guidance is... you. Will you take the side of the working class and fight for social reforms? Or will you stand with the corporations and the free market? Will you help the government try to keep it all together, or will you try to enforce your agenda no matter the cost to the country?

    Hegemony is an asymmetric politico-economic card-driven board game for 2-4 players that puts you in the role of one of the socio-economic groups in a fictional state: The Working Class, the Middle Class, the Capitalist Class and the State itself.

    The Working class controls the workers. The Capitalist class controls the companies. The Middle class combines elements from both the Working class and the Capitalist. It has workers who can work in the Capitalist's companies but it can also build companies of its own, yet smaller. Finally the State is trying to keep everyone happy, providing benefits and subsidies when needed but trying also to maintain a steady income through taxes to avoid going into debt.

    While players have their own separate goals, they are all limited by a series of policies that affect most of their actions, like Taxation, Labor Market, Foreign Trade etc. Voting on those policies and using their influence to change them is also very important. Through careful planning, strategic actions and political maneuvering, you will do your best to increase the power of your class and carry out your agenda. Will you be the one to lead your class to victory?

    Hegemony is heavily based on actual academic principles such as Social-Democracy, Neoliberalism, Nationalism and Globalism, and allows players to see their real world applications through engaging gameplay. There are many ways to achieve hegemony- which one will you take?

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    Hive

    23,95 €
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    Horizons of Spirit Island

    35,95 €

    Horizons of Spirit Island features the core mechanisms of Spirit Island, but features a new double-sided game board with a streamlined set-up, punchboard components, and five new Spirits designed to be ideal for those playing a Spirit Island game for the first time. These new Spirits are compatible with all existing Spirit Island components, but to play with expansions like Jagged Earth, you would need a copy of Spirit Island itself.

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    • Uusi

    Ierusalem: Anno Domini

    54,95 €

    Jerusalem, spring 33 AD: A crowd gathers at the city gates to welcome Jesus of Nazareth as he prepares to celebrate the Passover seder with his apostles and followers. With a revolutionary message, he has garnered supporters everywhere but also looks of suspicion among religious authorities. The Last Supper will soon be celebrated, and the fate of one of the most influential characters in human history will be sealed.

    In Ierusalem: Anno Domini, we represent one of the communities of followers of Jesus of Nazareth who, coming to Jerusalem from nearby towns and villages, want to approach the place of the Last Supper and position ourselves as close as possible to the seats of Jesus and his apostles. The closer we are, the more points we earn at game's end. We also score for offering tokens and parable tiles we've accumulated.

    Different locations are shown on the board: the market, the desert, the mountain, the lake, and the temple. After sending our followers to one of these locations, we obtain stones, bread, and fish, as well as denarii or cards that allow us to do more than one action. Among these actions, players can choose between listening to a parable, going to the table, changing seats, or doing a favor, among other things. All this happens while the patience of the Sanhedrin runs out. When this happens, as symbolized by a tile moving in a marker, the endgame is triggered.

    However, the main element of the game is the cards. Each card has a symbol corresponding to one of five key locations in the game. As we play them, we form combinations that allow us to bring the apostles to the table of the Last Supper. The optimal placement of our followers around Jesus and the apostles will also be done through the management of letters, as well as various resources at our disposal.

    Behind a very immersive theme, Ierusalem: Anno Domini will not disappoint lovers of good challenges. Players have a wide range of possibilities at their fingertips and multiple ways to earn points. Preparing the best strategies to get the most out of your followers will be one of the keys to victory. Devout gamers don't need to look further: Here is your game!

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    Imperial 2030

    39,95 €

    Imperial 2030 is a game on its own, based on the rules of Imperial. The six powers (USA, Europe, Russia, China, India, and Brazil) develop their industrial basis and build up armies and fleets. They fight over control of neutral land and sea areas in order to become the most powerful nation worldwide.

    In this game it is not the players who take turns, but the six powers, one after another. The players are just internationally operating investors who act in the background. By giving money to the six powers, which all have their own treasuries, the players influence the politics. The biggest investor in each nation gains control of that nation's government and decides what the nation will do. As control of a government can change with each new investment, players may control several governments at the same time. As investors, players should not get too attached to their preferred nation, but rather focus on where their investments have the best rates of return. Essentially the game is about money, and not about military domination!

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    Inis

    54,95 €

    Inis is a game deeply rooted in Celtic history and lore in which players win by being elected King of the Island (Inis). Players can try to achieve one of three different victory conditions:

    Leadership: Be the leader — i.e., have more clan figures than any other player — of territories containing at least six opponents' clans.
    Land: Have your clans present in at least six different territories.
    Religion: Have your clans present in territories that collectively contain at least six sanctuaries.
    Over the course of the game, players also earn deeds, typically chanted by bards or engraved by master crafters, that reduce by one the magic total of six for any condition. While one victory condition is enough to claim the title of King, a game of experienced players usually has a tight balance of power, emphasizing the leadership of the capital of the island.

    At the start of each round, players draft a hand of four action cards (with 13 action cards for three players and 17 for four players) during the Assembly. Action cards not played at the end of one season are not held for the next. Players also have access to leader cards for the territories that allow it and where they were elected leader during the assembly. Each Assembly reallocates those cards. Finally, they collect "epic tales" cards that depict the deeds of the ancient Irish gods and heroes, like Cuchulainn, the Dagda, Lugh and many others. These will be kept and used to inspire the clans and achieve extraordinary feats...under the right circumstances. The cards provide a variety of actions: adding clans, moving clans, building/exploring, and special actions.

    Careful drafting, hand management, bluffing (especially once players understand the importance of passing their turn), good timing, and a precise understanding of the balance of power are the keys to victory. After a discovery game you'll be ready for a full and epic game, where an undisputed player will be king by the Assembly for his merit and wisdom.

    While Inis has "dudes" that are "on a map", it's a beginner's mistake to play this as a battle game because eliminating other clans reduces your chances of scoring a Leadership victory condition. Peace among different clans, with or without a clear territory leader, is the usual outcome of a clan's movement. Battles will occur, of course, as the Celtic clans can be unruly and a good player will listen to his clan's people (i.e., his hand of cards). That battle aspect is reflected in the clan's miniatures representing warriors. Woodsmen, shepherds and traders complete the set of twelve minis for each player; these occupations have no impact on the game, but give it flavor.

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    Istanbul: Choose & Write

    28,95 €

    Welcome back to the Istanbul Bazaar!

    Once again, players take on the role of shrewd merchants whose goal is to gather goods and lira, then trade them for the precious rubies needed to win. In Istanbul: Choose & Write, instead of a common set of locations in the middle of the table, each player has a bazaar in front of them as a game plan, a personal tracking sheet where players will mark their choices as they play.

    On their turn, players must choose to play either a Location card or a Guild card. Location cards will allow all merchants to perform the action of the specified location, or the action of an adjacent space on their sheet. If a player would rather prevent others from taking this follow action, they can instead play a Guild card, which is expensive but triggers powerful effects.

    Fans of the Istanbul game series will recognize familiar locations in Istanbul: Choose & Write, such as the Large Market and the Gemstone Dealer. However, thanks to the innovative choose-and-write mechanism, this visit to the bazaar will challenge players in a completely new way.

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    John Company: Second Edition

    102,95 €

    In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.

    John Company is a game about state-sponsored trade monopoly. Unlike most economic games players often do not control their own firms. Instead, they will collectively guide the Company by securing positions of power, attempting to steer the Company’s fate in ways that benefit their own interests. However, the Company is an unwieldy thing. It is difficult to do anything alone, and players will often need to negotiate with one another. In John Company, most everything is up for negotiation.

    Ultimately, this game isn’t about wealth; it’s about reputation. Each turn some of your family members may retire from their Company positions, giving them the opportunity to establish estates. Critically, players do not have full control over when these retirements happen. You will often need to borrow money from other players to make the best use for a chance of retirement. Players also gain victory points by competing in the London Season for prestige and securing fashionable properties.

    John Company engages very seriously with its theme. It is meant as a frank portrait of an institution that was as dysfunctional as it was influential. Accordingly, the game wrestles many of the key themes of imperialism and globalization in the eighteenth and nineteenth centuries and how those developments were felt domestically. As such, this game might not be suitable for all players. Please make sure everyone in your group consents to this exploration before playing.

    The second edition is extensively revised and is not a reprint.

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    Kanban EV

    139,95 €

    Electric vehicles (EVs) have become more common since 2014 and are the future of the automobile industry. They are superior vehicles due to them being more efficient, easier to maintain, cleaner, and cheaper to run. They are computerized machines that use AI to improve safety and in the near future will provide autonomous driving. They receive software upgrades during their lifetime and are constantly improving, unlike their traditional combustion-engine counterparts, which start to become obsolete as soon as you start using them.

    You will be overseeing the production of these vehicles in Kanban EV, with "kanban" (看板) being the name for a scheduling system that supports an efficient assembly line, just-in-time production, and a smooth workflow process. Over the course of the game, players take on the role of rookie employees who are trying to secure their career. You need to manage suppliers and supplies, improve and innovate automobile parts, and get your hands greasy on the assembly line in order to boost production and impress the factory manager.

    You must make shrewd use of the recycling facilities and the limited factory supplies in order to appropriate parts when the suppliers come up short. Because the factory must run at optimum efficiency, production doesn't wait for you or for mistakes. Sandra, the factory manager, will review your performance and keep the factory on tempo.

    Kanban EV is a game that focuses on resource and time management that puts you in the driver's seat of an entire production facility, racing for factory goals and the highest level of promotion. You earn production points (PP) for performing various actions in the game, and the player with the most PP at the end of the game wins.