€41.56 €51.95 -20%
Promo card included
CloudAge is a strategy game from Alexander Pfister and Arno Steinwender. The award-winning authors have created a dark and dystopian world for 1 to 4 players.
Fifteen years ago, the mysterious secret society "Cloud" set fire to countless oil production sites and burned down large forests to destabilize the world. The resulting environmental catastrophe had disastrous effects on the entire planet. Now, years later, you travel above the dried-out landscape in your airships, searching for a better life. You visit cities, send out drones to collect resources, and battle Cloud militia.
An innovative sleeving mechanism makes a new, more immersive, form of resource gathering possible. Players try to predict which cloud-covered terrain will contain the desired amount of resources or where additional actions are possible. Resources allow players to develop useful upgrades for their airships or attract new crew members.
CloudAge is a mix of engine-building, deck-building, and resource management. The campaign system makes it easy to start playing quickly, with new elements being introduced into the game as players progress through the chapters. While you play, you also experience and help guide the story. If you prefer, you can also play standalone story spin-offs as single scenarios.
€15.98 €39.95 -60%
After a long run of dungeon delving and monster slaying, the heroes need a vacation -- you have set out to build an Epic Resort worthy of their presence. You’ll leverage your workers’ talents and attractions’ abilities to draw in hapless tourists and fantasy heroes who are ready to spend some gold and get much needed rest. However, the more you lure in the more likely pirates, two-headed giants and other relentless monsters will attack! Heroes may defend your attractions (losing precious health), or dodge out of the way... letting the monsters devour a bevy of unsuspecting tourists. By earning points from attractions and heroes, cleverly managing your workers, and finding just the right time to throw your lazy peons into the jaws of a hungry dragon, you will be victorious by building the most Epic Resort!
€32.15 €36.95 -13%
In It’s a Wonderful World, you are an expanding Empire and must choose your path to your future. You must develop faster and better than your competitors. You’ll carefully plan your expansion to develop your production power and rule over this new world.
It’s a Wonderful World is a cards drafting and engine building game from 1 to 5 players. Each round, players will draft 7 cards and then choose which ones will be recycled to immediately acquire Resources, and which ones will be kept for construction to produce Resources each round and/or gain victory points.
When a card is fully built, it’s added to the player’s Empire to increase the player’s production capacity for each round. The mechanical twist being that the production phase works in a specific order. You'll have to plan your constructions carefully!
For a deeper insight of the gameplay, please follow this link : https://boardgamegeek.com/thread/2179801/its-wonderful-world-first-steps
In addition to the base game, players can also enjoy expansions boxes introducing an innovative Campaign mode. Each Campaign offers a storyline to follow and many gameplay twists. At the end of each campaign, players will open a reward booster to unlock new cards, enhance their base game and keep a memory of what happened during the campaign. All the campaigns can be replayed and don’t imply game components destruction.
€26.96 €29.95 -10%
Nidavellir, the Dwarf Kingdom, is threatened by the dragon Fafnir. As a venerable Elvaland, you have been appointed by the King. Search through every tavern in the kingdom, hire the most skillful dwarves, recruit the most prestigious heroes, and build the best battalion you can to defeat your mortal enemy!
Each turn in Nidavellir, bid a coin on each tavern. In descending order, choose a character and add this character to your army. Each dwarf class has its own scoring way: blacksmith, hunter, warrior, explorer, and miner. A meticulous recruitment will allow you to attract a powerful hero to your army.
You will also be able to increase the value of your gold coins thanks to the smart "coin-building" system, and get the best of the other Elvalands.
€33.11 €38.95 -15%
In this Euro-style game, players explore space, claim pulsars, and discover technologies that will help them build energy-distribution infrastructure on a cosmic scale. Dice are used to purchase actions, and players choose their dice from a communal pool. There are many paths to victory so you can blaze your own trail to a bright future.
€11.99 €39.95 -70%
In Quest for the Antidote (a game by Tom Deschenes and illustrated by Scott Sherman), you and the other players have been poisoned by the mad king! Armed with only your wits and a list of antidote ingredients, you must battle the wilds, monsters, and your fellow players to be the first to return to the apothecary with the items you need.
• 1 Game Board
• 6 Wooden Colored Pawns
• 6 Wooden Colored Breath Trackers
• 6 Sets of 10 Ingredient Cards (60 total)
• 50 Monster Cards
• 18 Meddling Cards
• 10 Loot Cards
• 8 Drop Cards
• 1 10-Sided Battle Die
• 1 6-Sided Movement Die
• 1 Wooden Debris Token
€37.67 €57.95 -35%
It has been 20 years since the invention of the atomic bomb, and the superpowers of the world have remained embroiled in an ever-escalating arms race. The production of fissile material no longer poses a challenge for any nation. Instead, the race has switched to the development of a wide range of delivery systems. In a crisis, your nation will need to strike faster and farther from land, sea, and air. Take charge of your nation’s “Nuclear Triad” and always remember: a credible threat is your most effective deterrent!
Minutes to Midnight allows you to play the game you want. From many paths to victory to be able to choose your own game length by setting the adjustable scoring rounds to different intervals. With interesting confrontational mechanics such as controlling another player's coastal waters or third world nation to spying on other player's buildings.
The standalone sequel to The Manhattan Project by the same designer. Command your nation's nuclear weapons program during the cold war.
€39.91 €46.95 -15%
In Underwater Cities, which takes about 30-45 minutes per player, players represent the most powerful brains in the world, brains nominated due to the overpopulation of Earth to establish the best and most livable underwater areas possible.
The main principle of the game is card placement. Three colored cards are placed along the edge of the main board into 3 x 5 slots, which are also colored. Ideally players can place cards into slots of the same color. Then they can take both actions and advantages: the action depicted in the slot on the main board and also the advantage of the card. Actions and advantages can allow players to intake raw materials; to build and upgrade city domes, tunnels and production buildings such as farms, desalination devices and laboratories in their personal underwater area; to move their marker on the initiative track (which is important for player order in the next turn); to activate the player's "A-cards"; and to collect cards, both special ones and basic ones that allow for better decision possibilities during gameplay.
All of the nearly 220 cards — whether special or basic — are divided into four types according to the way and time of use. Underwater areas are planned to be double-sided, giving players many opportunities to achieve VPs and finally win.
€33.96 €39.95 -15%
Vienna Connection is a standalone game inspired by the game mechanisms of Detective: A Modern Crime Board Game. In this game, players take on the roles of CIA agents sent to Europe in 1977 during the Cold War to investigate the mysterious death of James Werner, an American citizen murdered in Vienna.
The international plot involves various secret agencies, and players will travel around Europe visiting a dozen destinations and discovering secrets.
Vienna Connection, although inspired by Detective, is a standalone game with new rules and game mechanisms that bring the spy theme to life. Players will manage resources (such as informants, bribes, and pieces of information), decode reports (including secret messages, codes, and wiretapped conversations), and will have to outsmart enemy spy agencies.
€101.96 €119.95 -15%
Western Empires is a board game for 5 to 9 players and covers the development of ancient civilizations over 8000 years of history. This is not just a regular game. Western Empires can take up to 12 hours to complete. And still yet, it has a simple mechanism and is easy to learn. The players lead their civilizations, as they expand and collapse, from the stone age, through the bronze age to the end of the iron age. Western Empires provides a full day of fun for larger groups. When combined with the future release Eastern Empires this can be expanded to a full game of 18 players: Mega Empires.
Western Empires is a not a wargame, as it may seem at first glance. Yes, war may be involved, but rather it is a game about history, culture, trade, development, and... calamities. Players develop their own unique civilization in arts, crafts, science, civics and religion. Each player starts his civilization with a single population token, 8000 BC, but grows and grows over time, and eventually cities can be built. Cities of course bring wealth and fortune, but also… problems like Epidemic, Famine, Earthquakes, Pirate attacks and Civil disorder.
This wealth is expressed in trade cards. The more cities, the more cards a player gets. These cards provide both trading commodities, and calamities. Trading is the heart of the game. A real social experience, where all players simultaneously trade with each other during a limited time. As soon as trading has ended, the players that end up with calamities will suffer them.
And then, of course, it’s time to do something about it. Build walls, give your citizens music and architecture. Develop religion, democracy, improve science… 51 different advances can be developed in five different categories.
Maybe a player can even construct a wonder of the world, or scatter their people all over the map, gain cultural ascendancy. The player that knows best how to work together, trade or battle for territory, defend his people against nature or enemies like barbarian hordes, and stand the test of times, eventually will win the game. After up to 12 hours of playing that is.