Card Games

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  • Number of Players: 3 Players
  • Game Mechanics: Area Control
  • Game Mechanics: Thematic
  • Game Mechanics: Variable Player Powers
  • 7 Wonders Second Edition...

    €39.95

    Make the right decisions to lead your civilization to prosperity!

    Lead one of the seven greatest cities of Antiquity. Develop your civilization on a military, scientific, cultural, and economic level. Once built, will your Wonder bring you glory for millennia to come? No downtime, renewed fun in each game and perfect balance regardless of the number of players.

  • Aeon's End 2nd Edition

    €45.95

    The survivors of a long-ago invasion have taken refuge in the forgotten underground city of Gravehold. There, the desperate remnants of society have learned that the energy of the very breaches the beings use to attack them can be repurposed through various gems, transforming the malign energies within into beneficial spells and weapons to aid their last line of defense: the breach mages.

    Aeon's End is a cooperative game that explores the deckbuilding genre with a number of innovative mechanisms, including a variable turn order system that simulates the chaos of an attack, and deck management rules that require careful planning with every discarded card. Players will struggle to defend Gravehold from The Nameless and their hordes using unique abilities, powerful spells, and, most importantly of all, their collective wits.

  • Aeon's End: The New Age

    €58.95

    Aeon’s End: The New Age introduces the Expedition system into the Aeon's End universe which allows players to replay all of the content they own in a short campaign format. After each game, players will receive new treasures and player cards that allow them to become more powerful. However, the nemeses that players will face grow stronger and stronger with each battle.


    Aeon's End: The New Age is a standalone expansion that is compatible with all of the other standalone games. All content can be mixed and matched for exciting new combinations!

  • Aeons End Return to Gravehold

    €19.95

    A small expansion for the cooperative deck builder Aeon's End consisting of two new mages, two new nemeses, new market cards, and new treasures for Expedition

  • Arkham Horror: Dead of Night

    €31.95

    Kate Winthrop pulled the collar of her long coat tight against her neck to ward o the creeping chill of a damp autumn night. With a squeal of tires, a long black car raced by, pursued closely by a police wagon. Kate pressed herself up against the iron railing of the bridge over the Miskatonic to keep clear of the chaos.

    She’d read in the papers about the recent upsurge in violent crime and felt the increasing tension all around the city. As the nights grew longer, she noticed a deeper darkness lurking in the shadows around Arkham, and the instruments in her research lab at the university were responding to some influence that she couldn’t observe.

    Something was coming.

    Step into a world of horror with Dead of Night, a new expansion for Arkham Horror Third Edition!

    In Dead of Night, investigators explore the facets of Arkham best left unseen in the light of day. Organized crime builds a strong foothold in the city, secret cults labor for a dark master, an alien moon hangs overhead, and unknowable horrors stalk the night. is expansion includes two all-new scenarios, new encounters for every location in Arkham, new monsters and anomalies, and four new investigators to face these fresh horrors, armed with new spells, items and allies.

  • Arkham Horror: The Card...

    €31.95

    "I cannot forget Carcosa where black stars hang in the heavens; where the shadow of men’s thoughts lengthen in the afternoon, when the twin suns sink into the lake of Hali; and my mind will bear for ever the memory of the Pallid Mask." –Robert W. Chambers, The King in Yellow

    A new theater production is coming to Arkham all the way from Paris. Unsurprisingly, it's been all the rage in conversations among Arkham's socialites. But in your efforts to learn more about the play, you've uncovered a darker history. Disappearances. Suicides. Delusions. Insanity. Wherever The King in Yellow is performed, madness follows close behind…

    In The Path to Carcosa, the second deluxe expansion for Arkham Horror: The Card Game, it becomes your task to uncover the secrets of this unusual play. The expansion's two scenarios kick off The Path to Carcosa campaign with a trip to the Ward Theatre and an invitation to the formal dinner party hosted by cast and crew. But with every answer you gain and every clue you uncover, you only find yourself falling deeper into mystery and madness.

    Along with its new scenarios and encounter cards, The Path to Carcosa introduces six new investigators and sixty-two player cards (including a complete playset of each) that afford you new ways to explore and enjoy the game—even as they challenge you to overcome new weaknesses.

  • Arkham Horror: The Card...

    €29.95

    You thought the cases were closed, relegated to a past that was best left forgotten. Beginning with a search for two missing Miskatonic University professors, your inquiries in The Dunwich Legacy launched you on a campaign that led from the decrepit streets of Dunwich to the infamous Clover Club and realms beyond. But questions from these strange investigations still linger, compelling you to board the train to Dunwich once more.

    Return to the Dunwich Legacy invites you to re-open your old cases and experience the first full-length campaign for Arkham Horror: The Card Game with fresh eyes as you encounter new challenges and new surprises. Across this expansion’s 81 new scenario cards and 23 new player cards, you’ll explore new locations, face more ghastly treacheries, and enhance your investigator’s abilities as you face even more unspeakable terrors. Finally, Return to the Dunwich Legacy also features a premium box and thirty-two divider cards to conveniently store your complete campaign in one place.

  • Arkham Horror: The Card...

    €31.95

    Judgement. Temperance. Justice. The Tower.

    The soothsayer’s tarot wove a tale of a grim future, hard to put out of your mind. But when you learn that four people have disappeared without a trace from an estate in French Hill, you begin to wonder if this cruel fate is meant only for you, or for the entirety of Arkham…

    The Circle Undone is the fourth deluxe expansion for Arkham Horror: The Card Game. Here, your team of investigators delve into the mysteries of Arkham’s past, uncovering its macabre history and the motives of those who dwell in its shadows. This expansion contains a playable prologue, first two scenarios of The Circle Undone campaign, as well as new investigator and player cards to further customize your investigations in the world of H. P. Lovecraft’s Mythos.

  • Arkham Horror: The Card...

    €31.95

    There is a hidden realm outside the world of the waking: a realm of wonder, imagination, and nightmares. After occult author Virgil Gray writes about his adventures in these “Dreamlands,” you decide to set forth and learn the truth for yourself. What is real, and what is fiction? And what secrets await in the dark, forbidden places beyond the gates of sleep?

    The Dream-Eaters is the fifth deluxe expansion for Arkham Horror: The Card Game. In this expansion, 1–2 players take on the roles of either a group of investigators venturing into the Dreamlands or their companions who have been left in the waking world. This expansion contains the first two scenarios of The Dream-Eaters cycle; one scenario for each of these two groups. This expansion also contains new investigator and player cards that increase the customization options for the game.

  • Arkham Horror: The Card...

    €31.95

    The Dunwich Legacy is a deluxe expansion for Arkham Horror: The Card Game.

    Several months ago, three Miskatonic University professors armed themselves with secret knowledge, traveled to Dunwich, and brought an end to the strange and terrifying creature that had been terrorizing the secluded village. Their heroic efforts brought peace to the region—for a while—but also left the men scarred by the horrors they had witnessed. Now, one of those professors, Dr. Armitage, has need of your assistance. His colleagues have gone missing, and he fears the worst…

    With five mini cards and 156 full-size cards, The Dunwich Legacy challenges you to find the missing professors and launches you into a campaign that leads to Miskatonic University, the notorious Clover Club, and beyond. Five new investigators arrive to offer their services, armed with fifty-nine new player cards (including a complete playset of each) that allow you to pursue new deck-building strategies and new styles of play. Finally, you'll find all manner of new terrors arrayed against you—from backroom thugs and bad luck to arcane hexes and wholly unnatural abominations.

  • Arkham Horror: The Card...

    €31.95

    “Once more I ventured within those brooding ruins that swelled beneath the sand…”
    – H.P. Lovecraft, “The Nameless City”

    We think we know the history of the Earth, but there are secrets that lie beyond our reckoning and truths that could undo our entire understanding of the universe. When renowned historian Alejandro Vela discovers one of these secrets, the ruins of an ancient and forgotten Aztec city, it sets into motion a plot that could unravel the very fabric of time.

    The Forgotten Age is the third deluxe expansion for Arkham Horror: The Card Game. Here, your team of investigators embark on a scientific expedition to the rainforests of Southern Mexico in two new scenarios, each of which can be played as a standalone adventure or can act as the beginning of a new campaign for your team. This expansion introduces five new investigators to Arkham Horror: The Card Game along with sixty-four player cards and eighty-seven encounter cards, including an all new exploration deck that presents new challenges for you to overcome as you find yourself falling into The Forgotten Age.

  • Arkham Horror: The Card...

    €20.95

    Think of this as a test of the human will...

    The Labyrinths of Lunacy is a unique, 80-card standalone scenario for Arkham Horror: The Card Game. You and your fellow investigators are the prisoners of a mysterious mastermind — locked into a terrifying dungeon and forced to complete a series of twisted riddles to find your way to freedom. This scenario debuted at Gen Con 2017 and can accommodate as many as twelve investigators in its Epic Multiplayer Mode. Additional rules support standard tables and allow you to experience The Labyrinth of Lunacy as a three-part mini campaign.

  • Dungeonology: The Expedition

    €67.95

    Welcome to Rocca Civetta, a charming town in the Italian hinterland, which hosts one of the most bizarre universities that the human mind has ever conceived.
    In fact, this university hosts the chair of Dungeonology, which deals with the study of the environments and organization of different cultures, especially the most atypical and strange... almost Mythical!
    Recently, the faculty lost its professor, and the Dean is looking for a skilled replacement. You are the ideal candidates for this job.

    Set in the renaissance world of Nova Aetas, Dungeonology will lead you to the discovery of different Civilizations in order to learn their histories and customs. But be careful: the locals will not always be happy with your intrusion.

    The aim of the game is to explore a Dungeon as a Scholar, gathering as much information as possible about the people who live there. Information yields Points, and the Scholar collecting the highest number of Points will present the best Thesis on the studied race.

  • Imperial Settlers

    €39.95

    Settlers from four major powers of the world have discovered new lands, with new resources and opportunities. Romans, Barbarians, Egyptians and Japanese all at once move there to expand the boundaries of their empires. They build new buildings to strengthen their economy, they found mines and fields to gather resources, and they build barracks and training grounds to train soldiers. Soon after they discover that this land is far too small for everybody, then the war begins...

    Imperial Settlers is a card game that lets players lead one of the four factions and build empires by placing buildings, then sending workers to those buildings to acquire new resources and abilities. The game is played over five rounds during which players take various actions in order to explore new lands, build buildings, trade resources, conquer enemies, and thus score victory points.

    The core mechanism of Imperial Settlers is based on concepts from the author's card game 51st State.

  • It's a Wonderful World -...

    €21.95

    This expension is a campaign allowing players to live an adventure scripted in 5 scenarios which brings, collectively during the game, players to make choices that will tip the story towards Peace or World War.

    At the start of a game, players open an envelope containing the story, the special rules of the scenario and the extra cards for this scenario. Then, at the end of the game, each player receives different rewards depending on whether he won or lost and according to his own choices during the game (depending on the scenario).

    Thus, each one builds his Heritage over the 5 scenarios. The winner of the campaign is the one who wins the last scenario.

    The campaign offers 6 scenarios in all because there is a branch, depending on the choice of players in scenario 4.

    During the campaign and after the campaign, the players will unlock cards which can come to enrich the basic game definitively. The Heritage campaigns therefore offer players to live a story and gradually unlock a mini-extension to the base game offering a new mechanic, a bit like a Legacy, but totally replayable because there is no alteration of equipment.

    The campaign is also playable solo.

  • Marvel Champions: Doctor...

    €16.95

    When renowned surgeon Doctor Stephen Strange sought to fix his broken hands through magical means, he found a new calling in life. Utilizing mystic forces beyond our mortal understanding, Doctor Strange now protects our dimension as the Sorcerer Supreme!

    Doctor Strange calls upon forces beyond our understanding, represented within the game by a unique Invocation deck. As the defender of our dimension, the Doctor Strange Hero Pack offers a fully pre-built deck using the Protection aspect to ensure your team of heroes can defend against any attack, from this mortal realm or beyond!

  • Marvel Champions: The Card...

    €59.95

    "With great power, there must also come great responsibility."
    –Stan Lee, Amazing Fantasy #15

    Iron Man and Black Panther team up to stop Rhino from rampaging through the streets of New York. Captain Marvel and Spider-Man battle Ultron as he threatens global annihilation. Do you have what it takes to join the ranks of these legendary heroes and become a champion?

    Jump into the Marvel Universe with Marvel Champions: The Card Game, a cooperative Living Card Game for one to four players!

    Marvel Champions: The Card Game invites players embody iconic heroes from the Marvel Universe as they battle to stop infamous villains from enacting their devious schemes.

    As a Living Card Game, Marvel Champions is supported with regular releases of new product, including new heroes and scenarios—check out the products section at the bottom of this page to see everything announced so far!

  • Marvel Champions: The Card...

    €16.95

    KGB assassin, agent of S.H.I.E.L.D., villain, hero: Natasha Romanoff has taken on many roles, and played many sides in a life shrouded in mystery. But throughout every new stage of life, Natasha has developed a unique set of skills that she now uses in the role of the Black Widow, international super-spy. Soon, you'll be able to make use of these skills as you battle villains from across the Marvel Universe.

    The Black Widow Hero Pack includes a pre-built deck for Black Widow utilizing the Justice aspect, the Taskmaster nemesis set, and additional cards to help increase your deck building options! With well-rounded base stats and a Preparation card for every occasion, Black Widow is always ready for what’s coming next!

  • Marvel Champions: The Card...

    €16.95

    With his iconic shield made of pure vibranium, Captain America can lead the charge against even the most fearsome of foes, inspiring those around him with legendary valor.

    Like all Hero Packs, the Captain America Hero Pack includes a fully-playable deck right out of the box that includes 15 Hero cards, 17 cards from the Leadership aspect, and 8 basic cards. Additionally, look for Captain America's signature obligation and nemesis set, and three copies of one new card for each of the other aspects! This deck brings Captain America to the forefront of the action with his trusty shield, as he assists the heroes around him while calling on new Avengers to join the fight!

  • Marvel Champions: The Card...

    €16.95

    Already struggling with who she was, and who she wanted to be, teenager Kamala Khan just wanted a simple life. But when Kamala was trapped in a Terrigen Mist enveloping New Jersey, her life got a lot more complex! After emerging from the mist, Kamala discovered she was able to morph her body into nearly anything! Inspired by her idol Carol Danvers, Kamala took on the name Ms. Marvel and New Jersey gained its very own teenage crime fighter!

    Fantasy Flight Games is proud to announce the Ms. Marvel Hero Pack for Marvel Champions: The Card Game!

    Ms. Marvel is one of the most flexible heroes in the game, able to fit into whatever role is needed while learning to be a hero and protecting her friends from harm!

  • Marvel Champions: The Card...

    €21.95

    To many citizens of the Marvel Universe, Norman Osborn is an eccentric billionaire. A man who has put his demons behind him. The truth of the matter is Norman Osborn is always teetering on the brink of a relapse into the villainous Green Goblin. With advanced technology, superhuman strength, and regenerative healing, the Green Goblin is one of the Marvel Universe’s most frightening villains, and a longtime nemesis to Spider-Man.

    But Norman Osborn rarely makes public appearances as the Goblin. As one of the richest men in the world, Osborn himself is virtually untouchable, making his human just as effective as the sadistic goblin. Can any team of heroes truly stand up to the might of Norman Osborn and the Green Goblin?

    Continue your adventures in the Marvel Universe with The Green Goblin Scenario Pack for Marvel Champions: The Card Game! This 78-Card pack introduces two new scenarios and four modular encounter sets showcasing the devious Norman Osborn and his sadistic alter-ego, the Green Goblin.

  • Marvel Champions: The Card...

    €21.95

    Since the four members of the Wrecking Crew decided to join forces, they’ve been a thorn in the side of every great Marvel hero from Thor to the Defenders. Not just common thugs, the Wrecking Crew’s greatest asset stems from the magic imbued in team leader Wrecker’s Crowbar, which grants each member immense physical strength and a mystical link between them.

    Now, The four members of The Wrecking Crew are breaking out of prison, and only you can stop them!

    Fantasy Flight Games is proud to announce The Wrecking Crew Scenario Pack for Marvel Champions: The Card Game!

    With 73 brand-new cards, this single scenario puts four villains in play at once, each with their own side scheme and deck. Can your heroes withstand the assault from Wrecker, Piledriver, Bulldozer, and Thunderball?

  • Marvel Champions: The Card...

    €16.95

    With his iconic shield made of pure vibranium, Captain America can lead the charge against even the most fearsome of foes, inspiring those around him with legendary valor.

    Like all Hero Packs, the Captain America Hero Pack includes a fully-playable deck right out of the box that includes 15 Hero cards, 17 cards from the Leadership aspect, and 8 basic cards. Additionally, look for Captain America's signature obligation and nemesis set, and three copies of one new card for each of the other aspects! This deck brings Captain America to the forefront of the action with his trusty shield, as he assists the heroes around him while calling on new Avengers to join the fight!

  • Marvel Champions: The Once...

    €21.95

    Prepare yourselves, mortal heroes! You have been tested before by the likes of Green Goblin or the Wrecking Crew, and you’ll soon be able to take on Hydra with The Rise of Red Skull campaign expansion. But you have never faced a villain with the futuristic technology, awe-inspiring intellect, and time-altering powers of Kang the Conqueror!

    Few villains have challenged you in the same way as the indomitable Kang will in The Once and Future Kang scenario pack for Marvel Champions: The Card Game. You’ll face Kang in the present day and across the multifarious timestreams, battling his incarnations through the centuries in a scenario that’s unlike any other. With expert versions of Kang to swap in if you’re looking for a greater challenge and three modular encounter sets that you can pull into this scenario or any other, The Once and Future Kang promises to push you and your fellow heroes to their limits.

  • Res Arcana: Lux & Tenebrae

    €19.95

    In a dark cathedral, a mage harnesses the power of demons to enhance her spells. In an alchemical laboratory, a diviner inscribes a scroll of destruction. Meanwhile, a bard and beastmaster seek out the prismatic dragon and golden lion to keep these forces of darkness at bay.

    Res Arcana: Lux et Tenebrae adds 4 new Places of Power, 12 artifacts, 4 mages, 4 monuments, and 2 magic items to Res Arcana. It also extends the game to five players, adds scaling rules for fewer players, and introduces two new things: scrolls and demons.

  • Treachery in a Pocket

    €9.95

    In Treachery in a Pocket, players try to manipulate the position of various characters, according to their secret agendas. Using one of their four available actions each turn, they move the character cards up or down on their status grid, wounding or killing them if necessary. At the end of the game, the player who most effectively moved their allies to a high position and lowered their enemies wins.

  • Ultimate Werewolf: Inquisition

    €26.95

    A terrible thing is happening in a local village: Werewolves are responsible for the deaths of many villagers. Unable to determine who amongst themselves are werewolves, they've called in a group of master inquisitors to help sort out this mess before it's too late. That's where you and your team come in. No stranger to werewolf infestations, you know that the best thing to do is to start lynching suspects.

    You no sooner get started on this project when you discover that there's a problem – Werewolves have also infiltrated your team of inquisitors! Now you're in a serious pickle: You need to save the village while thwarting the werewolves whom are working alongside you...

    Ultimate Werewolf: Inquisition is a standalone game of deduction, secrets and betrayal with no elimination. Part of the fun is figuring out who the werewolves are on your team, but even then, you've still got to outsmart them!

    More specifically, the humans need to rid the town of werewolves in order to win, while the werewolf players need to eliminate human villagers so that the werewolves can overrun the town. To do this, each round players either use the power of a villager's hut or take two votes from the supply. Each player then places one vote on a resident, and the resident with the most votes against him is lynched, with him and his hut being taken out of play. The werewolf players then secretly choose to kill a resident – but only one of those chosen by the Grand Inquisitor, a role that passes hands each round. Who will live? Who will die? It's in your hands...