Card Games

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  • Number of Players: 3 Players
  • Game Mechanics: Area Control
  • Game Mechanics: City Building
  • Game Mechanics: Take That
  • Gearworks

    €22.95

    Sudoku meets steampunk!

    Gearworks is a steampunk strategy card game featuring card placement, hand management, and a "twist" on area control. Strategically position your gears to fix a mysterious clockwork machine in the corner of the workshop.

    Your task is simple - play gear cards into the grid to fix the broken machine. If you are the last to play in a given column or row, you will be rewarded with various parts you need! You must follow 2 rules: each column may only have 1 card per color and each row must have cards in ascending or descending order. Easy enough? Oh right, your rival machinists may have something to say about that...

  • Star Scrappers: Cave-in

    €33.95

    Star Scrappers: Cave-in is a game for 2 up to 4 players who take roles of Galactic entrepreneurs - some of rival mining bosses who compete in this difficult, sometimes even merciless, industry. Your job is to excavate the Hexis crystals.

    The goal of the game is to get as many victory points as possible before the mine collapses!

    To overcome your competition you will have to recruit mercenary labourers, use their skills, and collect precious artefacts. However, you’ll have to keep looking over your shoulder! Your competition is only waiting for a chance to buy your trusted men off and steal the bounty from under your nose!

    Every turn you can perform two out of four possible actions:

        recruiting mercenaries
        sending mercenaries to collect crystals
        sending mercenaries to find artefacts
        using special action of a chosen mercenary

    Mechanics of Cave-in can be described as "discard building game". With every action players put mercenaries into their discard. Now, the order of the discard also matters, because your top discarded card gives you a special action at the beginning of your next turn. But beware! If your discard grows too interesting, another player may forfeit their entire turn just to steal the discard from you!

    The player that collects most Victory Points wins.

  • Vikings Gone Wild

    €35.95

    Each turn in Vikings Gone Wild — a deck-building, resource management game based on the online real-time strategy game — players can either buy permanent buildings sitting in front of them (resource factories, resources containers, etc) or buy units, towers and special cards that improve their deck and offense/defense capacity.

    The only way to win is by successfully attacking each other, and each attack involves interesting bluffing mechanisms in which the attacker doesn't know the defense capacity of their opponent...

  • Vikings Gone Wild: Guild Wars

    €17.95

    Guild Wars contains 110 cards and adds a new team play game mode to Vikings Gone Wild.

        4 new types of Buildings (Forge, Boost Tower, Guild Tower, and Wall Builder)
        3 new types of Units (Fairies, Wall Breakers, and Bear Riders)
        1 new Defense Tower (Pig Anti Air)
        8 new Odin's Path cards (Cow Trap, Transporter, War Axe, Valkyrie Wings, Mini Cannon, Hero Trap, Dwarf, and Goblin Copter)
        1 new Divine Favor (Ragnar)
        4 Guild War markers
        2 new end-game bonuses
        5 new Missions


  • Vikings Gone Wild: It's a...

    €17.95

    It's a Kind of Magic contains 110 cards, including a new card type: Spells. When included in the game, Spells replace Defense, Units, or both.

        1 new Building (Sorceress Tower)
        4 new Units (Shaman, Sorceress, Dreki, and Dreki Eggs)
        6 new Spells (Shield, Thunder, Magic Manipulation, Ice Trap, Magic Potion, and Gold Touch)
        1 new Divine Favor (Hel)
        8 new Odin's Path cards (Necronomicon, Destruction, Sheep Storm, and Zap Trap)
        2 new end-game bonuses
        5 new Missions


  • Vikings Gone Wild: Masters...

    €26.95

    In the land of Vikings, a new kind of warrior has surfaced. The Druids. These mysterious individuals are capable of powerful manipulations. Basing their strength on sacred artefacts, they can invoke terrifying creatures and get them to work on their behalf. Welcome to Vikings Gone Wild – Master of Elements expansion.

    This expansion introduces a new type of resource: Elements.
    All cards from Units, Odin's Path and the newly introduced Artefacts, provide alternative effects triggered with these Elements.

    This expansion offers a completely asymetric start thanks to 3 permanent Artefact picked through a draft mechanic at the beginning of the game, offering a chance to pick some top card and build a strategy early on.

  • Vikings Gone Wild: Ragnarok!

    €12.95

    A solo/cooperative mode for Vikings Gone Wild.
    It includes:

        18 undead units card
        15 undead buildings
        5 bosses
        6 tasks
        8 objectives
        1 Ragnarok!
        1 helper card